Posts Tagged ‘THQ’

Left Hand, Metro Right Hand: 4A On Poor Work Conditions

To hear former THQ boss Jason Rubin tell it, Metro: Last Light studio 4A Games is maybe not the best place to work. He doesn’t mean that in a whip-crack-y, everyone’s-a-jerk way, though. Quite the contrary, actually: he recently claimed it was a case of absurdly talented people working elbow-to-elbow in “appalling” conditions. Their offices? “More like a packed grade school cafeteria than a development studio.” Picking up new hardware was apparently also quite the ordeal. “When 4A needed another dev kit, or high-end PC, or whatever, someone from 4A had to fly to the States and sneak it back to the Ukraine in a backpack lest it be ‘seized’ at the border by thieving customs officials,” said Rubin. But what about 4A’s side of the story? Creative director Andrew Prokhorov recently saw fit to chime in.

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Power Cuts And Responsibility: Making Metro: Last Light


We’ve yet to WiT Metro: Last Light on RPS, thanks to the review code not working, but its recent release has prompted ex-THQ boss Jason Rubin to write an astonishing article on the development of the game. Over at GamesIndustry.biz, Rubin has written an incendiary post on the daily struggles that Kiev-based dev team 4A Games faced, calling their game “a stunning achievement”, and asking for more recognition of their abilities. If accurate, he paints a team building a game with a tiny budget, in a country where implied corruption necessitates smuggling higher-end equipment past customs officials, for a company he describes as “irrational”. I’m British, so my monocle is currently on the floor.

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Ass Creed Creator Leaves Ubi Again, Fired This Time

Eventually, Assassin’s Creed creator Patrice Desilets will make another game. He’ll just have to make some excruciating blood sacrifice on an arcane altar in some Mayan ruins first, because he is clearly cursed. First he left Ubisoft to chase his new vision, then eventual partner THQ drowned in a sea of unsold uDraws, and now – only a few months after being brought back into the Ubisoft fold – he’s flying solo once again. This time, however, he claims the departure wasn’t voluntary at all. Well, unless you define “being unceremoniously booted out the front door by security guards” as voluntary, anyway.

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And Everything Else From THQ Went To… Nordic Games?

Did you hear that ominous raven on my shoulder that portends the impending doom of all that ever was and will be? Everything's gonna be fine!

OK, Nordic Games, the jig’s up. You can go ahead and change your name to THQ II: The Rise Of Mecha-Bilson already, because seriously, you just purchased the publisher’s legacy. Sure, Gearbox snagged Homeworld, and the company’s modern heavy hitters found new, loving homes, but Nordic now (pending court approval) owns nearly everything else. Red Faction? Yep. Darksiders? Oh, certainly. And oh man, Titan Quest? Sure, why not. Supreme Commander too. And hey, remember Full Spectrum Warrior? I must admit, I – along with my good friend, Basically The Entire World – had forgotten about it, but Nordic deemed the military tactics sorta-sim worth salvaging. Here’s the kicker, though: all those? Only the tip of the iceberg.

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Homeworld’s For Sale, And Supreme Commander Too

When Sega plucked Relic from the ashes of THQ last month, it appears they didn’t get the Homeworld license along with it. So for now the sublime space RTS series remains without a home, in an odd case of life imitating art. The Homeworld IP is now up for sale in an auction of THQ’s remaining stuff – as is the likes of Supreme Commander, Red Faction, Darksiders, Titan Quest, Full Spectrum Warrior and a whole host of names known and forgotten.
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THQ, Wildman, & The Problem Of Voting With Our Wallets

Vote with your wallet. We constantly preach it as an approach that actually Makes Important Things Happen, but does it? Does it really? It’s such an easy be-all, end-all argument to toss out, but things are rarely that simple. The recent death of THQ and potential failure of Gas Powered Games’ Wildman represent very tangible examples of how “vote with your wallet” can screech and shatter like so many piggy banks being hurled into a craggy abyss. But there’s hope, too, if you know where to look for it. The industry’s changing. Here’s why that makes us – its most vocal, diehard fans – equal parts more and less powerful than ever.

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THQ Doomsday Update: Sega, Crytek, Others Reveal Plans

THQ is dead. Long live… er, not THQ. But its motionless remains haven’t gone undisturbed. A number of major publishers descended, vulture-like, to make off with the choicest cuts money could buy. And also Homefront. Yesterday, however, we had no idea what exactly was next for the likes of Metro, Saints Row, Company of Heroes, Darksiders, and South Park. Sure, they’ve found new homes, but will they fit in? Or will they be forced to live in the cramped cupboards of neglect, with nary a wizarding school in sight? Well, it’s still a bit early to say for sure, but – based on comments from each publisher – things are at least looking up.

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