Posts Tagged ‘Techland’

Hands On: Dying Light – The Following

I’m the resident cheerleader for Dying Light [official site] round these parts. Techland’s zombies ‘n’ parkour urban playground was one of my favourite action games of 2015, and a few hours with enormous expansion The Following have convinced me that the entire game is far smarter than the surface suggests. Rather than distracting from the free-running and scavenging, the addition of a vehicle and rural map bring out the best in the existing systems.

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A Better You: Dying Light’s Legendary Levels

Dying Light’s [official site] mega-expansion, The Following, takes the zombie-killing open world action out of the city and into the surrounding area. That means your parkour and urban scavenging skills might be slightly less useful than they had been while you were clambering across rooftops and digging through the trash. Enter the buggy – a customisable vehicle that has its own equivalent of the base game’s skill trees.

Those skills haven’t been left behind though. The expansion, and the free update for the base game, will introduce 250 new legendary levels, allowing you to become faster, stronger and smarter.

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Dying Light: The Following Teases New Story Trailer

Since its reveal earlier this year, details on The Following – the upcoming expansion for zombie survival parkour-a-thon Dying Light [official site] – have been few and far between. We’ve been told there’ll be an unscrupulous cult, that we’ll get to travel outside the quarantine zone, and that we’ll get to cart around in a selection of undead-decimating dune buggies. Now, we discover there might be a cure and a way out of Harran, courtesy of the new story trailer below.

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Undead Undead Undead! Dying Light: Enhanced Edition

Yes, I know this screen is from The Following.

For a while, earlier this year, Adam would come back from his lunch break with suspicious rips in his clothes, dust and dirt on his knees, and blood soaking him from head to toe. No matter how much he insisted he’d simply smoked a particularly dangerous cigarette, we knew: he was on the parkour-a-zomb-o-kills. Adam liked Dying Light [official site], I’m trying to say. He liked the video game. He thought it was good.

Hey, Adam, good news: it’s getting even fancier in an Enhanced Edition, coming as a free update in February. Its expansion, The Following, has a release date now too.

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Dying Light DLC Season Pass’s Price Is… Going Up $10?

I don’t know anything about business but I know that if you’re not disrupting, you’re bankrupting. This isn’t 2014, grandma. Here in 2015, we’ve disrupted the economic paradigm with an innovative shareconomy. Just the other day, I used the app Walk A Mile to rent my shoes to someone who wanted a smarter pair for a business lunch.

So yeah, you might be used to DLC and DLC season passes becoming cheaper over time, but pssh! We can disrupt that. Get this: the Dying Light [official site] DLC season pass’s price is about to go up from $20 to $30. Its makers say the upcoming expansion included with it, The Following, has grown big enough to warrant a higher price.

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Dying Light: The Following Out Early Next Year

As winter draws nearer, so too does darker nights and frosty pavements. I like running, you see, and it’s at this time of year I switch from jogs around my local park to the treadmill at the gym. Which is way more boring. I often think: what would make this run more exciting? And the answer is invariably zombies. Zombies make things like aimless running more exciting. That and parkour – a fact Dying Light [official site] understands. The Following, the game’s first major expansion, wants to throw a zombie-bashing buggy into the mix. It’s also decided it will arrive early next year, according to its latest trailer. Have a look, see.

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Better Late Than Never: Dying Light Demo Released

Have you played Dying Light [official site]? Techland’s follow-up to Dead Island is pretty good fun, says our Adam. You run and jump and parkour around an open world, killing zombies with guns and fancy knives. If that’s your sort of bag, hey, you might fancy playing its demo, which has finally launched on Steam – eight months after the game’s initial release.

If you have played Dying Light, you might fancy watching 15 minutes of gameplay from its upcoming expansion The Following, which adds a new area and vehicles.

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Dying Light – The Following Adds An Enormous New Map And Customisable Vehicles

As the only member of RPS who recognises the brilliance of Dying Light [official site], I’m probably the only person here who is delighted by the reveal of a huge, meaty expansion. A new map as big as the one in the original, customisably buggies to drive around in and rural areas to sit alongside the urban environment of the base game. I had a very quick play with some of the new weapons at Gamescom – picking people of silently with a crossbow and mowing zombies down with an assault rifle – and took the vehicle for a spin. It’ll be fully customisable, as well as providing a new skilltree to work through. Possibilities include blades on the wheels, a flamethrower on the roof or UV lights on the side panels. Video below.

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Dying Light: The Following’s Vehicular Zombicide

Roadkill.

An expansion named The Following is coming to Dying Light [official site], but developers Techland are being big teasy-teases. You’ll get to mow down zombies in a dinky little dune buggy across a big new map, and that’s about all they’ve said. Though, really, what more would you want them to say? Next week during the big Gamescom show they’ll reveal more, but I imagine it’ll boring details like a guff story you won’t care about. Maybe this terse explanation is the best it’ll sound until you get to play yourself. New map, vehicles, vehicular homicide – dandy.

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Wee Break: Techland’s Action-RPG Hellraid On Hold

A Dead Island mod adding magic spells and whopping great swords was the initial spark for Hellraid [official site]. Developers Techland announced in 2012 that they were working on a first-person action-RPG with wizards and skellingtons and zapsticks, then codenamed Project Hell. As the years went by, the game slipped and slipped again. It was originally due in 2013, then slated to launch on Steam Early Access in autumn 2014, then… now Techland say it won’t launch this year, as it’s outright “on hold”.

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