Posts Tagged ‘Watch Dogs 2’

Black Friday 2017: The best deals on graphics cards, monitors, SSDs and more

1080ti

The sale event to end all sale events is here. That’s right, folks, Black Friday 2017 is here, and this year’s sales frenzy is set to be bigger than ever as we head into the Christmas shopping period. In all honesty, they should just rename it Black November, as there have been deals going on throughout the month in preparation for the big day.

To save you trawling through the web in search of a good bargain, we’ve created this handy guide containing everything you need to know about Black Friday 2017. If you’re on the hunt for a new graphics card, a bigger and better monitor, want to splash out on a fast SSD or upgrade your gaming headset and get a more reliable mouse and keyboard, this is the place to be. We’ll be updating this hub page on a regular basis as new deals get announced, too, so make sure to keep it in your bookmarks if you fancy grabbing yourself a bit of a bargain before Christmas. We’ve also got tips on the best places to browse, and how to find out if those hot discounts are really as good as they seem.

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Watch Dogs 2 getting a 4-player party mode for July 4th

You can’t properly celebrate July 4th, the infamous date when Americans discovered fireworks and those really patriotic hats, on your own, which is why Ubisoft is putting out a free Watch Dogs 2 [official site] multiplayer update. On Tuesday, you’ll be able to jump in-game and fool around in a slew of 4-player party mode activities. Take a gander at the trailer below.

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Steam summer sale: our giant recommendations list

The Steam summer sale is in full blaze. For a while it even blazed so hot that the servers went on fire and all the price stickers peeled off the games. Either that or the store just got swamped with cheapskates looking for the best bargains. Cheapskates like you! Well, don’t worry. We’ve rounded up some recommendations – both general tips and some newly added staff choices.

Here are the things you should consider owning in your endless consumeristic lust for a happiness which always seems beyond reach. You’re welcome.

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The modders making games more gender-diverse

Hannah just wanted to be a farmer. Not a male farmer. Not a female farmer. Just a farmer that didn’t have to suffer NPC after NPC lumping them into one gender or the other. Hannah’s hopes rose with the release of Stardew Valley, but after jumping into the farming sim they discovered it offered only male and female gender identities, with he/she pronouns to match. As someone who identifies as non-binary, Hannah couldn’t help but be disappointed.

“I’ve almost come to expect little to no representation,” says Hannah. “Being able to play a character that is different from myself is fun and interesting, but playing one true to myself I find is often more fun. It feels more real if you are in the world rather than just an observer playing a person in that world.”

Unwilling to sit idly by, Hannah took it upon themselves to broaden Stardew Valley’s gender diversity, modding the game so that NPCs referred to the protagonist with gender-neutral pronouns and replacing the gender symbols in the character creator with ungendered body-type indicators.

The response from other players was overwhelming. Read the rest of this entry »

Wotcha, Cherry Hogs: Watch Dogs drops London hint

When they kick at your front door, how you gonna come? With your hands on your head or tapping on your phone? Think on that, as Ubisoft are hinting that the future of Watch Dogs may have an interest in (ohh-oh!) London’s Brixton. The latest Watch Dogs 2 [official site] update expanded the ending cutscene with a recording of a conversation stating that hacktivist cells are bustin’ out all over, see, and it shows numbers which just so happen to be map coordinates pointing at Brixton. Yeah, I’d like to see Ubi continue the wild Hackers homage in Merrye Olde Londonne Towne. Read the rest of this entry »

Steam Charts: Normal Parameters

Cor blimey, it’s only the weekly Steam Charts! As always, these are based on the accumulated sales on Steam over the previous week, not what’s doing best for itself at this exact moment in time.

A nice number one this week, but a rather old-fashioned top ten otherwise – with one unexpected aberration.

N.B. there is NO VENGABUS this week. Repeat NO VENGA BUS. It’ll return when it is most needed. Read the rest of this entry »

Decoding: open world games and killing by default

Decoding is a regular column about the games we love, and the tricks and traditions that make them tick.

“Oh shit, I pressed the wrong button and killed that guy.”

It happens to the best of us. You could play Watch Dogs 2 [official site] for days without firing a gun, or causing a fatal traffic accident, or beating someone to death with a billiard ball. Lead character Marcus Holloway doesn’t seem like the kind of person who’d leave bodies in his wake, and the ease with which he can become a killer is jarring. Like so many of our protagonists, he walks through life with the safety off and his finger on the trigger.

Open world games, particularly those of the urban variety, have a violence problem, and it’s mechanical rather than philosophical.

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Steam Charts: From France to San Francisco

Alec is away this week, following the Vengaboys around on tour. Or, if they’re not currently touring, just visiting places they’ve been, taking photos and placing them inside his scrapbook alongside some brief reflections. That means it falls to me to tell you which ten games were the best selling on Steam in the past week, and there are some pleasant games inside.

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Watch Dogs 2 DLC slightly delayed by patches

Ubisoft have delayed the first Watch Dogs 2 [official site] DLC release a touch, as they’ve been busy focusing on patches instead. That’s a good reason. I like Ubi’s recent decisions to fix games over rinsing players; remember they delayed The Division’s expansions too. But yes, if you want to hack the planet dressed as that ol’ hippy T-Bone you’ll need to wait a little longer. Read the rest of this entry »

Wot I Think: Watch Dogs 2

We’ve already looked at Watch Dogs 2’s [official site] multiplayer, which is seamlessly stitched onto the game’s open world singleplayer shenanigans, and I’ve written about my first few hours with the game. Now, having worked my way through the story missions and as much of the surrounding city as possible, I’m here to tell you wot I think of Ubisoft’s latest hack ’em up as a whole.

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Steam Charts: And we all sing along like before

Had a week off. (No, not a holiday, no such thing when there’s a three-year-old in the house). Bit of a break from writing about games. Though I’d rebuild and resupply a little, come back fighting fit, ready for anything GAMESWORLD might throw at me next.

Anything but this. Read the rest of this entry »

Watch Dogs 2’s jolly multiplayer is spoiled by guns

While Adam is busy hacking the planet for his final review, I’ve dropped into the multiplayer of Watch Dogs 2 [official site] to harass some of the world’s script kiddies. This is built into the singleplayer world “seamlessly”, you just select an option on your super-phone and a foe will become known to you a few hundred metres away (sometimes you’ll be warped closer to them). Now you’ve invaded their world, Dark Souls style, and have to hack them without being caught. It’s the same great game of hide and seek from the first Watch Dogs and I’m enjoying it a lot. But there’s also problems. Most significantly, why does this mode need guns?
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Watch Dogs 2 is an antidote to the grimness of GTA

I’ve been playing Watch Dogs 2 [official site] for most of a day and a night, and I haven’t killed anyone yet. The game’s recreation of San Francisco and outlaw protagonist make Grand Theft Auto the obvious point of comparison, and while it’s certainly possible to take the ultraviolence and careless crime route in your travels around the city, stealth infiltration and surveillance are much more suited to the game’s toolset and mood.

Whatever else it might be, and I’ll cover as much as I can below, Watch Dogs 2 is a more thoughtful, brighter alternative to Rockstar’s take on the open world urban action adventure.

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Can you hack it, fellow kids? Watch Dogs 2 is out on PC

Watch Dogs 2 [official site] is out now on PC, two weeks after our best friends in Console Town got their hands on it. The delay wasn’t surprising coming from Ubisoft, who like to make us wait before letting us clean up all the icons they’ve spilled onto a new map. They said it was to make sure the game “runs smoothly across a broad range of hardware”. Well, now we can test that theory for ourselves. You there, with the Pentium II processor, get downloading.
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Respect the Gibson: Watch Dogs 2 shows off PC pretties

The PC launch of Watch Dogs 2 [official site] next week might be a fortnight after its console debut but hey, at least our version of the open-world Hackers homage has extra pretties. Ubisoft have gabbed about these before and now show them off in a trailer. Sunlight light up the fog rolling across the bay really is quite something (“ray-marched volumetric fog”, if you want to get technical). Of course, there’s a world of difference between a good-looking trailer and a game which actually runs well. Read the rest of this entry »

Steam Charts: Just Gotta Ride It

Well, this really isn’t the chart I’d expected to see at this point of the year. We’re in peak Silly Season, and yet last week’s 10 best-selling games on Steam form a broadly unexpected bunch.

Which is exactly what I like to see.

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Watch Dogs 2 easter egg shows space game’s E3 trailer

In Watch Underscore Dogs, you could watch all sorts of grim scenes by hacking into networks. You might see a recently-released convict hold a gun to his face and contemplate suicide, or a divorced single father wank to porn while his baby bawls in another room then mutter “Shoulda washed my hands” when he goes to comfort the bairn. Ha-ha-hilarious! You wacky dudes, Ubisoft. In Watch Dogs 2 [official site], you might find a ‘leaked’ teaser trailer for a new Ubisoft game. Well. An imaginary one, at least. Some sort of sci-fi-y spaceship doodad with a twangly cowboy tune. Read the rest of this entry »

Watch Dogs 2 Launch Trailer Ready To Hack The Planet

No one believes me when I say I adore the style of Watch Dogs 2 [official site]. They tell me the open-world crime simulator is trying far too hard to be cool, that it’s nothing at all like real hacking or real hacker culture, that it barely knows what a computer even is, that the memes it blasts are woefully outdated, that it looks like it was designed for teens by a committee of dads. Yes, I absolutely agree with all of that – and adore it. Watch Dogs 2 looks like the Hackers sequel I’ve waited twenty years for.

The game’s not out on PC until the end of the month but the launch trailer is already here. Ubi must have been hacked, yeah? Read the rest of this entry »

Watch Dogs 2 Is Determined To Be Fun

Playful isn’t high on the list of adjectives I’d use to describe Aiden Pearce’s po-faced misadventures in Watch Dogs, so when I sat down to play four hours of Watch Dogs 2, my face wasn’t prepared for the amount of grinning I’d be doing. There were aches. There was embarrassing, snorting laughter. Mostly, though, there was relief.

The first game had a tone problem. It was grey and grim and stuck with a humourless, sad sack protagonist, which didn’t quite match up with a conceit as silly as a magic phone that can hack grenades and find out what type of porn people watch. Its sequel, however, seems determined to be fun.

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Watch Dogs 2 PC-O-Rama: A Delay, But Fancy Features

As is customary with their all-singing, all-dancing, all-icon-collecting megagames, Ubisoft have delayed the PC version of Watch Dogs 2 [official site]. While the Hackers reboot’s console launch will go ahead on November 15th, the Windows release is now due on November 29th. Ubi want to polish it up so it doesn’t suck on PC at launch, see. On the bright side, it does sound like they’re paying attention to the bells, whistles, and sliders some demand – an uncapped framerate, field of view options, 2160p resolution support, an optional high-res texture pack, and so on. Read the rest of this entry »