Posts Tagged ‘Games For Windows Live’

Steamy: Dead Rising 2 And Resident Evil 5 Ditching GFWL

Hullo gorgeous.

Splintered bones pierce greyed rotting skin. It shambles on, oblivious. It doesn’t notice organs falling out, skin sloughing. We may never fully understand what keeps it alive, if you can call that living. Poor old Games for Windows – Live. [The old switcheroo, we call that one -ed.] Capcom are planning to scrape the withered glands of GFWL out another three of their games, they announced yesterday. Dead Rising 2, its expandalone Dead Rising 2: Off the Record, and Resident Evil 5 are on the waiting list to have new Steamworks organs transplanted in place of GFWL “early next year”.

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Dawn of War 2 Removes GFWL: The Unclean Is Purged

Burn the heretic! Oh, they already have. The latest game to throw off the absurd and malfunctioning shackles of the multiplayer infrastructure/DRM that was (and how good it feels to use the past tense) Games For Windows Live is Relic’s stout RTS/ARPG mash-up Warhammer 40,000: Dawn of War 2. The sting in this redemption song is the loss of LAN and direct connect support.
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We Know: GFWL Not Shutting Down Next Week

Lovely chap, NastyNorman. We Dark Soulsed a lot. I needed to have some picture here, so.

We’re only a few days from July 1, when Games for Windows Live was supposedly due to shut down. Despite pulling the announcement which sparked all this confusion, for whatever reason Microsoft have been happy enough to let this rumour roll around. Any time they addressed this, it was vague and unhelpful, giving the impression that they planned to kill GFWL at some point but AoEO had jumped the gun. When developers started cutting GFWL out their games, it suggested something was definitely afoot. As July 1 has drawn nearer it’s seemed clear that day won’t bring the end of GFWL–it’d be too little notice–but what about beyond then?

Microsoft have definitively stated that they are “continuing to support” GFWL, by which they mean keeping it alive on life support, a respirator and feeding tube half-heartedly jammed down its throat.

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Purified: Dawns Of War Ditching GameSpy And GFWL

If I were an hilarious satirist I'd label the Dreadnought as 'GFWL' or something. That'd be wild.

In the future of Warhammer 40,000, humanity cling desperately to faltering technology they no longer understands, knowing once crucial systems break they can’t repair them and everyone will be doomed. Learning a lesson from all this, Relic is stripping out wonky old multiplayer tech from its WH40K: Dawn of War games, replacing GameSpy and Games for Windows – Live with warming Steam. And now I’m suffering frightful visions of a steampunk 40K spin-off. Brr. Chilling.

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Super Street Fighter IV Ditching Games For Windows Live

This image is a metaphor. I'll let you work it out for yourself though.

SSFIVAE is breaking free from GFWL! What does that mean? It means that Super Street Fighter IV Arcade Edition is snapping the shackles of Games For Windows Live and switching to Steamworks this coming Friday.

This is good news, because Games For Windows Live may soon vanish (though given this is Microsoft, it’s not quite that simple) and it’s not yet clear which games will make the transition to other multiplayer-enabling services. Unfortunately there’s also some bad news for people who bought SSFIVAE DLC through GFWL.

It’s a good day for people who love acronyms. Or GDFPWLA, as we like to call it.

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Keep On Livin’: Dark Souls Not Going Anywhere

But you're dead or have been all along or would have been or became or

Life and death are complicated in Dark Souls. You kill someone, then you go have a sit-down and they’re alive again. Or undead again, whatever. Or you rob someone’s grave, then discover you’re the one who offed them in a time travel lark. Accordingly, the life of the game is a bit messy too. With Games for Windows – Live possibly maybe shutting down (I’ll explain–it’s daft), publishers Bandai Namco (they switched the name around in April) have reassured it’ll still be up and running “for the foreseeable future.” As I imagine I’ll like to occasionally revisit Dark Souls for years to come, I’m pretty glad.

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2K Yanks GFWL From Bioshock 2, Brings DLC To Steam

Small victories are important. Games For Windows Live has been minced into a fine paste and sent off to a major supermarket chain as a horse meat substitute, but the effects of it are still being felt. Most games are still saddled with the client, and it takes an act of will on the part of the publishers to swab that canker sore. 2K did that to BioShock 2 last night. All traces of the client have been yanked out of the Steam version, with the publisher adding joypad and Big Picture support in, as well as bringing the DLC to Steam for you to buy (so it’s not totally altruistic). It’s the first time Minerva’s Den can be bought anywhere but the GFWL marketplace.
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