Posts Tagged ‘Kickstarter’

IF Only: Thaumistry and Southern Monsters on Kickstarter

Southern Monsters Screenshot

Kevin Snow’s work is notable for drawing strongly from specific cultures and folklore traditions. Snow’s two previous works, Domovoi and Beneath Floes, take on folk tales from Slavic and Inuit culture respectively. For Beneath Floes, he collaborated with the Nunavut-based game studio Pinnguaq (Singuistics, Qalupalik), which is why the game is also available in Inuktitut.

Both Domovoi and Beneath Floes deploy illustration as well as text; both show a taste for the uncanny as opposed to the simply horrific. Beneath Floes overlaps the supernatural threat and the threat that comes from our own failings and guilt; and while I enjoyed Domovoi, I thought Beneath Floes was more mature, more complex, and better written.

Now Southern Monsters promises to be Kevin’s biggest and most personal work yet, and it’s on Kickstarter and Steam Greenlight.

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Sunless Skies launches Kickstarter, talks combat improvements, spacefaring Victorians, warm cardigans

Sunless Skies

Since Failbetter previewed it yesterday I’ve been poking around the Kickstarter campaign for Sunless Skies. I only had a basic idea of the game (Sunless Sea/Fallen London in space with a certain amount of “stars being murdered”), although I know there have been a few blogs and chats and things which covered the game in more depth. I think I was waiting for Failbetter to nail their ideas down a bit before I started spoilering myself.

Anyway, here’s a summary of the Kickstarter stuff because it’s nice to know more about their thinking for the sequel of a game I really love: Read the rest of this entry »

Isometric STASIS follow-up Cayne out now for free and Beautiful Desolation’s apocalyptic Africa on the way

Whoopsie. I was at the beach last week and missed the release of Cayne, the short and free follow-up to isometric horror adventure STASIS [official site]. But I’m back to work today, so here I am to drop the freebie game bomb. Boom. I don’t know if it’s good or not, but Alec enjoyed the original in our STASIS review, even if it had the occasional daft puzzle. “STASIS is all about momentum rather than stop-start headscratching,” he said. “It flows.” This is just one half of my back-to-work newsing though. Creators, The Brotherhood, are also yodelling about a Kickstarter for their new game, Beautiful Desolation [official site], which is halfway to its funding target at this very mo, and has some new trailers to show off.
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The Right Stuff: Astronaut – The Best

Astronaut: The Best [official site] is a game about training a bunch of people who definitely do not seem to have “the right stuff”, in preparation for a trip into space. There are four days left in its Kickstarter campaign and it’s only half way to its $26,000 goal. There’s still enough time to make up the difference, I reckon, even if the odds are against developers Universal Happymaker. Astronaut: The Best, you may remember, is one of the first titles to be backed by Fundbetter. That means Failbetter, the studio behind Sunless Sea, will match the $26k if the Kickstarter succeeds.

If the description “King of Dragon Pass meets Look Around You” isn’t convincing enough, there is a demo available.

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Fight The Future: AI War II Is Now On Kickstarter

Arcen have launched a Kickstarter for a sequel to their excellent 2009 strategy game AI War: Fleet Command [official site]. The Kickstarter page comes complete with a 159 page design document, so if you really want to dig into the detail you can get a very good idea of what’s likely to be changed or improved in this sequel, and Arcen are shooting for just shy of $300,000. With one day of the campaign down, they’re more than ten percent of the way toward that target. Read the rest of this entry »

Dungeons And Debtors: Moonlighter

Do you remember Recettear: An Item Shop’s Tale? Released in Europe and North America in 2010, it’s a dungeon-crawling RPG combined with shop management. You’re the person adventurers turn to when they need an upgrade on that rusty sword and battered leather armour.

Moonlighter [official site] looks like a fresh version of the same idea. In the daylight hours, you manage your shop and at night you head into randomised dungeons to gather the materials and items you need to keep the shop running.

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Pathologic Postponed Until Autumn 2017

Ice-Pick Lodge have announced that the new take on Pathologic [official site], the diseased delight that put them on the map back in 2005, won’t be released until autumn 2017. Having spent some time playing a standalone demo at Gamescom, where I also managed to pick the Lodge’s brains away from the chaos of the showfloor, I can appreciate why the game is taking so long to complete. The foundations of the original might be noticeable, if you scratch around in the dirt for long enough, but it has been completely rebuilt. And indeed rewritten, reorganised, reinterpreted, and reimagined.

So, yes, the delay is saddening. But what I’ve played of the game is absolutely splendid.

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