Posts Tagged ‘Elite Dangerous’

Elite Dangerous pilots discover an alien Thargoid base

The pilots of Elite Dangerous: Horizons [official site] have become space sleuths in the past year, attempting to uncover more information about the mysterious aliens known as the Thargoids. Their latest discovery is the most momentous yet: a sprawling base on a world hundreds of lightyears from Earth. You can watch the first humans explore its cavernous interior below.

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Thargoids returning properly with Elite Dangerous 2.4

After yonks of warning signs, hints, puzzles, and tense first encounters in Elite Dangerous: Horizons [official site], the alien Thargoids are almost ready to start preparing to properly arrive in a bit. Frontier Developments have announced that the space ’em up’s Update 2.4, codenamed The Return, will kick off story events that will finally see Thargoids return to Elite as a proper part of the game. Yup, the wait continues but the end is in sight. When the Thargoids arrive, Frontier say, they’ll shake the galaxy up. Read the rest of this entry »

Elite Dangerous event sabotaged by boy wizard

Space trucking sim Elite Dangerous [official site] recently held one of its public events for players. This time a special NPC would be racing back to the “bubble” (the populated core worlds of the galactic frisbee) from a mysterious place known as the Formidine Rift. Her name was Salomé and she had “vital information.” I am using the past tense to describe her because – surprise surprise – she never reached her destination. She was murdered by a player called Harry Potter, a prolific troll who had somehow infiltrated the huge coalition of players who swore to protect her.
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Elite Dangerous mappers go on strike over ‘poor communication’ (but only for, like, three seconds)

A bunch of maps and tools for space sim Elite: Dangerous [official site] were shut down today by their creators as part of a protest over what they called a “lack of consistency from Frontier in effectively fostering third-party development”. The picket line of third-party tools was set to last until Sunday and included some very useful stuff for pilots like maps, trading databases and ship designers. The main complaint these folks had is that Frontier was not communicating with them well when it comes to updates (when a patch comes out the tools are often thrown into disarray without much warning, introducing new bugs and problems for the toolfolk). But spacetalks have already been held and most of the sites will be back up tonight, leaving me in the lurch with absolutely no drama. Disgraceful.
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Elite Dangerous: Horizons launches multicrew update

Elitists can now fly ships with their chums and create their own spaceface, thanks to the big Elite Dangerous: Horizons [official site] update today launched. The headline feature of Horizons version 2.3, nicknamed ‘The Commanders’, is multicrew spaceshipping, letting several players take stations on the bridge. The auxiliary roles don’t sound super exciting in themselves as Elite wasn’t built with them in mind but hanging with your friends is surely a lark.

Non-Horizons Elitists aren’t left out. The whole game benefits today from an update adding sights like asteroid bases and roaming ‘megaships’. Have a look at it all: Read the rest of this entry »

Make your own space face in Elite Dangerous

Elite Dangerous [official site] has excellent hands. See how the fingers twitch, watch how they waggle a flightstick – just hanging around in a cockpit is oddly mesmerising. And by God I’m worried about how much inadvertent innuendo crept into those last couple of lines. Anyway: Frontier’s spaceship demi-MMO is gearing up to progress far beyond hands and into bodies and faces. They’ve just shown off their seemingly highly configurable ‘Commander’ creation tool. Whole lotta faces going on here. Read the rest of this entry »

Elite Dangerous’s Arena no longer sold separately

Elite Dangerous: Arena [official site], the £5 standalone release of Elite Dangerous’s competitive combat arena mode, has been pulled from sale less than a year after launching. Folks who bought Arena can still play it but Arena as a separate product isn’t popular to be worth the effort. Most Arena players access it through the main Elite Dangerous client, see. This isn’t the most exciting news but if, months from now, you find yourself thinking “What ever happened to…?” you’ll know. Read the rest of this entry »

Elite Dangerous introduces super-rad alien encounter

Thargoid alien spacemen have arrived in Elite Dangerous [official site], following a string of hints and discoveries, and they look pretty flipping cool. Players can now encounter a whopping great Thargoid ship in a scripted sequence with all the mystery and threat I’d want from first contact (well, in this game) with an alien civilisation who consider me so far beneath them. Here, come watch a meeting with the spacemen. Read the rest of this entry »

Elite Dangerous Gets Fighters With Guardians Update

Elite Dangerous [official site] got its latest update today, bringing more galactic hi-jinks to the quite-good space sim. Murmurs of aliens and fighter bays have so far blinded us to the real highlight of the update – the space buses. The Beluga is a giant luxury space yacht for transporting wealthy VIPs on passenger missions and it is the focus of a new trailer Frontier has made to celebrate their biggest update so far, called ‘Guardians’. Come watch the trailer and find out what’s changed.

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Elite: Dangerous Explorers Reach New Heights After Developer Accidentally Creates Superpowered Stars

Two pilots in Elite: Dangerous [official site] travelled to the ceiling of the galaxy after a mistake by the developers accidentally gave players a huge boost to their jump drives. Frontier recently added plumes of white energy irradiating from the game’s rare white dwarves and neutron stars which, when entered by pilots, would cause some “turbulence” and a small boost to their jump drives. They had intended to set this boost at 25% but thanks to a “number mix up” it was accidentally set to 300%. Two curious explorers noticed the massive boost and began to chart a dangerous course into the highest layers of the Milky Way.

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Elite Dangerous Mulls Dropping Support For 32-bit, DirectX 10

[Update: This issue is perhaps less imminent that I’d thought – Frontier dropped us a line to stress that it may be a fair bit longer than six months, though Braben did say “the change will need to come at some point” so it seems this will happen eventually.]

Like in real life, obsolescence in PC gaming is usually a slow process. An achy knee after running becomes an achy knee after hiking then all too soon you’re waking up achy, and your framerates dip lower and lower starting to stutter before you realise you simply can’t play shiny new games. But sometimes there are hard cut-offs, and two are coming soon to Elite Dangerous [official site]. Developers Frontier today announced that they plan to stop supporting 32-bit systems and DirectX 10 graphics hardware. They say it’ll help them make the game look prettier and run better.

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Elite Pilots Finally Find A Crashed Alien Spaceship

The pilots of Elite: Dangerous [official site] have been looking for direct evidence of alien spaceships for a while now, knowing that Frontier are planning to bring them to the game at some point. But today they finally found a crashed alien vessel that has been rumoured to exist for months.

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Elite Dangerous Is Adding Space Buses And I Want One

Suggestions of an alien intelligence creeping out of the shadows. Fighter ships, piloted remotely and able to bring down ships many times their size. Beautiful space station interiors that visually reflect the goods or services that they produce.

All very exciting, I’m sure, but I’m here for the cruise liners. Turns out I want every game to be a taxi/bus simulator, and if I can fly tourists around the galaxy, I’m definitely back on board the good ship Elite Dangerous [official site].

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Elite Dangerous Pilots Find Alien Map Hidden In Probe

Pilots in Elite Dangerous [official site] have discovered a hidden map in an alien probe after scanning the probe and applying a spectral analysis to the sound it produced. Probes like this have been around for a while but it wasn’t until last week that a player, Cmdr Rizal, “honked” at one (commander slang for using your Discovery Scanner) and documented the “reply”. Worryingly, the probe first sent out an EMP blast, temporarily cutting off the ship’s power. But after that, it spoke.

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Alien Threat Teased In Elite Dangerous Distress Calls

We always knew they would come back some day. The race of aliens known as the Thargoids have been slotted to appear in Elite Dangerous [official site] for a while, according to the developer’s plans. And David Braben has said in interviews that he wants them to be just as scary as encounters in the previous games. But we’ve seen little in the way of actual evidence so far. While players have discovered alien life in the form of “space barnacles” and often come across ancient artifacts floating around, nothing that suggested a hostile race from beyond the stars had ever been found. Until now.

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Kickstarter’s Head Of Games: “Kickstarter Fatigue Only Lasts Until Someone Sees Their Favourite Game Pop Up”

At this year’s Develop conference in Brighton, I grabbed an hour with keynote speaker Luke Crane, Head of Games at Kickstarter, to talk about the state of play of videogames on the crowdfunding platform in 2016. Discussed: what makes a good project now, the odds of making it, ‘Kickstarter fatigue’ and the question of glory days, Kickstarter’s reaction to funded projects that are not then released, the importance of community, how the press can be unhelpful and whether or not famous names are dominating the ecosystem at the expense of smaller developers.
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Elite Dangerous: Horizons Engineers Due Next Week

Offblast! Look, it's Friday afternoon, I'm recycling everything I can.

The second Elite: Dangerous [official site] expansion, from its ‘Horizons’ series of add-ons, will blast off on May 26th. ‘The Engineers’ will bring… engineers? Obviously. Little embarrassed I had to tell you that, honestly. They, in turn, bring even more ways to customise your ships and weapons – if they like you. Also, launching alongside The Engineers but not requiring anyone to buy the expansions will be a big update with a new mission system. Though Horizons has had a wee price cut.

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Have You Played… Elite Dangerous?

Have You Played? is an endless stream of game retrospectives. One a day, every day of the year, perhaps for all time.

I confess to not taking complaints that the Kickstarted Elite comeback dropped its promised offline mode seriously at the time. I figured a populated galaxy simply made sense – but I hadn’t entirely realised that this would make the main game a cutthroat universe of crime and punishment. I don’t have the kind of competitive nature (or, perhaps, simply the patience) that thrives in such a situation, and so my time in ED was so much shorter than I’d hoped. And I found myself dearly wishing there had been an offline mode.

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Art of The Deal: Trading Games Don’t Understand Trade

Trade! Buy low, sell high. Tradey trade trade. Is that intro length? Good. Now that’s out of the way, let’s talk about trading in videogames, and why it’s always rubbish.

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