Posts Tagged ‘Playerunknown’s Battlegrounds’

Steam Charts: Variation Edition!

Sorry to frighten the more sensitive reader, but, goodness me, among the miserably common entries, this week’s chart welcomes a fair few newbies and indies! Are customers about to get better at buying? Or will we just see these games in the charts every week for the rest of the year? STAY TUNED! Read the rest of this entry »

Playstyle Royale: Desert Sightseeing

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This is Playstyle Royale, where I head into Playerunknown’s Battlegrounds and try to win my chicken dinner while adhering to arbitrary rules. It’s been a while and the desert map hasn’t yet received the Playstyle treatment, so I thought it’d be nice to kick off this year with some sightseeing.

As a sightseer, each round I’ll try to visit four locations I’ve deemed touristy enough to deserve my attention, and I’m forbidden to loot anywhere else. As usual, I’ve got five attempts before I have to call it quits.

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Surviv.io is a free, browser-based 2D Battlegrounds

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I’m hiding in a bush with my AK at the ready. There are only 6 players left, and the encroaching zone of death has left us all with very little room to manoeuvre. Someone approaches. They could spot me, if they looked hard enough. I hold my breath as I let him draw just a little closer, then pounce out and secure my place in the final five with a barrage of gunfire.

How many dimensions did you imagine that in? If your answer’s 3, then… hah! Jokes on you – I’m actually playing Surviv.io, a free browser-based top-down take on Playerunknown’s Battlegrounds. It’s the Battle Royale game that everyone will poor depth perception has been clamouring for! If your answer was 2 because it’s obvious from the header, then… aw. You win this round.

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Cel-shaded PUBG, ’70s Truck Sim and zinester Assassin’s Creed with new Nvidia tool

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Post-processing tools for games aren’t new – hello Reshade and SweetFX – but the world of dramatically altering a PC game’s appearance with what could loosely be described as real-time Instragram filters has always been a scrappy wild west. Nvidia have this week built themselves a governor’s mansion on this new frontier, introducing a feature called ‘Freestyle‘ to the GeForce Experience suite of game optimisation, streaming and screenshotting tools. It might lack the open source and community-driven scope of ReShade, but it’s easier and slicker to use on the games that support it – and the results can be dramatic. Gimmicky, sure, but making a game you’re otherwise tiring of into a neon fever-dream can be a real shot in the arm.

Presenting for your wide-eyed delectation and howling disapproval – Plunkbat: The Animated Series, Assassin’s Creed Oranges: Vice City and American Truck Simulator: Grindhouse Edition.
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Playerunknown’s Battlegrounds chugging its last Hot Bull

Update: This post originally said both new crates require paid keys to open. In fact, only one of them does. I muffed it. Apologies.

A key tone-setting moment in the stag & hen weekend experience of Playerunknown’s Battlegrounds is, when you’re flagging, slamming an energy drink so you can get back amongst it. It’s important the drink is a Red Bull knock-off, ‘Hot Bull‘, because it makes clear we’ve spent the weekend eating and drinking whatever looks familiar in kebab and corner shops. Sadly, Hot Bull’s days are numbered, as the next patch will replace the can with some ghastly weird ‘PUBG’ brand drink. What does ‘PUBG’ even mean? Oh, and two new cosmetic loot crates–one of which costs real money to open–are coming but their clothes are mostly ugly. Read the rest of this entry »

Steam Charts: Feedback Edition

As the feedback loop of Steam successes reaches an ear-shattering scream, this week we see last year’s best sellers dominating the New Year’s first week. So I refuse to live in the past. Let’s look forward. Let’s imagine what we might want from these behemothic developers. Read the rest of this entry »

Paladins plunking it up with new Battlegrounds mode

Okay then.

The Battle Royale genre brewed for a few years, shifting and gurgling trying to find a stable form until Playerunknown’s Battlegrounds burst out the barrel and engulfed the world in its murderous foam. Now everyone’s drunk on last-man-standing murder and–watch out!–here comes Paladins stumbling down the digital alley, announcing plans to mix its class-based shooter action with a new Battle Royale mode. It’s shamelessly named Paladins: Battlegrounds but might at least turn up something different, as the different classes (sorry, ‘heroes’ or ‘champions’ or whatever) and team compositions mean everyone should bring more variety than the usual Royale ’em up blank slates.

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2017 Steam Award winners include PUBG, Cuphead & Witcher

We’ve already seen which games sold best on Steam last year, but a perhaps more meaningful insight into movin’ and a-shakin’ in PC-land is the games that people feel warmest and snuggliest about. To that end, Valve have announced the winners of the 2017 Steam Awards, a fully community-voted affair which names the most-loved games across categories including best post-launch support, most player agency, exceeding pre-release expectations and most head-messing-with. Vintage cartoon-themed reflex-tester Cuphead leads the charge with two gongs, but ol’ Plunkbat and The Witcher series also do rather well – as do a host of other games from 2017’s great and good.

Full winners and runners-up below, with links to our previous coverage of each game if you’re so-minded. Plus: I reveal which game I’d have gone for in each category.
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How Playerunknown’s Battlegrounds’ replays humanise the game

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You were wearing a motorbike helmet and underpants and fired a burst from your assault rifle as I drove through the village. I was driving the broke-down Dacia 1300 with two friends bleeding to death in the backseat. I feel very silly writing this, but would you like to meet up and go for a chicken dinner sometime?

For some people, Playerunknown’s Battlegrounds’ replay feature may be an educational tool, helping them to refine their tactics, but for me it’s all about stories and missed connections, and it elevates the game from something I enjoy to something I adore.

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Playerunknown’s Battlegrounds dev mutters about movie

Once a game reaches a certain level of fame and fortune, its makers can get funny ideas. Out of nowhere, they start muttering about how their game could also be an esport. And a comic book. And a cartoon. And hell, a movie. Let’s make a movie. Let’s do this. We’re going to Hollywood, baby. Tragically, some of these ‘video game movies’ have actually been made. Well, Playerunknown’s Battlegrounds is still at the start of this journey, as its makers have only just begun dreaming of the silver screen. But PUBG Corp do think their 100-player stag & hen Battle Royale totally could be a movie. Not wanting to miss out, I’ve started writing a script to pitch. Read the rest of this entry »

Wot I Think: Playerunknown’s Battlegrounds

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I had done what I always do. That’s how I ended up on the southern coast of Erangel, as far as it was possible to be from the randomly placed circular safe area. My only hope of reaching safety was to find a vehicle. I’d just spotted one 20 yards ahead of me by the side of a road when another player, one of the hundred people fighting to be the sole survivor on this island, sprinted past me in that same moment, heading straight for the car.

I did something I rarely do in Playerunknown’s Battlegrounds. I opened fire. Read the rest of this entry »

These are the top 100 Steam games of 2017

Another year over, a new one just begun, which means, impossibly, even more games. But what about last year? Which were the games that most people were buying and, more importantly, playing? As is now something of a tradition, Valve have let slip a big ol’ breakdown of the most successful titles released on Steam over the past twelve months.

Below is the full, hundred-strong roster, complete with links to our coverage if you want to find out more about any of the games, or simply to marvel at how much seemed to happen in the space of 52 short weeks.

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Best PC games of 2017

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The calendar’s doors have been opened and the games inside have been eaten. But fear not, latecomer – we’ve reconstructed the list in this single post for easy re-consumption. Click on to discover the best games of 2017. Read the rest of this entry »

Playerunknown’s Battlegrounds v1.0 launching overnight

‘Twas the night before Plunkbat, when all thro’ the house
Not a computer was stirring, not even a mouse;
The stockings were hung by Steam with care,
In hopes that Playerunknown soon would be there;
The lads were nestled all snug in their beds,
While visions of spicy drops danced in their heads.

Barring last-minute setbacks and disasters, version 1.0 of Playerunknown’s Battlegrounds will leave early access and launch tonight. For us in the UK, it’s actually at 7am on Thursday. Remember to leave a can of Red Bull on the mantelpiece for Plunky Claus and to update your drivers. Read the rest of this entry »

Counter-Strike: Global Offensive survival mode speculation continues

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Since 2016, players poking into data files from Counter-Strike: Global Offensive have found traces of a mysterious Survival Mode. Valve have never announced any such mode for their FPS and none of the traces in data files definitively confirm either what the mode is or that it’s definitely coming, but folks have enjoyed speculating. In a new video, the fan behind the Valve News Network pulls together traces of Survival mode, objects including crate beacons and sonar-scan grenades, and an island map to conclude that Valve are likely working on a Playerunknown’s Battlegrounds-style mode for CS:GO. I’m not convinced but was interested to see VNN lay out the argument. Read the rest of this entry »

Steam Charts: Ho Ho Ho Dear Edition

Ho ho hello readers! It’s Father Christmas here! I hope you’ve all been good boys and girls this year! Now, let me see, what have you all been wishing for? Goodness gracious, it’s all PC games! Well, I wouldn’t know much about those I suppose, but let’s have a look… Read the rest of this entry »

Playerunknown’s Battlegrounds to add map select option

An option to pick which map you’d like to play will indeed come to Playerunknown’s Battlegrounds, developers PUBG Corp. have confirmed, but not in time for the game’s launch out of early access. Right now on the test servers, which feature both the original island map Erangel and its desert-y sibling Miramar, players don’t get to pick which map and weather/time-of-day variant they’re placed on. Well, officially they don’t: unofficially, many players will quit if they don’t like the map, resulting in smaller Battles Royale for those who stay. I’ll be glad to have this resolved. Read the rest of this entry »

Playerunknown’s Battlegrounds test servers now rocking both maps

Good news, Plunkchums: both the old island and the new desert maps are now live in the test version of Playerunknown’s Battlegrounds. Both Erangel and Miramar, to use their real names, are on the test servers all the way through the Battle Royale ’em up’s exit from early access on December 20th. Previous tests have only had one or the other. The game will randomly select a map when each match begins, as there’s (currently?) no official way to select one. I don’t want to quit the test servers because it feels so much more like a finished game (well, except for the lag and crashes) but I have missed Erangel a bit so grand, mix it up and let’s go. Read the rest of this entry »

Playerunknown’s Battlegrounds new map made me feel lost again, and I love it

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It’s snowing outside my window, but on my screen all I see is sand. I’m one of 5 remaining players, and the circle of safety is much larger than it usually is by the time a round reaches this point. I can hear a sniping war going on to my right and since I’ll have to run across the rocky expanse in front of me soon anyway, I choose that moment to make a break for it.

Of course, I get shot down the moment I start running. I’m playing on the new desert map in Playererunknown’s Battlegrounds and this is still the same old Plunkbat – only now there are no bushes for me to cower in.

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