(Mass) Affecting Change
GDC was jam-packed with brilliant talks, and I missed far too many of them because infinity appointments beckoned. One of the absolute best I *did* see, however, was Mass Effect 4 designer Manveer Heir making an impassioned plea to developers for more diversity in games. He gave a talk equal parts well-reasoned and resolute, arguing not that all games should change their icky ways, but that our industry’s predominate pattern needs to shift away from generic leads and hurtful stereotypes. “I sincerely hope that you are ready for that challenge, because I sure as hell am!” he bellowed before being mobbed by fellow designers. I caught up with Heir afterward to discuss some of his talk’s finer points and how BioWare’s become more sensitive to these issues as time has progressed.
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