Posts Tagged ‘Nicalis’

Binding of Isaac: Afterbirth+ opens second booster pack

Yet more items have dropped into mom’s basement with the second ‘booster pack’ for The Binding of Isaac: Afterbirth † [official site]. Out now, it rolls more player-made mods into the official roster. Some of them are handy, like Jumper Cables recharging your active item as you kill enemies, while others appeal to vanity, like more graphics for bomb combos and a dresser table reshuffling your appearance-changing items. And huzzah, the update has also reworked Angel Rooms to be less useless! Read the rest of this entry »

Binding of Isaac: Afterbirth+ unwraps mod Booster Pack

Rad roguelikelike The Binding of Isaac: Afterbirth+ [official site] has launched its first ‘Booster Pack’, a collection of player-made mods now made official and rolled into the game. The first batch plucked from the Steam Workshop (and slightly tweaked) are mostly new items and trinkets, along with odds and ends like extra hairstyles for Eden and optional charge bars for Brimstone attacks. They’re simply part of Isaac now, nothing to download separately or activate, appearing in all parts of Isaac. This is only the start, as new Booster Packs are due to follow “monthly(ish)”. Read the rest of this entry »

Mod me up! Isaac: Afterbirth+ and Antibirth future plans

The first of the promised official mod packs for the new The Binding of Isaac: Afterbirth+ [official site] expansion should arrive in March. The developers have blig-blogged about how they’ll go about rolling player-made mods into official updates and yup, we can expect them to arrive by the end of each month from March onwards.

In other mod news, the makers of the amazing mod Antibirth [official site] for plain ole Isaac: Rebirth are still fixing bugs and have smashing plans to expand and renovate bits they didn’t have time to finish properly. Read the rest of this entry »

Binding of Isaac: Afterbirth+ rebalances annoying bits

A much-needed patch has arrived for the new Binding of Isaac: Rebirth [official site] expansion, Afterbirth+, to fix bugs and balance problems. Yes, this does address some of the irritants that Adam raised in his review. Those flipping nuisance enemy-summoning portals are less common, for one, and the Sister Vis boss battle is less of a chore. I’ve already put a fair few hours into Afterbirth+ myself and welcome these changes. Some parts of Afterbirth+ made Isaac simply worse, so I’m glad it’s being worked on. More patches are in the pipeline too. Read the rest of this entry »

Wot I Think: The Binding of Isaac Afterbirth †

The new expansion for the marvelous The Binding of Isaac is a mixed bag. Stick your hand in and, fittingly, given the grotesque nature of the game, you might find a pleasant treat, a razor blade or a little cluster of dingleberries. Toxic dingleberries. For the first time since its release, Isaac really is creaking under its own weight and Afterbirth † feels as overstuffed as a trio of turduckens. It’s not a pretty sight, but there is plenty of meat wrapped around all those little choking bones.

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The Binding of Isaac: Afterbirth+ expansion released

The second expansion for The Binding of Isaac: Rebirth [official site], the world’s premiere roguelikelike shooter about crying babies, launched last night. Afterbirth+ whacks in new items and enemies and levels and another character and all that but, perhaps more importantly, brings official mod support. Given the wonders players made with unofficial tools – have you seen the Antibirth mod? – I’m mighty excited by what might happen now. Read the rest of this entry »

Binding of Isaac: Afterbirth+ starts weeping January 3rd

The second The Binding of Isaac: Rebirth [official site] expansion, Afterbirth+, now has a release date: January 3rd. It’ll give the roguelikelike dungeon crawler a new chapter, a new character, new items, new enemies, and that other typical expansion stuff, but also bring official mod support. Afterbirth+ was expected to launch by the end of this year but hey, I’m sure the holiday season can provide you with enough tears, torment, inner demons, and family confrontations to tide you over for another three days. Read the rest of this entry »

Binding of Isaac: Afterbirth+ to officially add some mods

Tearjerking expansion The Binding of Isaac: Afterbirth+ [official site] will add new items and enemies and bosses and all that to the baby simulator, I’m sure you know, and bring official mod support too. We’ve known that for yonks! Here’s a neat twist: some of the best mods will be officially added to the game in updates. Read the rest of this entry »

Isaac Expansion Brings Inventory-Munching Locust King

Receiving unwanted items is always a bummer in a roguelikelike where every drop counts, so I’m glad to hear that my favourite roguelikelike is getting a powerful new solution to that. The second expansion to The Binding of Isaac: Rebirth [official site], Afterbirth †, will add a new character with the power to receive powerful bonuses for destroying items. His name’s Apollyon (or Abaddon, as you might better know him) and, as the destroyer and king of the locusts, his starting item will be the mighty Void.

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Adorable Exploration: Ittle Dew 2 Coming This Summer

Back in 2013, Ittle Dew was a pleasant surprise: a lovely 2D puzzle adventure built mostly around block-pushing puzzles. Resident ‘feels’ expert John Walker wanted to cuddle it, mostly thanks to the charming writing and art, but, perhaps unexpectedly, the puzzles were often enjoyable as well.

Three years later, Ittle Dew 2 [official site] is ready to make its appearance, and it’s bringing some changes. Ittle and her uninterested sidekick Tippsie will be exploring a new island in adorable 3D graphics, with a bigger focus on action and combat, and new puzzles that don’t necessarily involve block pushing. Will it be time for more cuddling?

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Binding Of Isaac Mod Tools Coming In Afterbirth † DLC

Ace roguelikelike cry ’em up The Binding of Isaac: Rebirth [official site] expanded only last month with Afterbirth (it’s fab!), but word’s already arrived of another add-on in the works. This will be a small affair in some ways, with new bosses and items and transformations and all that, but also a whole lot bigger: it’ll add mod tools. Tentatively named Afterbirth †, the DLC is due in 2016.

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Burials And Bubblewrap: The Binding Of Isaac ARG

In the week or so after the release of The Binding of Isaac: Afterbirth [official site], many members of the Isaac community were up in arms. Datamining – digging through the code for behind the scenes information – had revealed less new content than the pre-release build-up and Steam store page seemed to promise. There was talk of gated content that would only release when updates arrived, there were accusations of lying and betrayal; the Isaac subreddit was saltier than the Dead Sea. And then, over the weekend, the game crept out into the real world and everything got a little weird…

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Wot I Think – The Binding Of Isaac: Afterbirth

Four years after its original release, The Binding of Isaac [official site] is still one of the games I’m most likely to turn to given a spare fifteen minutes (or couple of hours). The recent release of Afterbirth, a DLC/expansion/semi-sequel has rekindled my love, and I’ve spent most evenings since locked in a basement of shit, blood and tears. Whether you want to classify it as an expansion or an entirely new game, it’s one of my favourite things released this year.

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No More Tears – The Binding Of Isaac: Afterbirth Is Out

I quit. For the next three or so months, I have better things to do than write about video games: I shall be playing the one and only game, the game of games, the game’s game, The Binding of Issac: Rebirth [official site]. The roguelikelike shooter’s expansion ‘Afterbirth’ has just come out on Steam, adding a new character, hundreds of new items, enemies, bosses, areas, room layouts, and so on. Oh, plus a whole new mode, and something no day of my life will be complete without: daily runs.

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Greed Is Good: Isaac Afterbirth’s New Mode Revealed

I had expected this week would bring a trailer announcing a release date for the Binding of Isaac: Rebirth [official site] expansion Afterbirth but no, sadly not.

Instead, co-creator Edmund McMillen has finally revealed the mysterious new mode he’s been teasing. Named Greed Mode, it’s a mob/boss rush-ish survival challenge mode which relies heavily on shops to give lots of options in how you build your baby.

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Bouncing Bloodlasers In Binding Of Isaac Expansion

Part of the torment of tracking the upcoming ‘Afterbirth’ expansion for The Binding of Isaac: Rebirth [official site] is seeing its changes and additions and crying “I DIED SO MANY TIMES BECAUSE I NEEDED THAT.” I get bitter about Isaac losses. Case in point: the shot-bouncifying Rubber Cement will combo with beam weapons like Brimstone and Technology to reflect shots everywhere, and I can think of at least three times it might have saved me after I foolishly picked up cruddy Technology.

Edmund McMillen’s latest dev blog post shows off this and a few other combos coming in Afterbirth, along with a new boss. (Warning: GIFs ahoy (WebMs, really, unless your browser doesn’t like ’em).)

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Binding Of Isaac: Rebirth Expansion Adding Daily Runs

Remember that time I said “if The Binding of Isaac: Rebirth adds daily challenges, I will ditch every commitment short of a funeral to hit the day’s run.” Well! To my friends, my family, lovers, acquaintances, colleagues, rivals, and enemies, I apologise. I shall bail on you all soon.

The ‘Afterbirth’ expansion for The Binding of Isaac: Rebirth will add daily runs with leaderboards, co-creator Edmund McMillen has announced. Like in Spelunky, Nuclear Throne, and many more roguelikelikes, daily challenges let everyone compete by playing on the same set of levels.

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Binding Of Isaac Double Newsblast: Eternal And Afterbirth

Meet Eternal Famine in all its awfulness.

Who knew crying babies could generate so much news? Anyone who knows new parents, I suppose. Jokes. But here I mean The Binding of Isaac [official site], which has exciting new things going on with both its original Flash version and the fancy remake Rebirth.

BoI’s ultra-difficult ‘Eternal’ update is now out, introducing a new difficulty mode full of ridiculous bullet-spewing variants of enemies. It’s somewhere between challenging and trolling. We also have more word on the ‘Afterbirth’ expansion for Rebirth, with a glimpse of new alternative levels and talk of making secret character The Lost maybe actually fun.

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Afterbirth – Binding Of Isaac: Rebirth Expansion Info

I’m still making steady progress through The Binding of Isaac: Rebirth [official site], with 111 of 178 secrets unlocked. Not shooting for specific goals, I’m slowing down, and suspect I’ll still have a fair few to go when the expansion hits. That’ll “hopefully” arrive around the middle of this year, Edmund McMillen has said in a nice big blog post with more details on what to expect from the expansion. It’s named Afterbirth, for starters.

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Castle In The Darkness Is Cast Into The Light

I know what you might be thinking. There’s a checklist running through your mind. Action platformer: check. Art style recalls 8-bit era: check. Chiptune soundtrack? Can’t tell from a screenshot, but… check.

But hold on now. Just because Castle in the Darkness looks and sounds overly familiar doesn’t mean it’s not worth your time. I call to the stand last year’s Shovel Knight, which seemed to win over virtually everyone who tried out its signature trowel.

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