Posts Tagged ‘Star Wars: Battlefront 2’

Star Wars Battlefront 2’s Patch 2.0 addresses many sins

Not quite Pink Vader, but it is pretty

Just last week, Alice reported that the much-maligned (and not without reason) Star Wars Battlefront 2 was seeing a rework coming to its loot crates. Now that the update has landed, it’s clear to see that was a little bit of an understatement.

In short: Loot crates are largely banished, containing only cosmetic items and purchased solely with in-game credits. Every character and unit is unlocked from the start. Star Card progression is level-based, per class/hero/unit. Real money can only be used to buy cosmetic gubbins that can also be earned through in-game currency and more besides.

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Star Wars: Battlefront 2 launching reworked loot boxes next week

Four months after turning off microtransactions in Star Wars: Battlefront II following the big stupid loot box mess, EA are about ready to launch a revamp of the game’s progression system and microtransaction monetisation. The good news: nothing that actually affects the action will be purchasable with real money. The so-so news: yes it still has a lousy damn progression system getting in the way of the game. The weird news: it seems the only thing EA will sell for money is character skins, contrary to an exec’s mutterings about the risks of upsetting people with a pink Darth Vader. Read the rest of this entry »

Loot Crate debate escalates, Hawaiian lawmakers speak

Loot Boxes

Last year’s explosion of negative press regarding loot crates in games (especially regarding their impact on Star Wars: Battlefront 2) is still being heard around the world. Now, the issue has reached the ears of a growing number of lawmakers.

As covered by the Hawaii Tribune Herald, the latest force to get involved is the Hawaiian state government, members of which have proposed two new laws that could have massive repercussions on the industry if they were to become nationwide law.

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Mysterious next Battlefield game out this year from Dice


Electronic Arts quietly notannounced a new Battlefield game during their conference call last night, alongside notdelaying BioWare’s Anthem. They said very little about it, because they acknowledge its existence but haven’t formally announced it, see. Will it be set in the past, near-past, present, near-future, or future? Battlefield 5? Bad Company 3? Hardline 2? 1944? 2143? Hut hut! It’s all a big mystery for now. Assuming EA follow their traditional Battlefield behaviour, they’ll likely formally announce the game in May or June then release it in mid-to-late October. Read the rest of this entry »

Pink Vader comes to Star Wars Battlefront 2 in mod

You don't know the POWER of the pink side

“You probably don’t want Darth Vader in pink,” said Blake Jorgensen, chief financial officer of Electronic Arts. “No offence to pink but I don’t think that’s right in the canon.”

That was a month ago. Jorgensen was speaking at a technology conference about his company’s latest shooter, Star Wars Battlefront 2, and the furore about loot crates which had engulfed the game upon release. At the time, EA had decided to temporarily disable the unpopular microtransactions, but resisted changing the system outright. For example, they didn’t want to make it so loot boxes contained only cosmetic things like character skins. The reason, said Jorgensen, was that this risked breaking Star Wars canon.

It is 36 days later and you can now download Darth Vader in pink. Read the rest of this entry »

Star Wars Battlefront 2’s free Last Jedi DLC marches out today


Oh look, Star Wars has snuck up on me again. At midnight tonight, cinema goers that are enthusiastic enough to brave the crowds will get to ogle The Last Jedi, sci-fi’s premier space wizard opera. Cinema screens aren’t the only place you’ll find new Star Wars, though – EA are dropping a batch of free Star Wars Battlefront 2 content today, giving you the chance to get new Star Wars under your fingers as well as across from your eyeballs. That stuff gets everywhere.

The Last Jedi DLC brings a couple of new heroes, multiplayer maps and ships, though I’m most interested in the three new chapters for the singleplayer campaign.

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Star Wars Battlefront 2’s update aims to fix progression


Keeping up with what the heck is going on with Star Wars Battlefront 2 is a tall order. The first-person shooter is now inextricably linked to the loot crate debate and the subsequent temporary removal of microtransactions, though the change did little to improve the game’s reputation. The developers are still trying though: ahead of tomorrow’s season of content themed around The Last Jedi, DICE has pushed out an update that tackles the game’s main bugbears, the economy and progression. The good news is that the focus seems to be on giving players more rewards, but the process is ongoing.

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Star Wars Battlefront 2’s microtransactions unlikely to include a pink Darth Vader

When Electronic Arts turned off microtransactions in Star Wars Battlefront 2 over that whole stinking loot crate progression system mess, they said they would bring ’em back after a rethink. Well, EA’s chief financial officer said on Tuesday that is still very much the plan. While he isn’t sure how and when microtransactions will return, he seems fairly certain they wouldn’t include cosmetic items which seem goofy or out-of-place in Star Wars – no pink Darth Vader, for starters. Read the rest of this entry »

Belgium commission declares loot boxes are gambling


Following the Star Wars Battlefront 2 microtransaction debacle, last week the Belgium Gaming Commission launched an investigation into whether loot boxes came under their purview. VTM news (beware of the sloppy Google translation) have now reported on their conclusion, which is a resounding ‘yes’.

Elsewhere in the world, Hawaiian politicians have spoken out, calling for legislation to end the sale of loot boxes to minors. So, will we be seeing greater restrictions on what games companies are allowed to sell any time soon? It’s complicated, but probably not.

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Star Wars Battlefront 2 gets its first major patch


Star Wars Battlefront 2 has no end of health problems, though at least it’s now had some of its rougher edges patched up. The first official update, Patch 0.2, fixes save issues and spawn problems, as well as vehicle damage being calculated incorrectly and more. The devs also boast that they’ve made “major improvements” to the games stability and performance, so it might be worth checking to see how the game runs now if your computer was having problems before.

One of the fixes concerns players receiving high level Star Cards when they shouldn’t have, which means that one of my gripes with the progression system was the result of a bug. Don’t get too excited though – I’ve got plenty of other gripes.

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Star Wars Battlefront 2 turns off microtransactions, but don’t get cocky


EA’s fully armed and operational microtransaction station has fallen, for now at least – but in-game payments will return to Star Wars Battlefront 2. The sci-fi FPS has been making headlines for all the wrong reasons over recent days, due to the inclusion of a paid loot crate system that, many felt a) gave people who paid an unfair advantage and b) was arranged in such a way as to unduly coax people into repeatedly paying.

It’s a story that has eclipsed the release of the game itself. And that’s apparently the reason behind EA’s unexpected announcement that they’re turning off SWBF2’s microtransactions.
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Podcast – Star Wars Battlefront 2 and Need For Speed

"It's a giant slug or something!" - "Kill it before we get attached!"

The hosts of the RPS podcast, the Electronic Wireless Show, have accidentally overdosed on EA games this week, and they don’t like it. You could say they’re in a … critical condition! Ha ha ha. But seriously, don’t buy the new Need For Speed. Read the rest of this entry »

Wot I Think – Star Wars Battlefront 2 single player campaign


Star Wars Battlefront 2’s campaign is a gorgeous shooting gallery that takes you to amazing planets, both old and new. But is it any more than that? These are my thoughts on the single player part of the game, and I’ll be following up with a review of the multiplayer after the game properly comes out this Friday.

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How loot crates and unlocks really work in Star Wars Battlefront 2


A long time ago, a man worked out how to merchandise popular entertainment at a hitherto unprecedented level. 40 years later, C-3PO lunchboxes in Woolworths have given way to microtransaction loot crates in EA’s Star Wars Battlefront 2. With the game out this week, millions of voices are already crying out in terror about the time and/or costs involved in accessing every character, weapon and rechargeable grenade variant. I’m here to cut through the noise and examine how loot crates, unlocks, payments, and grind work within SWBF2 – and how incorporating this oh-so-2017 goldrush into an online shooter disrupts the experience of playing it.

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Star Wars Battlefront 2 cuts top-tier hero unlock costs

Dice have boldly gone back to the drawing board once more to rework the progression system of Star Wars Battlefront 2, now making the high-end hero characters take less time to unlock. They’ve cut the unlock costs of fellas like Luke Skywalker and Darth Vader by 75%, meaning players won’t have to grind for squillions of ‘credits’ to play as their playground heroes. This follows Dice reworking — but not removing — the progression system of packing upgrades into loot crates. Those crates can optionally bought with real money, which is a whole other stink.

Oh and for fancy-pants Star Warriors with cash to flash, Battlefront 2’s Deluxe Edition is out now – but not its regular edition. Read the rest of this entry »

Star Wars Battlefront II’s free December DLC revealed

"Beam me up, Scott."

We’ve already been told that Star Wars Battlefront II will hand out expansions, maps and characters for free a la Titanfall 2. But we weren’t totally clued in about what that stuff would be. Well, we are now. Sadly, there are no laser glaives, the iconic weapon beloved by fans. But there are: ships, maps, gear and a campaign expansion. Remember that on top of this two new characters will arrive – the coward and imperial whistleblower Finn, and heroic tin woman Brianne of Tarth Captain Phasma. Read the rest of this entry »

Star Wars Battlefront 2 reworking loot crates

What a time we live in, when Star Wars is crassly monetised. What a world! The idea this dear little mom & pop franchise of movies, comics, cartoons, toys, novels, statues, t-shirts, nappies, waffle irons, Christmas decorations, and tiki mugs could ever be used to wring pennies from pockets… it doesn’t bear thinking about. But EA were trying to do just that with Star Wars Battlefront 2, packing upgrades into virtual loot crates that can — optionally — be bought for real money. Scandalous! So with the game’s launch now mere weeks away, EA have announced changes to make loot crates and progression slightly less gittish. Read the rest of this entry »

Loot box questions brought up in UK parliament

Spooky loot

“Loot” used to be such a nice word. It brought to mind coffers piled with doubloons. Today it is often followed by the word “crate” and an expression of disgust. After recent controversies over the inclusion of loot boxes in games like Middle-earth: Shadow of War and Star Wars: Battlefront 2, the issue of this psychologically iffy practice has been brought up in the UK parliament in the form of two written questions submitted by a Cambridge MP. In short, they ask the government: what do you plan to do about “in-game gambling”?
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EA respond to Star Wars Battlefront 2 loot crate concerns


The recent Star Wars Battlefront 2 [official site] open beta showed the game itself has come on leaps and bounds since the first one, but the way progression was tied to a loot crate system left a sour taste in a lot of people’s mouths.

EA have responded to that criticism, and released a statement that clarifies some things about how the system will work when the actual game comes out. Players that pay will still have an advantage over those that don’t – at least in the short term – but the most powerful items will be unlocked independently of loot crates.

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