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Posts tagged “aaron reed”

Feature: Games from the Spring Thing festival

IF Only: Games from Spring Thing 2017

Spring Thing is a yearly festival for interactive fiction, with two sections: the Main Festival, where the games are in competition and anyone may vote for a favorite; and the Back Garden, for unranked games that the authors wanted to share but not receive a ranking. This somewhat unusual structure means that the Back Garden has become an attractor for games that might not be…

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Feature: "We were collaborators. One of us was a ghost."

The Ice-Bound Concordance review

Most of Carina Polar Research Station has been buried beneath the ice. It was inevitable, really. Over time, the heat and weight of the base caused it to sink slowly, and rather than digging it back up, the next teams simply built on top of it. It sits like a snowy layer cake, each sunken base becoming increasingly abandoned, aged, as you descend. And that’s…

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The Ice-Bound Concordance Is Part-Game, Part-Book

Interactive fiction has a time-honored tradition of turning boring ol' books into video games (See: Hitchhiker's Guide, Sorcery!, The Hobbit) but Ice-Bound Concordance [official site] might be the first I'm aware of to try and go the other direction and sell you one of those boring ol' books. Co-created by Aaron Reed, of Blue Lacuna fame (or fame within IF circles at least), Ice-Bound Concordance…

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Roguelike Puzzler From Creator Of Ending: Rust Bucket

Ending is a brilliant top-down puzzle game, made all the more impressive through the inclusion of a Gauntlet mode, which uses a few basic enemies and traps to create randomised levels that are somehow beautifully balanced. It's as much a masterpiece of design as my other favourite turn-based puzzler Hoplite, so news that Ending designer Aaron Steed will be working on Nitrome's upcoming Rust Bucket…

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Never Say Never: Maybe Make Some Change

Maybe Make Some Change has certainly caused a change here, in my brain and my general emotional wellbeing. Despite the fact that it's a Monday and a thin and sickly rain is scratching against the windows trying to chill my soul, I was actually feeling pretty good about half an hour ago. Not so much now. This is a game that may make you think…

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