Posts Tagged ‘The Elder Scrolls V: Skyrim’

Skyblivion Bringing Oblivion’s Soul Into Skyrim’s Body

There’s an unbelievable amount of mods available for The Elder Scrolls V: Skyrim from the obscene and naughty to the absolutely ridiculous and nonsensical. Dedicated fans of the game have even released entirely new lands and stories to rival Skyrim’s original in breadth and scope. TESRenewal is attempting to do a sort of inception within the framework of Skyrim’s Creation Kit and answer the question, “what do you get when you mod an Elder Scrolls game into another Elder Scrolls game’s engine?” The answer they’re working on is Skyblivion [official site]. Check out their progress in this new video: Read the rest of this entry »

Older Scrolls: Daggerfall Is Twenty Years Old Today

Today marks the twentieth anniversary of the release of one of the greatest roleplaying games ever made. Set in a world so vast that you could combine almost every open world game released since and cram them all into one of its regions, and allowing the freedom to buy real estate within that world, it remains one of the grandest games of its type.

It is The Elder Scrolls II: Daggerfall [official site] and I have loved it for two decades.

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Enderal, The Huge Skyrim Mod, Is Out Now

A final version of Enderal: The Shards of Order [official site] has been completed and can be downloaded for free now. While ‘Enderal’ sounds like it could be something made by a United States pharmaceutical company, it is actually a massive total conversion mod for Skyrim, not just adding new weapons or turning it into a survival game, but creating a whole new RPG using the raw materials of its parent. A German version was recently released but now you can get it in English. Disgusting, verminous English.

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Have You Played The Elder Scrolls IV: Oblivion?

Have You Played? is an endless stream of game retrospectives. One a day, every day of the year, perhaps for all time.

A bit of a dirty word in some quarters of the roleplaying community, given that it marks the beginning of once-revered series’ ongoing drift into all violence all the time, and directly led to Fallout’s controversial divergence from its former cRPG path. Good god, Oblivion was exciting at the time, though. Probably the most excited I’ve ever been a RPG ahead of playing it.
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Generation Next, Part 1: How Games Can Benefit From Procedurally Generated Lore

Mark Johnson is the developer of Ultima Ratio Regum, an ANSI 4X roguelike in which the use of procedural generation extends beyond the creation of landscapes and dungeons to also dynamically create cultures, practices, social norms, rituals, beliefs, concepts, and myths. This is the first in a four part series examining what generating this kind of social detail can bring to games.

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Skyrim Special Edition: Free To Owners Of Original

Skyrim doesn’t feel old enough to have a shiny new edition with enhanced bells and whistles, but that’s exactly what’s coming on October 28th. It’ll be released on current-gen consoles as well as PC, and if you own either the Legendary Edition of the original, or the base game plus all DLC bought separately, you’ll receive a free upgrade to the new hotness. You can see it below.

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Inxile Force One-Man Studio To Change Game Name

Goshdarnit, inXile, not you too. You were the ones who gave the people the elaborate, old-school, spiritual-sequel RPGs they’d long desired, not the ones who chased down unrelated games with vaguely similar names to their own. I know, I know: absurd legal complexities mean that sometimes firms are forced to strong-arm other firms into changing the names of things, otherwise they risk losing their long-held trademarks. But that doesn’t change the fact that this has been abused in the past, and to many of us simply looks like The Man bullying the little guy.

In this instance, the Wasteland 2 devs have, after attempted amicable resolutions failed, done a legal frown at one man studio Dan Games, developer of a shooter named The Alien Wasteland. Or ‘Action Alien,’ as it is now unhappily named. They do claim they will help to promote the game if Dan so wishes, however.

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