Posts Tagged ‘Call of Duty’

Call of Duty: Modern Warfare Remastered now sold seperately

Activision have finally released Call of Duty: Modern Warfare Remastered [official site] by itself, no longer restricted to being an extra in an expensive edition of CoD: Infinite Warfare. Not that the revamp of 2007’s seminal Call of Duty 4 is much more affordable now it’s sold seperately, mind. If you want to relive the good old days, it’ll cost you £35. And extra for the multiplayer map pack, of course. Read the rest of this entry »

Call of Duty is unlikely to get WWII “right”

“Those who do not learn from from history, are doomed to make another World War II videogame.” A famous saying, and one we all know well. So when Activision hosted a live presentation for the reveal trailer of their latest shooter, Call of Duty: WWII [official site], I watched and felt nothing but a tired wave of low-burning resentment for everyone involved. During this presentation the word “visceral” was said a total of eight times and our own news editor Alice silently got up from her desk, walked solemnly out of her house, and never returned. If anyone has seen Alice, please call us. Read the rest of this entry »

Activision plan for ‘many years’ of Call of Duty movies

Activision Blizzard Studios are planning for potentially years of Call of Duty movies, drawing inspiration from the interwoven Marvel Cinematic Universe. Activision reckon that Call of Duty could carry a series, jumping between the first-person shooter’s sub-brands for different perspectives on war. Chinny reckon. Read the rest of this entry »

Editorial: It’s great news that Call Of Duty is returning to World War 2

If the rumours are true, and they most likely are, this year we’ll be seeing Call Of Duty: WWII. People have reacted with concern, but I’m here to argue it’s the best possible news.

There was a time when learning a game was set in World War II was deserving of the heaviest of sighs. Not only did it mean that it would be one of seven thousand other games that year plundering the past for an excuse to bob a gun at the bottom of the screen, but it was more likely to be crass and ignorant than a tribute to the bravery and miserable deaths of our ancestors. We got well and truly sick of WW2 games. Then to save us, the march of the zombies began. We had a whole new theme to groan at, and the Second World War has had something of a break.

The temptation of hearing the rumours that the all-conquering shooter series is to return to its own origins is to start sighing once again. But there are some really good reasons not to. In fact, if there’s anything that could save CoD from itself, it’s heading back. Read the rest of this entry »

Rumour! Call of Duty: WW2 is real, and a real bad name

Rumours of Call of Duty’s return to World War 2 have circulated since, well, since Activision’s mega-hit FPS series left it almost a decade ago. This time it’s really for really real, folks including our chums at Eurogamer say. Whispers, rumours, and supposedly leaked artwork say this year’s game will bear the rubbish name Call of Duty: WWII. Presumably this would mean a sad farewell to the wall-running and double-jumping of futureCoDs but the welcome return of the M1 Garand rifle’s ping, the loveliest sound in all murderdom. Read the rest of this entry »

Have You Played… Call of Duty 2?

Have You Played? is an endless stream of game retrospectives. One a day, every day of the year, perhaps for all time.

Call of Duty 2 [official site] tends to get forgotten about, sandwiched as it is between the huge success of Call of Duty and the truly gargantuan success of Call of Duty 4 (we don’t talk about Call of Duty 3 here in PC town). This is an unfortunate state of affairs, as it might just be the best game in the series. Read the rest of this entry »

Wot I Think – Call of Duty: Infinite Warfare Multiplayer

We’ve already aired our misgivings over Call of Duty: Infinite Warfare’s campaign mode but how does the multiplayer stack up? Does the space-future setting re-energise the arena, or is it the same as always with a fresh coat of silver paint? We threw Brendan into the murderfields to find out.

It has a fitting name, I’ll give it that. Call of Duty is the series that seems to go on forever – it never dies and it never changes. There is always a man and there is always a gun, to bastardise a phrase from another game concerned with the Infinite. This outing has taken the action to outer space but it has done so little with the opportunity that it is hard to recommend, even to those who have been with the series from its Modern Warfare glory days. Read the rest of this entry »

Wot I Think – Call Of Duty: Infinite Warfare’s Campaign

Battlefield 1 may have fallen back to 1914 but the other first-person shooters of the year are marching on, towards militaristic futurewar. Titanfall 2 was released a week ago (inexplicably, in the gap between two monster franchises) and now Call of Duty: Infinite Warfare [official site] has rounded off the explosive triumvirate with more grenades, dogfights and tin men. It’s that final image – that of the tin man – which best sums up how I feel about the story campaign of Infinity Ward’s latest gunromp. Let me try to explain what I mean.

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Have You Played… Brothers In Arms: Road To Hill 30

Have You Played? is an endless stream of game retrospectives. One a day, every day of the year, perhaps for all time.

Like Graham, I’ve always felt bad for the Brothers In Arms series of games. The WWII shooter was well into its fatigue stage by the time these games got around to doing something intelligent with it. Rocking up to the beaches of Normandy in Medal of Honor or storming the streets of Stalingrad in Call of Duty were excellent set pieces at the time. But neither game came close to making you think about anything that was going on, it was run and/or gun. That’s it. Brothers In Arms introduced a tactical element – and it was simple too. You just had to point at things.

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The Ten Hottest Robots In Call Of Duty: Infinite Warfare

Gotcha. It’s just a new trailer. Alongside a video of the upcoming Mass Effect spin-off, some footage for Call of Duty: Infinite Warfare [official site] was also released during Sony’s dull as drapes news conference today. It shows a bunch of our friendly soldiers storming into an abandoned space facility where the sun outside burns at 900 degrees. It looks like it’s an asteroid mining complex. I can tell because of all the dissatisfied robot labourers.

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Let’s Learn About Infinite Warfare Multiplayer, Shall We?

We’ve had a taste for Call of Duty: Infinite Warfare’s [official site] story and the requisite zombies co-op mode (this time with wild ’80s prints and the Hoff himself), but what of the multiplayer? How will we compete in this world of infinite war?

Luckily, Infinity Ward have the answers to your burning multiplayer questions in two new trailers. It all looks very classic Call of Duty, but with a cool futuristic aesthetic.

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Here’s Six Minutes Of CoD: Infinite Warfare’s Campaign

Although Call of Duty: Infinite Warfare [official site] is sadly not the procedurally-generated Escherian Nightmare we might’ve hoped for, Activision’s latest war-torn FPS is set in space and you’ll be pleased to know its single-player campaign looks to be shaping up nicely.  Don’t take my word for it, though – cast your eyes over six new minutes of gameplay highlights below.

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Call Of Duty: Infinite Warfare Announced

Activision today announced Call of Duty: Infinite Warfare [official site], the latest in their long-running mega-hit military FPS series, and I am sorely disappointed. Firstly, today is a holiday in the UK, so I’m not even supposed to be here. Secondly, Infinite Warfare is about futurewar with spaceships and everything, not the Escherian nightmare that we were assured it would be. This ‘real’ Infinite Warfare does sound exciting, but I can only assume we were deceived as someone’s idea of a ‘joke’.

Activision also announced Call of Duty: Modern Warfare Remastered, a revamp of Call of Duty 4: Modern Warfare – the game which defined the next nine years of CoD.

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This Year, Call Of Duty May Be Heading To Space

Call of Duty: Space Wars. Orbital Ops, maybe. Post-Modern Warfare. Space Warfare? Probably not that one.

Whatever the name might be, there have been rumours and suggestions of a space-based Call of Duty for several years and it seems increasingly likely that this year’s Infinity Ward release might be that game. I hope the moon explodes in at least one mission.

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Call Of Fruity: Aubergine Warfare

Courgettes

This morning I have been documenting a fruit and vegetable market in Call of Duty: Advanced Warfare. I think I was supposed to be rescuing a president or something but the shiny fruit looked more interesting. I don’t mean that as a sick burn or anything. I just got distracted by some nice fruit.

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Call Of Duty 2016 Confirmed, Infinity Ward Really Proud Of Office Signage

Gosh! Is it time for the annual “Activision have confirmed Call of Duty [official site] still exists and is still getting its annual instalment” post already? But it was only just Christmas! Where does the time go?

Anyhoodle: Activision have confirmed Infinity Ward are working on Call of Duty 2016 and it will be released in Q4 (it’s usually during the first half of November if you haven’t been keeping track).

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Fail Forward: Call of Duty: Black Ops 3

Fail Forward is series of videos all about the bits of games which don’t quite work and why. In this episode, Marsh Davies discusses how Black Ops’ segue into sci-fi marks new mechanical innovation in the military shooter – and suggests how it could go even further.

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Call Of Duty: Back To The Beginning

A very big house in the country

I am a very Modern Woman. And by that I mean I have only played Call of Duty [official site] campaigns from Modern Warfare 2 onwards. But this year, instead of picking up Black Ops 3 and despairing over the sheer number of gadgets and grenades I must remember, I went back to the very beginning (a very good place to start). I am working my way through the original Call of Duty.

Well, original-ish, it’s whatever the version of the 2003 game is on Steam right now.

I’m over halfway through the American campaign, having just taken out the German artillery at Brécourt Manor and couldn’t help remembering how Adam put that level as one of the best the franchise has ever managed:

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Wot I Think – Call of Duty: Black Ops 3 Singleplayer

Call of Duty: Black Ops III [official site] takes place in a future setting not quite close enough to describe as “near-future”. It’s somewhere in the middle distance, and while the concerns of military and intelligence organisations don’t appear to have changed very much, the cyber-modifications available to soldiers promise to make the battlefield a place of superpowered clashes between robots, humans, and operatives caught somewhere between the two. With an arm full of not-plasmids and a sniper scope at the ready, I plunged into the campaign.

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CoD: Black Ops III To Receive Modding And Map Tools

Call of Duty: Black Ops III [official site] looks just about weird enough to be interesting. Whether it’s Jeff Goldblum’s zombie-splatting magician, the introduction of full-on Chaos powers or the general rocket-powered leap into a robo-soldier sci-fi future, BLOPS the Third does not appear to be constrained by reason. Of course, it may still be restrained by corridors but on the server and modding side we can expect some freedom. Treyarch have announced that modding and map-making will be coming to the game sometime next year.

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