Posts Tagged ‘Dustwind’

Premature Evaluation: Dustwind

dustwind

This week’s Premature Evaluation dumps Fraser in Dustwind’s isometric wasteland, forced to murder other players in grisly real-time tactical brawls. Also it has dogs.

I’ll admit it — I decided to take Dustwind for a spin primarily because of one line on the Steam store page: “Play as a dog.” In post-apocalyptic battle arenas that evoke Fallout and Wasteland, no less. And we’re not talking about your run-of-the-mill, hangs out in dog parks defecating everywhere kind of dog. No, Dustwind’s pooches are battle-hardened terrors, capable of covering the battlefield in mines or manning a vehicle’s turret. How could I say no? How could it go wrong?

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Dustwind: Real-Time Tactical Post-Apocalyptic Action

Looks a bit like Fallout dunnit, that screenshot ↑ up there? Probably not a coincidence. It’s from Dustwind [official site], an upcoming real-time tactical RPG about undertaking combat missions in the post-apocalyptic wasteland to rebuild human civilisation – and the devs cite Fallout Tactics as an influence.

It’s still relatively early days for the game, but creators Team Dustwind plan single- and multiplayer action with stats and oodles of weapons and a map editor to create your own wargrounds. Here, I’ll tell you more.

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