Posts Tagged ‘PlanetSide 2’

PlanetSide 2’s Critical Mass update overhauls capturing continents

Planetside 2 Critical Mass

It’s been a while since I’ve dusted off PlanetSide 2 [official site], admittedly. When I last played Daybreak’s mega-scale FPS for any length of time they had only just recently introduced base-building to the game, with the resoruce-carrying ANT units returning from the original PlanetSide. With the release of the massive Critical Mass update this week (the first major overhaul of 2017), they’ve introduced sweeping changes to the balance, including how infantry and vehicles interact, but most notably changing the overall flow of the game and concluding the battle for each continent with one last massive all-in fight.

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In Foxhole’s war the truck drivers are the real heroes

foxhole2

For the third day in a row, our outpost was under attack. Some enterprising yanks had discovered they could take opportunistic raiding parties through an undefended snowy field and get within grenade-throwing distance of our forward operating base – a walled-in barracks full of tiny toy soldiers all sitting around grunting that they didn’t have enough rifles, ammo, or best friends to clutch to their breasts as they died in the snow. Someone lowered the iron gate for me and I drove the truck into the compound, during a mercifully quiet and shrapnel-free moment.

“Who wants b-mats!” I shouted, employing the shorthand for ‘basic materials’ I’d learned from wiser, fightier men. “Get your b-mats here!”

Everyone in the compound rushed to the truck.

“Oh YES,” said an engineer, as he unloaded the essentials he needed to build up defences and do his own job. “Buddy, you are the real MVP.”
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Have You Played… Planetside 2?

Have You Played? is an endless stream of game retrospectives. One a day, every day of the year, perhaps for all time.

Pew pew pew. Zap zap. EXPLODE. Those are the sounds of Planetside 2 [official site] which is a videogame you may have heard about. Read the rest of this entry »

The 50 Best FPS On PC

So often the bleeding edge of games tech, yet so often fundamentally the same underneath: there’s a reason we can’t get enough of pretend shooting pretend people in their pretend faces. It is a pure test of skill and reflex, a game about movement at least as much as it is about violence, and done right it is absolutely delightful. And hey, sometimes you get a decent gimmick or story thrown into the mix.

These are our favourite 50 first-person shooters on PC, from 1993-2017. Your favourite is at number 51.

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Goin’ Up! PlanetSide 2 Adds Base-Building

Construction arrived in PlanetSide 2 [official site] this week, letting players build their own little bases. If you’ve been hoping to build a quiet little get-away spot, put up a shed, set out a few lawn chairs, fire up the barbie… yeah, that won’t happen. Especially given the sort of people pootling around, tooled up and looking for trouble. No, this is warconstruction, letting players build little warbases as waroutposts and even to help contribute victory points to the free-to-play MMOFPS’s wareffort.

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Ridealong: The Generals of Planetside 2’s Forgotten War

Ridealong is our regular feature where Brendan travels deep into game worlds to meet, question and journey with the inhabitants that dwell within. This month, he visits the war-torn plains of Planetside 2 [official site] and meets the commanders still fighting for prestige, glory and XP in a war that can never be won.

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The RPG Scrollbars: EverQuest Next Killed The MMORPG

Light a candle for the genre, it’s basically done. Oh, it’ll keep ticking along, of course. This month we’ve seen Black Desert Online, there’s others on the way, and there’ll always be some audience for both the mostly Korean-born clickers and the occasional new idea. Personally I’m hoping for City of Titans to scratch that superhero itch that Champions Online sure as heck can’t, and for Shroud of the Avatar to bring back some of that Ultima magic. (Take a shot.) But as a genre to actively watch for cool stuff? Stick a fork in it. Sony- sorry, Daybreak was pretty much the last great hope of breathing life into it in any form remotely close to how Everquest did it back in the day, never mind giving it back the cultural clout from World of Warcraft’s heyday.

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PlanetSide 2 Call To Arms: Join RPS On March 5th

On Saturday March 5th at 7pm, the RPS PlanetSide 2 community is gathering once again for an evening of war. Call To Arms is where hundreds of players from our community pile into a server together with the common goal of capturing enemy bases and having fun.

Newcomers to the game and community are welcome and you can download the game for free over here. If you’re thinking of teaming up with us, think about joining the RPS community Mumble server, as there will be group leaders there helping to steer the event on the night by giving out targets. And you can find more information about the March 5th event on our PlanetSide 2 forum, specifically this thread (ignore the poll).

Come Play With Us In Clicker Heroes, Guild Wars 2, PlanetSide 2 And Lots More

It’s been a while! Over November and December, the RPS community have indulged in tonnes of different games. Read on to find out what we’ve been up to in Clicker Heroes [official site], Guild Wars 2 [official site], PlanetSide 2 [official site], Terraria [official site] and more.

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RPS Community Update: What You Did in Blood Bowl 2, Pen And Paper Games, PlanetSide 2 and More

Image by moms.

October is when the nights draw in and evenings are best spent gathered around a fire, playing board games. Or hunched in front of a monitor, playing on Roll20.

On the other hand, what better way to warm up than with big gatherings of the community – either online or off? Read on to find out what we’ve been up to in Blood Bowl 2 [official site], pen and paper games, PlanetSide 2 [official site], real life and more.

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RPS Community Update: What You Did in Blood Bowl, Cities: Skylines, Dirt Rally, Guild Wars 2 and PlanetSide 2

Hi folks!

Here’s what happened in May in the RPS community.

In this alliterative edition: Blood Bowl [official site] brethren batter and bludgeon in preparation for the new game; Cities: Skylines [official site] succession games subsequently succeed; Dirt Rally [official site] roadsters rack-up a riveting league; Guild Wars 2 [official site] troopers take to hammering out their differences; and PlanetSide 2 [official site] players participate profoundly in another smashing of servers.

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The 50 Best FPS Ever Made

Gathering together the best shooters is no easy task, but if you’re looking for a new PC FPS to play, look no further.

Your favourite game is at number 51.

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How To Play Games And Chat With The RPS Community

Get involved!

Rock, Paper, Shotgun has one of the friendliest and most active games communities online, but it’s possible that you’ve never peeled back the mask of the frontpage to discover the forums, guilds and game groups that lie beyond.

If you’re intrigued and you’d like to join the forum, find people to play with, or chat with other RPS readers, read on for a guide to what’s happening and instructions on how to get involved.

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RPS Community Update: What You Did in Cities: Skylines, Guild Wars 2, PlanetSide 2 and GTA V

PlanetSide 2 Victory!

Hi folks!

I’m Scott and I help moderate the RPS community forum. There’s some great discussions going on over there but what I’m really interested in is what the members of the community do together – whether that’s in games or out of them. Every month I’m going to provide a summary of what RPSers have been up to and how you can get involved.

This month: Cities: Skylines [official site] succession games; our Guild Wars 2 [official site] guild get more involved in PvP; the PlanetSide 2 [official site] outfits do battle in a server smash; and how to join the capers of our Grand Theft Auto V [official site] crew.

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Planetfall: Layoffs At Everquest/H1Z1/Planetside Dev

A name change to the awkward-sounding’Daybreak Game Company’ isn’t the only consequence Sony’s recent shock sale of its MMOy division SOE to management firm Columbus Nova. Barely more than a week after the acquisition, Daybreak is making lay-offs, reportedly including the long-time lead and public face of the Everquest games. “The operation of current games” won’t be affected apparently, so while this is sad news at least we needn’t panic that someone’s going to take Planetside 2 or H1Z1 away from us.
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Planetside: The 1%

Every Sunday, we reach deep into Rock, Paper, Shotgun’s 142-year history to pull out one of the best moments from the archive. This week, Quintin’s tale of Planetside heroism, originally published September 2008.

Planetside, then. Do I have any veterans in the audience? At ease, gentlemen.

It might not have dredged up the subscribers Sony were hoping for, and you personally might have found it a disappointment, a bully, a bastard, or most unforgivably, a bore. The developers were perhaps overambitious, and in any case they managed to screw up both on paper and in practice. But their game has achieved one beautiful thing, and that’s the creation of the same invisible veterans’ club that results from a real life war. If you played Planetside you might have already encountered this phenomenon: the mutual respect that instantly exists once you find out someone’s an ex-Planetside player. Since I can’t think of a name for this whole process, I’m going to dub it “I WAS THERE, MAN” syndrome.

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PlanetSide 2 Dev SOE Is Now Daybreak Game Company

Sony Online Entertainment (SOE) will now be known as Daybreak Game Company after being acquired from Sony by investment management firm, Columbus Nova.

SOE is the studio responsible for games including EverQuest, PlanetSide 2, and the early access zombie survival game, H1Z1. The company notes that the acquisition will not disrupt any of its current games, but will allow them to pursue multi-platform projects.

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After Action Report: PlanetSide 2’s World Record Attempt

I’m being flown westwards in a Galaxy dropship transport along with the 11 other players in bravo squad. A couple of dozen friendly fighter planes pass below us, heading north east, moving to support another battle elsewhere. Red tracers begin to fill my screen as we take fire from enemy flak positions supporting a battle in the north. Veering left, our pilot moves to approach our destination from the south.

I ask for a sitrep: delta squad have arrived in advance, and are watching enemy positions for activity. Alpha and charlie squad leaders report that they now have ground support vehicles en route. Seconds later I arrive with bravo and we drop onto our objective; a small building in the east of this base. Alpha and charlie squad begin finding placements for Sunderers (mobile infantry spawn vehicles) and I see another platoon drive up with support vehicles, take up positions and begin assaulting the western side of the same base.

Over half an hour ago we broke the world record for the largest number of players in an FPS battle, but there’s still an hour of laser war left in Planetside 2.

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PlanetSide 2 Aims To Break Record For Most FPS Players

Not pictured: 1,100 players.

It’s all full now. Go home. Go break your own record. Or start planning your attempt to break this one.

“Dedication’s what you need if you wanna be a record breaker,” goes an old song. But ugh dedication is such an effort! Trying is a real hassle! No thank you. No, what you need is to find someone dedicated to organisation, then ride their coattails to a world record by joining in a ‘most people…’ attempt simply by turning up in a place at a time. Far easier.

And why, here’s just such an opportunity! PlanetSide 2 players are aiming to break the Guinness World Record for Most Players Online in an FPS Battle, and you could be one of them. The current record is 999 players, held by a game created solely to beat the first PlanetSide’s playercounts.

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Two Year Talk: Interviewing Planetside 2’s Creative Director

Planetside 2 is two years old today and still going strong. It’s a Planniversary, if you will.

Ahem. I’ve written a bunch about my time with the game, including this. Yes, I like it a lot. One person who has been at the forefront of that long campaign of making me like something for two whole years, and who was also implicated in the complex saga of development beforehand, is Matt Higby. He’s headed up the SOE team throughout the twenty-four months of the game being live, and still seems to have plenty of energy for the future of this peerless F2P shooter. With those two years in mind, I had a chat with him.

Read on below for a myriad of thoughts on the game that does a war of red, blue, and purple like no other.

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