Posts Tagged ‘Call of Duty’

Call Of Duty 2016 Confirmed, Infinity Ward Really Proud Of Office Signage

Gosh! Is it time for the annual “Activision have confirmed Call of Duty [official site] still exists and is still getting its annual instalment” post already? But it was only just Christmas! Where does the time go?

Anyhoodle: Activision have confirmed Infinity Ward are working on Call of Duty 2016 and it will be released in Q4 (it’s usually during the first half of November if you haven’t been keeping track).

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Fail Forward: Call of Duty: Black Ops 3

Fail Forward is series of videos all about the bits of games which don’t quite work and why. In this episode, Marsh Davies discusses how Black Ops’ segue into sci-fi marks new mechanical innovation in the military shooter – and suggests how it could go even further.

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Call Of Duty: Back To The Beginning

A very big house in the country

I am a very Modern Woman. And by that I mean I have only played Call of Duty [official site] campaigns from Modern Warfare 2 onwards. But this year, instead of picking up Black Ops 3 and despairing over the sheer number of gadgets and grenades I must remember, I went back to the very beginning (a very good place to start). I am working my way through the original Call of Duty.

Well, original-ish, it’s whatever the version of the 2003 game is on Steam right now.

I’m over halfway through the American campaign, having just taken out the German artillery at Brécourt Manor and couldn’t help remembering how Adam put that level as one of the best the franchise has ever managed:

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Wot I Think – Call of Duty: Black Ops 3 Singleplayer

Call of Duty: Black Ops III [official site] takes place in a future setting not quite close enough to describe as “near-future”. It’s somewhere in the middle distance, and while the concerns of military and intelligence organisations don’t appear to have changed very much, the cyber-modifications available to soldiers promise to make the battlefield a place of superpowered clashes between robots, humans, and operatives caught somewhere between the two. With an arm full of not-plasmids and a sniper scope at the ready, I plunged into the campaign.

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CoD: Black Ops III To Receive Modding And Map Tools

Call of Duty: Black Ops III [official site] looks just about weird enough to be interesting. Whether it’s Jeff Goldblum’s zombie-splatting magician, the introduction of full-on Chaos powers or the general rocket-powered leap into a robo-soldier sci-fi future, BLOPS the Third does not appear to be constrained by reason. Of course, it may still be restrained by corridors but on the server and modding side we can expect some freedom. Treyarch have announced that modding and map-making will be coming to the game sometime next year.

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Watch More Jeff Goldblum In Call Of Duty: Black Ops 3


Alright, so we’re not the sorts to post every Call of Duty: Black Ops III [official site] trailer, but we are the sorts to post things with Jeff Goldblum in. We’ve known he’s going to be in Black Ops 3 since July, but now there’s a new trailer explaining the set up for why he, playing a magician, is going to be fighting alongside a boxer, an actress and a cop in its co-op Zombies campaign mode, Shadows of Evil. Watch it below.

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Call Of Duty Black Ops 3’s Story Trailer/Dumb Marketing

As far as marketing stunts go, Activision’s Call Of Duty: Black Ops 3 [official site] flurry on Twitter through the week was, how shall I put it, not very well thought out. Live-tweeting a fake-but-pretending-to-be-real crisis will turn heads, but what happened to simply showing off a trailer or dropping some screens? Don’t worry, we’ve got you covered. RPS: serving you, minus the hysteria.

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