Posts Tagged ‘Paradox Interactive’

Gooaal! Cities: Skylines Adds Free Football Stadium DLC

With Euro 2016 ‘kicking off’ [a technical footballing term meaning ‘throwing a wobbler’ -ballkicking ed.] tomorrow, Cities: Skylines [official site] has brought football home with a little free DLC. The ‘Match Day’ DLC lets players build a stadium in their city, pick kit colours for their home team, earn a cut of ticket sales, enact stadium-related policies, and – oh god help – try to deal with the increased traffic of match day.

This is accompanied by a new update which gives the city-building game’s pre-order bonus DLC bits to all players. Hello, bouncy castles and botanical gardens!

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Mega Total War To The Max: Hearts of Iron IV Released

Paradox today released Hearts of Iron IV [official site], the latest in their awfully serious grand strategy series. It’s a World War II game, sure, but it’s unlikely to play out the way you’ve seen in so many games before. As is the grand strategy way, Hearts of Iron IV puts players in command of any nation in the world, rewriting history as they try to survive the turbulent time – and onwards. Yeah, good luck pal.

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Lift Off: Stellaris Rolls Out First Major Update 1.1

The first major patch for space-flung 4X-meets-grand-stategy ‘em up Stellaris [official site] is now live, bringing with it a fair wad of changes and improvements. Update 1.1, otherwise known as Clarke, casts its intergalactic net over UI improvements, tweaks to sectors and diplomacy, and AI behaviours. It also adds platypuses.

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Yes We Khan: My Rise And Fall In Mount & Blade

Mount & Blade: Warband is an old game to be writing about. But despite its age and flaws it remains surprisingly popular among fans of medieval jousting and RPG politicking. And with a sequel somewhere on the horizon now is as good a time as any to revisit that world, which is exactly what Brendan has done. Read on, serf!

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Cities: Skylines Player Makes Seattle, Pip Gets Distracted By Clown Fever

Okay, so in a situation which rapidly escalated I started off admiring someone’s recreation of Seattle in Cities: Skylines, ended up browsing some of the Steam Workshop mods and assets and am now trying to build a clown retirement community complete with clown cemetery.

Here is the awesome Seattle thing:

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Stellaris Patch Plans: Fixes, Then Mid-Game Content

Which member of RPS do you play at lunchtime? The hot new game in schoolyards and canteens up and down the land is RPS Make-Believe – grab five pals/colleagues and act out roles – but are you Adam, John… and who’ll get stuck playing Alice? (I always try to be Pip). You opinions on Stellaris [official site] might settle tomorrow’s argument, as one of you will need to playwrite a news post about Paradox’s new grand strategy game. Today Paradox detailed plans for the first few big updates, starting with fixes and tweaks, moving to new content like more mid-game stuff, then… who knows?

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Hearts Of Iron IV Dev Vid Attacks By Land, Sea, And Air

Don't tell him, Pike!

Adam has been jumping up and down and screaming about Paradox’s brand new strategy game Stellaris, but we’ve neglected to mention that the one of their classics has a new game right around the corner. Hearts of Iron IV [official site], the next in the World War II grand strategy series, will launch on June 6th. So now here’s a new video developer diary to explain a little about warring by land, sea, and air.

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