Posts Tagged ‘Nidhogg’

Have you played… Nidhogg?

Have You Played? is an endless stream of game retrospectives. One a day, every day of the year, perhaps for all time.

Stab and run, stab and run, throw your sword and… It stabs. Now run, dive kick, slide and roll. These verbs are all that Nidhogg contains, but with them comes personal tactics, personal rivalries, and some of the best local multiplayer ever made. Read the rest of this entry »

Wot I Think: Nidhogg 2

nidhoggheader

Abstract multiplayer fencing game Nidhogg didn’t need its minimalist style to be buried under a splatter of aggressively grotesque paint and gore. It didn’t need extra weapons to upset the perfect balance and precision of its two-button combat. It certainly didn’t need its titular wurms to chew the air with stumpy rotten teeth.

All a Nidhogg sequel really needs, to justify its existence entirely, is better netcode and maybe a couple of new modes to play with. By messing with the original formula, particularly with that divisive visual switch, Nidhogg 2 [official site] risks proving that more can sometimes be less. Here’s wot I think.

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Nidhogg 2 starts duelling on August 15th

Nidhogg 2 [official site], the duelling sequel to one of the very finest local multiplayer games, is almost upon us. Developers Messhof today announced a release date of August 15th. Let us rend our foes, win glory, and charge gleefully into the waiting maw of the all-devouring serpent Níðhöggr. It’s certainly a more exciting victory celebration than dabbing, though the Football Association probably frown on pitch invasions by mythical beasts. Read the rest of this entry »

Interview: Messhof On Nidhogg 2

We recently found out that the frantic and melodramatic fencing of Nidhogg would be making a return thanks to the sequel plans of developers Messhof. Nidhogg 2 [official site] is set to include new weapons, levels and a surreal new art style. We talked to co-founders Mark Essen and Kristy Norindr about what can be expected when we roll up our sleeves for the next duel.

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En Gored! Nidhogg 2 Is Bringing Axes To A Swordfight

And not just axes. Bows and arrows, throwing knives and good old-fashioned fisticuffs will all feature in the sequel to the hectic fencing and neck-snapping game Nidhogg [official site]. Messhof’s original foray into poking people with sharp objects first appeared in the dark ages of 2010 and then vanished for approximately one thousand years before finally being released to euphoric applause. Now, Nidhogg 2 [same official site] is in the works, the developer has announced. It looks both wildly different and comfortably familiar. Come watch the trailer.

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New Humble Bundle: Rocket League, Spelunky, Nidhogg

The latest Humble Bundle is a good’un, with games including Spelunky, Rocket League, Nidhogg, and Skullgirls going cheap. The first three of those are modern PC classics, I’d say, and Skullgirls isn’t half-bad either. The Humble Revelmode Bundle has more games too, obvs.

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Nidhogg’s Fencer Saunters Into Divekick, Sword And All

Bringing a sword to a kickfight seems unsporting, but I’m not sure what a fighting tournament would expect when inviting a warrior who wants nothing more than to be devoured by a giant serpent. The fantastic Nidhogg’s Fencer has arrived in Divekick [official site], bringing their big pixel style and flingable sword to the two-button fighting game (guess what those two buttons do). The Fencer is the final character added to Divekick, rolled out in a free update yesterday. The game also scored a price cut.

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En Garde! En Ligne! Nidhogg Improves Online Multiplayer

Nidhogg [official site] is one of the very finest local multiplayer games. The two-player swordfighting duel always drawn some of the biggest crowds at events I’ve helped run, delighting folks with desperate gambits and deathworm devourings even after it escaped the event scene and got a proper home release in 2014. That version also brought online multiplayer and… well, Nidhogg was not one of the very finest online multiplayer games.

It’s in better shape now, though, as developers Messhof have worked with another programmer to improve its latency and desync issues. The fruit of their labour, a new patch, is now out.

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Party Games: How To Host Your Own Multiplayer Party

Every month, we dispatch Brendan to some of gaming’s best blowouts to schmooze and play games with the partygoers. In part four, some lessons for holding your own shindig.

We’ve been covering a lot of party games at different events over the past few months but what if you don’t want to go out? Let’s say you prefer to sit in your cosy house and have pals over instead. Picture the scene. You’re sipping on a spicy bourbon next to a nice warm fire with a few special friends, enjoying the flow of easy-going conversation and, wait, now that you think about it, you don’t have a fireplace. FIRE. FIRE. SOMEBODY PUT OUT THE FIRE. See, it’s not so easy, is it?

What you want is some sort of RPS guide to party-making, based on our own recent experience. So here you go: how to host your own party without suffering deadly immolation.

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Wot I Think: Nidhogg

Hey... Let's call it a draw?

Nidhogg is to swordfighting what Sensible Soccer is to foot-to-ball. It’s the International Track & Field of sticking people with pointy objects. It’s a two-player multiplayer distillation of a swashbuckling action movie, with every extraneous element burned away until all that’s left is a couple of buttons, a few moves and twice the concentration of drama and excitement.

This is Wot I Think.
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Begun, The Nidhoggening Has

You might be able to stab me from every conceivable angle, but I could totally dunk on you if I wanted to

Take up your blade, ye merest of mortals. Though in truth, it’s more of a formality than anything, for I shall pierce your heart before it’s even able to flutter in fea- oh, you got me. Aha! But I’m back, and this time I shall deliver a blinding riposte tha- right, my organs. A clever place to strike indeed. But not clever enough, for I shall now throw my sword in the wrong direction and cartwheel intimidatingly away from you. Mind games, you see. Nidhogg is a chess match, friend, and I’m so many moves ahead that you-

Win. You win. Maybe I could stand to become a little better at Nidhogg.

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The Best News Of 2014: Nidhogg Releases January 13th

All messhof games are stylistically cohesive.

Have you been asleep over the Christmas break, like we have? Then you might have missed 2014’s most exciting news: Nidhogg is finally being released on January 13th on Steam.

The 2D swordfighting game has been around for over three years – it won the IGF Nuovo award in 2011 – but you’d be forgiven for not being one of the few lucky enough to have been able to play it so far. Now creator messhof has expanded on it and is ready to let everybody have a go.

Come watch the announcement trailer while I prattle a little about why it’s great.
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One List To Rule Them All: IndieCade 2013 Nominees

Wheeeeeeeeeeee!
According to my phone’s GPS, Google Maps, a quick check of my immigration status (I am currently not being beaten nor threatened), and my own keen observations involving my fridge, I can confirm that I am not in Los Angeles. It means I can’t be part of IndieCade 2013’s glorious festival of games next month. As a treat, for all those not in that part of the world, they’ve released the list of games nominated for the award ceremony. It is lonnnnng and full of games. We might not be there in practice, but our spirits can at least get a few drinks in. A few PC highlights are below.
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Off The Fence: Nidhogg Finally Releasing (!!!)

My blade shall pierce every organ in that putrid sack you call a body. All three of them.

We gave Nidhogg a trophy once. We said, “Nidhogg old friend, you’re an absolute joy to play and it sure is great that you’ll be coming out eventually and not just surfacing at events in musty, magical arcade machines and letting your delightful flavor briefly linger on our lips before receding back into a fog of uncertainty.” But then you never showed up. YOU NEVER CAME TO OUR PIANO RECITALS. NOT EVEN ONCE. Tears have been spilled. Tears that run hotter than blood. I’m not sure if we can ever forgi–

Oh, Nidhogg’s coming out later this year? Sweet!

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Duel Runnings: Nidhogg Trailer

More citrus colour schemes in gaming!

You know who my favourite indie dev is? Messhof. You know who doesn’t get enough coverage on this site? Messhof. This is NOT GOOD ENOUGH, and it changes NOW. Beneath the jump I’ve enclosed the latest trailer and some rambling on his upcoming two-player duel simulator, Nidhogg. Don’t be fooled by the placid screenshot. Nidhogg looks like it’ll be as heavily spirited and almost as brain-buzzingly odd as all of Messhof’s stuff.
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