Posts Tagged ‘Diablo III’

Quite A Treasure: Diablo 3 Adding Kanai’s Cube

“You have quite a treasure there in that Horadric Handbag!” A friend dressed as Deckard Cain for Halloween one year. “You have quite a treasure there in that Horadric Cup!” he’d declare, identifying everyone’s possessions. “You have quite a treasure there in that Horadric Hat!”

If Diablo II’s Horadric Cube could bring such joy, what about an even more powerful cube? Blizzard will introduce Kanai’s Cube to Diablo III [official site] in the next big update, with powers like turning a Legendary item’s special effects into a passive skill. You’ll find it in a new zone.

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Fresh Meat: Heroes Of The Storm Getting More Diablo Stuff

Sweet Western deities, Blizzard does work fast. Heroes of the Storm [official site] has only just come out of beta, but from deep in the dark MOBA death-mines the developers have apparently been working on a new content expansion themed around the Diablo universe.

It’s called Heroes of the Storm: Eternal Conflict, and it’ll introduces a new map and two new characters; this according to a live-streamed launch event that took place over the weekend.

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I Herd U Lyk Throwbacks: Diablo III’s Cow Level

Happy third birthday, Diablo III [official site]. Why it feels like it was only yesterday you were a little tyke that wouldn’t load on my computer. Now look at you! All grown up and making, ah, cow puns.

In celebration of the anniversary, Blizzard are breaking the fourth wall, giving a cheeky wink to the camera, and calling upon something called The Cowpocalypse. Read the rest of this entry »

Have You Played… Diablo III?

Look at this bony joker.

Have You Played? is an endless stream of game recommendations. One a day, every day of the year, perhaps for all time.

Diablo III [official site] is a game I’m accustomed to playing on console while curled up on the sofa with another player. We savour the hammy (and sometimes nonsensical) dialogue, take turns examining our inventories for legendary items or tweaking our character builds, and we mash treasure goblins up REAL GOOD.

But I’ve recently found myself wanting to play when I’m solo, tinkering with my inventory as much as I like rather than with a veneer of consideration for the other person in the room and exploring entirely at my own pace.

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Watch Diablo 3’s Josh Mosqueira Explain How They Fixed It

Pictures: Mosqueira ascending to the role of lead designer.

The official launch of Diablo 3 [official site], uhhhh, it could have been better, yeah? Game Director Josh Mosqueira, who joined the team as the console lead in 2012, did a talk at GDC yesterday about how things were internally at this time and going forward into developing the expansion, Reaper of Souls. Check it out below, along with the latest details on the upcoming patch.

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Diablo III 2.1.2 Changes Goblins, Rifts, Hubs

Diablo was the awkward child of this BlizzCon. With WoW’s expansion coming soon and StarCraft’s Legacy of the Void now being shown off, Diablo is the only currently-released game without a paid update on the horizon. I figured another expansion would be announced this weekend, but between a new game, movie news and the like, nothing was forthcoming. When asked, the reply was “nothing to announce.” Instead, the panel on Friday was focused on upcoming patches, the next of which is 2.1.2, and what changes they’ll bring. Check out the details below.

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Diablo III Patched, Now Greater, More Seasonal

Replace eyes with spikes for +3 damage.

Because video games, one of the things added in the latest Diablo III patch is “The Cesspools.” They’re the sewers of Westmarch, a city overrun by an angel of death and his hoards of minions, making them only slightly better than a toy store in the run up to Christmas. They’re included in patch 2.1.0 as a new area to explore within the endgame Nephalem Rifts, quick one-shot dungeons with totally random layout and encounters. These have also received an upgrade, now with timed “Greater Rift” versions that provide unique rewards and global leaderboards for speed and difficulty. The most significant introduction is Seasons, similar to the character ladders in ealier Diablo games, which allow a competitive version of levelling and loot hoarding.

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