Posts Tagged ‘Eco’

Premature Evaluation: Eco


Premature Evaluation is the weekly column in which we explore the wilds of early access. This week, Fraser’s joining a civilisation and facing down a meteor in environmentally-conscious sandbox Eco. But mostly he’s building a terrible house.

The worlds of crafting and survival games are big balls of resources waiting to be exploited. Normally. Not so in Eco, where the world is a vulnerable, reactive globe that requires respect and nurturing. And only a wee bit of exploitation. It looks like a pretty Minecraft, but while it shares most of its fundamentals, Eco is as much simulation as a crafting sandbox, complete with an ecosystem that can be irreparably destroyed by human interference.

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Eco Sounds Like Minecraft But With Consequences

I’ve been reading about Eco [official site] this morning – a game which is currently in alpha but sounds crazy ambitious and wants to have players build a civilisation but also feel the impact of everything they do on the game-world’s environment.

Here’s the trailer they took to PAX:

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