Posts Tagged ‘Syndicate’

Syndicate’s Co-Op Agents Are Foursome


Hello there. The characters in the new Syndicate co-op trailer seem to be having a competition to see who can have the worst made-up soldier-person name on the team! Ooh, they’re all contenders, but sadly none have as terrible a name as the single player protagonist, Miles Kilo (pictured with his tool). Still, it’s not worth being too snide around these agents of corporate malevolence, because any one of them can break a man’s neck as if it were made from cheese-string, as this video (below) quite relevantly demonstrates. Ooh, that’s nasty. I bet Syndicate agents have a poor sense of humour, too. Look at them frown!
Read the rest of this entry »

Fishing For Chips: Syndicate’s Tech Wars

He is on the verge of exploding himself for your pleasure.

Last time out, Syndicate was showing off its guns and I don’t remember seeing a single flamethrower, which made me grumble in a manner befitting a madman denied the ability to burn the flesh off his enemies. The latest piece of video advertainment is all about the power of technology, which allows agents to persuade their opponents to commit suicide and attack their allies, among other ethically questionable activities. It’s certainly far more interesting than the guns. The removal of chips from peoples’ skulls to gain experience is described as a “critical mission objective”, which is something the same mad part of me that wants a flamethrower approves of heartily. Watch between the tiny gaps in your cybernetically augmented HUD below.

Read the rest of this entry »

So… You Can Look At Syndicate’s Guns


UPDATE: Turns out there is a trailer, too. (Below.)

This has to be one of the weirdest asset releases we’ve seen lately: a batch of screenshots in which the protagonist of Syndicate is having a good look at the gun that he’s carrying. That’s what it’s about: admiring the shooting cylinder. Conveniently it features most of the guns you’ll be toting in the game. So big. So gunny! Mmm. Full gallery below!
Read the rest of this entry »

Darting Around: Syndicate Coop

The video is 84% headshots or attempted headshots

There has already been a short trailer showing the chip-fipping, face-slamming action of the Syndicate reboot, this being the boot that may stamp on the face of your gaming past forever. This longer video shows an actual play session on the same map, jumping between agents’ viewpoints to confuse me but otherwise giving a fairly good idea of how things will play out. There will be lots of violence, death and use of cover. Strategy? Well, you’ll have to wait for team-mates before opening certain doors and really tough men will absorb thousands of bullets so you’ll need to heal one another during those fights. Oh, just look at it.

Read the rest of this entry »

Syndicoop: Four Men vs All The Other Men

yeah, whatever, bang bang

A reasonable number of folk around these parts are, I think it’s safe to sweepingly generalise, a little nonplussed that Starbreeze’s Syndicate remake is going down the mostly linear manshooter path. All along, though, we’ve been told the game’s four-player co-op mode would entail a more direct nod to the strategicish Bullfrog original. Is that, could that be, true? Time to find out.
Read the rest of this entry »

Hands On: Syndicate

A man walking near a thing at dusk or dawn. FACT.

As everyone knows, Syndicate is back. And as everyone also knows, it’s a first-person shooter, which perhaps isn’t the direction everyone was expecting it to head in. I’ve sat down and played a small section of the game, and below you can read my thoughts.

Read the rest of this entry »

Syndicate: Eurocorp Old & New

Rilo Kiley?

This is one for the young people, perhaps – as part of another trailer for the upcoming Syndicate enshooterising, we get a potted history of Bullfrog’s original game. “A cyberpunk wonderland,” apparently. Then it segues into a pic’n’mix of previous and new Syndishoot footage, and I guess we’re supposed to think “gosh, the reticule-based adventures of MILES KILO sure are highly thematically similar to an isometric tactical game.” Still, it’s nice to see the original Syndicate (“quite a unique experience”, claims robo-lady in the video) given a proper nod – never thought we’d see that as part of a bombastic, noisy trailer like this.

Read the rest of this entry »

When Is Syndicate Coming Out? I’ll Tell You

Phallic.
I’ll tell you: according to Gamasutra, it’s coming out in February of 2012. The 21st in the North America and the 24th in Europlace. That’s relatively soon! Yes it is. Also, there’s now a website for the game over here. It’s not much of a website, but it does say this: “AT THE FRONT LINE OF THIS WAR ARE THE AGENTS, THE SYNDICATE’S BIO-ENGINEERED AND CHIP-AUGMENTED ENFORCERS. THEY CAN BREACH ANYTHING IN THE WIRED DATAVERSE INCLUDING THEIR ENEMIES, THEIR WEAPONS AND THE ENVIRONMENT THAT SURROUNDS THEM, MAKING THEM THE MOST EFFICIENT AND DEADLY TECHNOLOGICAL WEAPONS IN THE WORLD. TAKE ON THE ROLE OF MILES KILO, EUROCORP’S LATEST PROTOTYPE AGENT, AND EMBARK ON A BRUTAL ACTION ADVENTURE OF CORRUPTION AND REVENGE.”

Miles Kilo. That’s his name. That’s your name. You are him.