Posts Tagged ‘Guild Wars 2’

The RPG Scrollbars: Size Matters

Even by Blizzard’s standards, The Mean Streets of Gadgetzan is taking the piss. In case you missed it, which I know you didn’t, but work with me here, it’s the newest Hearthstone expansion. The trailer is wonderful. The setting is a corrupt crime-town full of gangsters, hoodlums and mugs, all fighting for cash and control in a tongue-in-cheek mix of Lord of the Rings and Bugsy Malone. I’d love to play a full adventure/RPG/heck even shooter set in that world, not just play with a new set of cards using it as a theme. In just a minute of charismatic art and a fun song, Blizzard fleshed out Gadgetzan with more love and more detail than some games manage in their entire runs.

But, uh, here’s the thing. This is what Gadgetzan actually looks like.

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Who’s Boo In Halloween Video Game Events

The Big Spooky isn’t until Monday but plenty of games are already celebrating Halloween with special events for people with nerves of steel and eyes in the back of their head. If you’re feeling extra brave, check out our collection of spookyspoos going on this weekend. This isn’t a definitive list, mind, just a fair spread of things you might fancy trying. Do share your favourites too! Read the rest of this entry »

The RPG Scrollbars: MMO Jails And Virtual Porridge

Backstage areas have always fascinated me. Behind the scenes in theatres, where all the glitz and glamour dies instantly the moment you step where the public isn’t meant to see – down lethal staircases and in filthy preparation rooms. The tunnels in places like Walt Disney World, where cast members travel to avoid ruining the magic, and tough security guards probably not wearing mouse ears emerge to haul off trouble-makers. And in games, especially online ones, there’s often parts that we’re just not meant to see, from developer tricks to places for the GM team to hang out.

Quite often, these include prisons. For the really naughty players to go.

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The RPG Scrollbars: Invasion – Azeroth (And Others)

As many hours as I’ve spent playing them over the years, MMORPGs always fill me with a touch of sadness for what they could have been. I’m thinking of the original optimistic dreams of people like Richard Garriott, talking of his world where players accidentally killing too many sheep would draw the wrath of a nearby, now hungry dragon, back in that innocent time before it was accepted that players would not only kill the sheep, but the dragon, and any other living creature within murder range. There’s many reasons why the modern theme park style ended up being dominant, but as stories from games like Eve regularly demonstrate, we definitely lost a lot in that philosophical and pragmatic shift towards PvE content and fixed interactions.

At least we’ve still got world events. I love world events.

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Guild Wars 2: Living World Returning For Season 3, Brings Own Vortex

Living World Season 3

The third season of Guild Wars 2‘s [official site] Living World time-limited storytelling adventure doodad is arriving on 26 July and thus has a trailer. A trailer you can watch after the jump (as well as discovering what Living World is if you haven’t encountered it before):

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Love And Games: Long Distance Wizard-Killing

I was in a long distance relationship for over two years and gaming was incredibly useful for keeping in touch with my partner*. But not every game was a good fit, either because of relative game experience or temperament or any number of other things. So here are some of the games which worked and some of the games which didn’t. I’m going to explain them from my point-of-view because I don’t want to presume to know exactly what his experience was!

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NCsoft’s MOBA Master X Master Coming Our Way

Blizzard’s MOBA Heroes of the Storm is a big crossover between all their games, and NCsoft think that’s a grand idea. The Korean publishers have announced a western release for Master X Master [official site], a MOBA whose lineup includes characters from their other games. As with gin & tonics, no MOBA is complete without a twist. MXM’s is that players pick two characters and can ‘tag’ between them mid-combat.

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