Posts Tagged ‘Fortnite’

Fortnite Battle Royale’s new mode needs to be a fixture

fortnite

There were 30 of us left, down from the 50 we had at the start of Fortnite Battle Royale’s 50 vs. 50 mode. Almost all of us had managed to home in on the new safe zone before the circle closed in. We got to work immediately, silently intuiting what was needed. Walls. Many, many walls. And some elevation — stairs, in a pinch — that would let us see over the trees, and see the other team charging towards us. They came from every direction, announcing themselves with furious gunfire and a barrage of rockets.

Our makeshift fort changed as we needed it to. A new wall here. Some shelter to heal a downed teammate. A bit of cover for people to reload behind. I ducked and narrowly avoided coming face to face with a rocket, but then the wall behind me came down and bullets started to fly towards me. Seconds later and I was brought back into the fight by one of the players who had become a dedicated medic. The siege continued.

Fortnite’s never been this good before.

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Fortnite Battle Royale’s temporary 50 vs. 50 mode is live

fortnite

If you reckon Fortnite Battle Royale’s squads are too small and don’t provide enough meat shields to cower behind, then have I got some good news for you. From now until December 17, you’ll be able to dive into completely ridiculous 50 vs. 50 battle royales. Fortnite’s probably going to get very, very messy for the next week. Check out the trailer below.

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Fortnite developers impose $5000 injunction on ‘cheater’

Building a legal case

Epic Games, the creators of free-to-play zombie craft-em-up Fortnite, have settled a legal case against an alleged cheater. It’s one of the two cases we’ve previously mentioned, and involves a player who was accused of tinkering with the game to “see through solid objects, teleport, impersonate another player” and “ruining the game playing experience of others”. The case has been settled with an injunction that will cost the player $5000 if breached. Read the rest of this entry »

Fortnite: Battle Royale is getting a new shooting model and special modes

fortnite-battle-royale

Which is your favourite flavour of Battle Royale? On the one hand, a round of Playerunknown’s Battlegrounds offers a deep, tense and immersive experience. On the other hand, Fortnite: Battle Royale lets you surf around on pumpkin rockets.

If you like your 100 player survivor clashes on the wacky side, then you might be interested in the development roadmap the Fortnite devs put up last week, where they talk about what they’re currently working on and what’s coming to the game in the future. It includes new modes, efforts to deal with team killers, and changes to the way shooting works.

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Surfing on pumpkin rockets in Fortnite looks amazing

fortnite-battle-royale-rocket-ride

Fortnite Battle Royale players have come up with what might be my favourite mode of transport I’ve ever seen in a video game. Forget about the wingsuit in Far Cry or the grappling hook in Just Cause, because Fortnite lets you surf on a rocket propelled pumpkin. The recent “Fortnitmare” Halloween update added the Jack-O-Launcher, a rocket launcher with a pumpkin attached that, it turns out, can act as a perfect platform for a human passenger. See it for yourself in the clips below.

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Two Fortnite players sued by Epic for making cheats

This man isn't the victim of a cheater, he's just got bad aim

Epic Games, creators of survival-ish zombie game Fortnite [official site], are suing two players for allegedly making and using cheats for the crafty cartoon game, and for “ruining the game playing experience of others who do not cheat”. TorrentFreak got a hold of two complaints filed in a North Carolina court, both of which suggest the developer is bringing out the big lawguns when it comes to hackers and cheatfolk.
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Fortnite Battle Royale sparks Unreal Engine improvements, starts banning cheaters

Epic have been busy this week with Fortnite [official site] in both its PvE and Battle Royale forms. Over in Battle Royale (which is free), Epic have added a duo mode and started banning cheaters in their thousands. Epic have also been working on technical improvements to Unreal Engine itself that should benefit any game throwing 100 players into a big world to fight. Pointing this out seems a bit of a passive-aggressive wink to how the makers of Playerunknown’s Battleground have grumbled about the possibility of Epic keep any such improvements to themselves. Cheeky! And for Fortnite PvE (which will be F2P but isn’t yet), the new Horde Bash mode has launched. Read the rest of this entry »

Fortnite Battle Royale plays second fiddle to Plunkbat

All aboard the Battlebus

You know the drill. 100 players get dropped from a plane balloon-bus onto an island, where they scavenge for weapons with which to kill each other. A circular wall of death contracts at various intervals to force everyone together, until there’s only one person left standing.

Fortnite’s Battle Royale mode was released on Tuesday for free via the Epic Games launcher, and I’ve taken a break from Plunkbat to find out how it compares. It’s not quite a chicken dinner, but it’ll do for a starter.

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Playerunknown’s Battleground devs address Fortnite Battle Royale comparisons

The makers of Playerunknown’s Battlegrounds [official site] today effectively puffed their chest, pointed at Epic Games, and growled “I’m watching you, sunshine.” They’ve issued a statement addressing comparisons between Battlegrounds and Epic’s new Battle Royale mode in Fortnite, saying that some players have pointed out similarities and now Bluehole are “concerned that Fortnite may be replicating the experience for which PUBG is known.” Which is foolishness, of course. Even creator Brendan ‘Playerunknown’ Greene himself has told us he doesn’t “claim ownership” over Battle Royale modes. Bluehole muttering about contemplating “further action” seems a hollow threat but hey, maybe by making it they’ll save face. Read the rest of this entry »

Fortnite’s Battle Royale goes F2P next week [updated]

Update: Epic have been in touch to clarify that no, Fortnite Battle Royale won’t be standalone. It’ll be free within the Fortnite client while Actual Fortnite will remain paid until it launches in 2018.

The Battle Royale mode coming to Fortnite [official site] will become free for everyone whether they’ve bought the PvE campaign or not, Epic Games announced today. So far, playing the Battle Royale mode has required buying into the sandbox build-o-craft-a-shooter’s early access. But next week on Tuesday the 26th, everyone will be invited to play Battle Royale free while PvE remains paid. Fortnite Battle Royale will eventually sell cosmetic items and bits but it should initially just be free-free. As the old saying advises: plunk while the bat is hot. Read the rest of this entry »

Plunk this, plunk that: Fortnite adds Battle Royale mode

The current hot fad in multiplayer games is Battle Royale, you might have noticed, following in the wake of games like Playerunknown’s Battlegrounds (boasting the highest playercount on Steam) and H1Z1: King of the Kill as well as Minecraft’s Hunger Games servers. Epic Games are now joining the Battle Royale battle of Battle Royale games with their early access craft-o-build-a-shooter Fortnite [official site], adding a new competitive 100-player mode. It’ll officially launch on September 26th but is already rolling out for players to test. Fortnite’s core solo and cooperative play is a bit bum but can this turn out better? Read the rest of this entry »

Premature Evaluation: Fortnite

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It’d be easy for me to describe Fortnite [official site] as “DIY Left 4 Dead”. It’s the recent free-to-play zombie shooter from Epic Games [correction: it will be free-to-play but it’s non-sale price is currently £34.99 for a ‘Founder’s Pack’], tasking you and three pals with building defences and scavenging supplies between waves of cartoonish undead, all spawned into existence by a paranormal purple storm. But to compare it so readily to Valve’s co-op shooter would evoke a brilliance it simply lacks. Fortnite is one of the most obnoxiously loud and over-designed games I’ve played in a long while.
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Epic’s co-op build-o-shooter Fortnite hits early access

Fortnite [official site], the base-building zombie-blaster from Epic Games, launched into paid early access today. Epic are best known for competitive megamurder games like Unreal Tournament and Gears of War but Fortnite is a lot friendlier. It’s a cooperative class-based shooter where players scavenge for supplies, craft items, and build traps and bases to fend off zombies who fancy a nibble on their noggin. Epic plan to make Fortnite free-to-play when it’s properly finished and launched in 2018 but if you want to mash monsters with your mates maintenant, you can pay to help Epic test it. Read the rest of this entry »

Don’t hate on tutorials

“Press B to Crouch” under the obviously placed fallen ceiling. Remove your abilities to show you how to aim your gun. Wrest the camera control away to show the low cover you’re meant to be hiding behind. ‘Onboarding’? Vomit. Usability is a mark of all that is bad about modern game design. It undermines all the best things about games, sanding off their edges, taking autonomy away, designing for the lowest common denominator. Right?

Nope. “I’ve never met anybody yet who only wanted ten people to play their game,” says Graham McAllister, founder of Player Research, a playtesting and user research specialist for games. “These are passionate people who want as many people as possible to love their game.” Usability is one of the more misunderstood elements of game design. It doesn’t strangle challenge, depth and imagination. In fact, it’s meant to do precisely the opposite. Read the rest of this entry »

Epic’s Fortnite enters early access in July

Epic Games today announced that their base-building zombie apocalypse looter-shooter Fortnite [official site] will enter paid early access on July 25th. It will eventually launch as free-to-play in 2018 but, if you want to team up with your chums to scavenge, build bases, and kill zombies now now now, you will be able to pay to start before the game is finished. If you don’t want to, hey, no one will force you to buy it. (Will they? Are they? Are you safe? Double-space your comment if you need help.) Before that, check out this new trailer explaining what Fortnite is about: Read the rest of this entry »

Flash Bang Wallop! Nvidia Ansel’s Screenshot Tools

Nvidia have unveiled their next top-end GPU, the GeForce GTX 1080, which they say can draw lots of really nice pictures really fast. Look, I’m sure Jeremy and his Week in Tech will have more to say about that soon, but what’s interesting to me is the software they announced alongside it. Nvidia Ansel will let people take fancier screenshots, pausing the action to rearrange the camera, apply effects, take ultra-high-res snaps, make 360-degree panoramas compatible with VR goggles, and so on. Support for Ansel is coming to Nvidia GPUs for games including The Witcher 3, The Witness, and No Man’s Sky, and it’ll work on many cards older than the 1080 too.

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People Can Fly Flies Again, Still Owns Bulletstorm

a person who can fly top right, albeit unwillingly

Polish studio People Can Fly made well-received OTT shooters Painkiller and Bulletstorm, then they got bought by Epic and became Epic Games Poland, and now suddenly they’re independent and are People Can Fly again. I’m genuinely distressed that they didn’t take the opportunity to name themselves People Can Fly Again. No cast-iron reason has been given for the regained independence and there is, as yet, no sign of conflict, but the official line is that it’s “to reflect the team’s desire to create their own games.” PCF confirm to us that they retain the rights to Bulletstorm, but sadly there’s no talk of a sequel as yet.
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Epic Look At Fortnite’s Buildings, Bullets, And Btraps

Seriously, Alice - 'btraps'? YES SERIOUSLY.

The Unreal dudes at Epic started showing off a lot more of their build-o-craft-me-shoot-a-zombie ’em up Fortnite [official site] while my head was turned. They’ve got members of the gang on livestreams to chat about specific features then show ’em off, so far covering building, weapons, and traps. That’s most of the core of a sandbox game about building bases and killing monsters.

But is it different enough from the squillion other crafty monster mashes to catch your eye? I don’t know: it’s your eye. How do I know what your eyes see? It’s not like I plopped one of your eyes out and swapped in one of mine. Haha how would I do that? I don’t even know what a spoon is.

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Zone Of The Defenders: Fortnite

As I was watching the latest Fortnite video to emerge from the artist formerly known as Epic MegaGames, a voice at the back of my brainbox suggested that the developer talkthrough reminded me of something I read yesterday. Could it have been the fifth chapter of ill-advised The Shining sequel, Doctor Sleep? Nope. We could argue that psychic vampiric traveller clan the True Knot are a metaphor for gamers, with their need for ‘the good Steam’, but that’s a stretch. Maybe it was an article about Lego Architecture Studio? Nah. That’s a different kind of construction entirely.

Aha! It was John’s draconian and violently enforced rules for games. The video, you see, is like watching a tutorial for a game I’ve already played.

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