Posts Tagged ‘Call of Duty’

Activision plan for ‘many years’ of Call of Duty movies

Activision Blizzard Studios are planning for potentially years of Call of Duty movies, drawing inspiration from the interwoven Marvel Cinematic Universe. Activision reckon that Call of Duty could carry a series, jumping between the first-person shooter’s sub-brands for different perspectives on war. Chinny reckon. Read the rest of this entry »

Editorial: It’s great news that Call Of Duty is returning to World War 2

If the rumours are true, and they most likely are, this year we’ll be seeing Call Of Duty: WWII. People have reacted with concern, but I’m here to argue it’s the best possible news.

There was a time when learning a game was set in World War II was deserving of the heaviest of sighs. Not only did it mean that it would be one of seven thousand other games that year plundering the past for an excuse to bob a gun at the bottom of the screen, but it was more likely to be crass and ignorant than a tribute to the bravery and miserable deaths of our ancestors. We got well and truly sick of WW2 games. Then to save us, the march of the zombies began. We had a whole new theme to groan at, and the Second World War has had something of a break.

The temptation of hearing the rumours that the all-conquering shooter series is to return to its own origins is to start sighing once again. But there are some really good reasons not to. In fact, if there’s anything that could save CoD from itself, it’s heading back. Read the rest of this entry »

Rumour! Call of Duty: WW2 is real, and a real bad name

Rumours of Call of Duty’s return to World War 2 have circulated since, well, since Activision’s mega-hit FPS series left it almost a decade ago. This time it’s really for really real, folks including our chums at Eurogamer say. Whispers, rumours, and supposedly leaked artwork say this year’s game will bear the rubbish name Call of Duty: WWII. Presumably this would mean a sad farewell to the wall-running and double-jumping of futureCoDs but the welcome return of the M1 Garand rifle’s ping, the loveliest sound in all murderdom. Read the rest of this entry »

Have You Played… Call of Duty 2?

Have You Played? is an endless stream of game retrospectives. One a day, every day of the year, perhaps for all time.

Call of Duty 2 [official site] tends to get forgotten about, sandwiched as it is between the huge success of Call of Duty and the truly gargantuan success of Call of Duty 4 (we don’t talk about Call of Duty 3 here in PC town). This is an unfortunate state of affairs, as it might just be the best game in the series. Read the rest of this entry »

Wot I Think – Call of Duty: Infinite Warfare Multiplayer

We’ve already aired our misgivings over Call of Duty: Infinite Warfare’s campaign mode but how does the multiplayer stack up? Does the space-future setting re-energise the arena, or is it the same as always with a fresh coat of silver paint? We threw Brendan into the murderfields to find out.

It has a fitting name, I’ll give it that. Call of Duty is the series that seems to go on forever – it never dies and it never changes. There is always a man and there is always a gun, to bastardise a phrase from another game concerned with the Infinite. This outing has taken the action to outer space but it has done so little with the opportunity that it is hard to recommend, even to those who have been with the series from its Modern Warfare glory days. Read the rest of this entry »

Wot I Think – Call Of Duty: Infinite Warfare’s Campaign

Battlefield 1 may have fallen back to 1914 but the other first-person shooters of the year are marching on, towards militaristic futurewar. Titanfall 2 was released a week ago (inexplicably, in the gap between two monster franchises) and now Call of Duty: Infinite Warfare [official site] has rounded off the explosive triumvirate with more grenades, dogfights and tin men. It’s that final image – that of the tin man – which best sums up how I feel about the story campaign of Infinity Ward’s latest gunromp. Let me try to explain what I mean.

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Have You Played… Brothers In Arms: Road To Hill 30

Have You Played? is an endless stream of game retrospectives. One a day, every day of the year, perhaps for all time.

Like Graham, I’ve always felt bad for the Brothers In Arms series of games. The WWII shooter was well into its fatigue stage by the time these games got around to doing something intelligent with it. Rocking up to the beaches of Normandy in Medal of Honor or storming the streets of Stalingrad in Call of Duty were excellent set pieces at the time. But neither game came close to making you think about anything that was going on, it was run and/or gun. That’s it. Brothers In Arms introduced a tactical element – and it was simple too. You just had to point at things.

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