Posts Tagged ‘NieR: Automata’

Nier: Automata mod offers fixes while devs investigate problems

Platinum’s Nier: Automata [official site] is a cracking game, our Adam will tell you, and from the 16 hours I’ve played I’d certainly agree. Sadly, technical problems are dragging it down for some — not all, to be clear — players. Issues include fullscreen mode upscaling wonkily, crashes, and unexpectedly poor performance. The Automata team have now issued a statement saying they’re investigating reports. But in the meantime, players have come up with some good fixes themselves. Read the rest of this entry »

Steam Charts: NieR hit

Alec is away this week. I fear that if he can’t find a wifi signal on his travels he might resort to haruspicy to try and find the truths contained within the weekly Steam charts. These round-ups of the ten games with the most cumulative sales over the past week are his obsession and his curse.

This week: while the cat’s away…

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Wot I Think: Nier Automata

Nier: Automata [official site] is unpredictable, from beginning to end(s).

What begins as a robot-smashing action game with gargantuan bosses soon becomes an open world RPG, then a bullet hell circus nightmare with confetti and corpses, and then something else entirely. To describe all of the things that Automata encompasses, even in vague terms, would be to spoil its greatest asset: surprise. For that reason, I’ve avoiding the specifics of almost any of the wonderful and horrible things that happen. This is important.

Let’s stick with the basics then. Automata, at its best, fuses Platinum’s mastery of stylish action to a framework that works as both a tour and deconstruction of various genres, and a story both stranger and more interesting than it first appears. It’s awesome. Read the rest of this entry »

Hack! Slash! Mooseride! Nier: Automata released on PC

Once I finish this post, I’m done for the day and can go play Nier: Automata [official site]. And as luck would have it, this post is about the release of Automata. The new hack ‘n’ slash bullet hell open-world action-RPG… thing from Square Enix and PlatinumGames launched on PC today, following its PlayStation 4 debut earlier this month. Adam is currently bashing away to tell us all Wot He Thinks next week but, for now, here’s word that it’s out – and news of some unpleasant technical problems. Read the rest of this entry »

Steam Charts: Slam dunk (da funk)

Criminals are a superstitious cowardly lot. So its disguise must be able to strike terror into their hearts. It must be a creature of the night, black, terrible… it’s only the weekly Steam charts! These are the ten games with the most cumulative sales over the past week.

This week: DON’T SHOOT THE MESSENGER.
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Steam Charts: the really Wildlands show

Framed for murder, now they prowl the badlands, an outlaw hunting outlaws, a bounty hunter, a renegade, it’s only the weekly Steam charts! These are the ten games which sold best on Steam last week.

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Platinum’s NieR: Automata coming to PC March 17th

Botbash!

After a spot of umming and ahhing, Square Enix have confirmed a PC release date of March 17th for NieR: Automata [official site]. That is ten days after its console launch but, given that I’ve been waiting literally years for Platinum games like Bayonetta and Vanquish to hit PC (go on, Sega), I’m perfectly fine with that. NieR: Automata is an action-RPG about childlike androids in the far future coming down from the Moon to beat up robots across the ruins of Earth. Its action is very Platinum-y, which is a great thing to be. After a few licensed duffers, NieR looks like a return to form for Platinum. Read the rest of this entry »