Posts Tagged ‘Steam’

The Steam Autumn Sale Has Started

WHALE SHARKS!

Hi, Steam’s autumn sale is now on. Okay, bye. Huh? Oh, yes, the ‘fall’ sale if you want. Whatever. Look, is it cool if I- oh, yes, yes.

This Steam sale is remarkably restrained. While over the years, Valve have filled sales with daily deals, flash deals, minigames, badges, gems, votes, ARGs, and whatnot, this simply has a squillion things on sale. No fuss, no hurrying, just discounts running until December 1st. They call it the Exploration Sale so you’ll need to go digging, which I imagine is to show off Steam’s newer game-finding tools.

Read the rest of this entry »

All Klei Games Free To Play On Steam This Weekend

If you haven’t been paying attention to Klei Entertainment’s creations for the past few years, you’re missing out on some of the best games in the world. This year’s Invisible, Inc. [official site], recently expanded in fine style, might be the best turn-based game I’ve discovered since I joined the Chess Club all those years ago, and Mark of the Ninja is a completely different but almost equally brilliant rewrite of the stealth genre. All of the studio’s games are free to play on Steam this weekend, starting right now, with discounts should you wish to buy them after having a taste.

Read the rest of this entry »

Steam’s GTA V Sale Ad “Misleading” Says UK Authority

The Advertising Standards Agency in the UK has upheld a complaint against the Valve Corporation over a misleading Grand Theft Auto V [official site] ad during the Steam Summer Sale.

The kerfuffle is over advertising that suggested GTA V had been discounted by 25% (from £51.98 to £38.98) when in fact it was a bundle featuring GTA V which had been discounted.

Read the rest of this entry »

For Some Reason Steam Now Sells Dev Tutorial Videos

I imagine this is both part of Steam’s gradual drive to become an all-things-digital storefront and reflective of the fact that it’s happy to take 30% of any game anyone wants to sell via it, thus encouraging more people to make games is in its interest, but it’s definitely an odd one.

The latest addition to its digital racks are software tutorial videos; you can pay for instruction in the likes of Blender, zBrush or 3D Studio Max. Conceptually not a terrible idea, but fairly expensive given guides can be found for free and your YouTubes and what not.

Read the rest of this entry »

The Arkham Knight Re-Release Isn’t Going Down Well

Last night’s re-release of the troubled PC version of Batman: Arkham Knight [official site] tries to fix two things: one is the misbehaving technology, and the other is the reputation. The game was pulled off Steam in June after a torrent of complaints, refund requests and negative customer reviews. No doubt its makers had hoped the Steam reviews would turn positive come this much-anticipated update, but it seems the opposite is happening – the new version has new problems, and the negative reviews are pouring in once again.

Read the rest of this entry »

Valve Improving Steam Customer Support For Real

Steam’s customer support department is pretty shoddy, so I’ve heard from a fair few folks, and slow to respond if they do at all. I’ve been lucky enough to never have a problem that wasn’t solved by deleting its ‘ClientRegistry.blob’ file myself, but I understand Steam no longer uses that magical file so heaven help me if I run in troubles now – or face bigger problems like having my account stolen.

But Valve say for real, for really reals, they’re working on improving Steam’s customer service. They really mean it this time. By Christmas, it might not suck.

Read the rest of this entry »

You May Not Be Able To Get Valve’s Vive Until Next Year

Good news: Valve Time hasn’t entirely disrupted the planned Holiday 2015 launch of the Vive, their much-anticipated VR collaboration with HTC. It’s still on course to happen before the year is out.

Bad news: But, er, only for a lucky few. The main launch has been pushed back to next year.
Read the rest of this entry »

Is Early Access A Good Thing For Players Or Developers?

Early Access games are here to stay, but is that cause for concern or celebration? We gathered to discuss whether early access benefits developers or players in its current state, and how we’d make it better. Along the way, we discussed the best alpha examples, paying for unfinished games, our love of regularly updated mods, Minecraft and the untapped potential of digital stores.

Read the rest of this entry »