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Posts tagged “Aaron Steed”

Feature: A Short Story About The 21st Century

The Pain Of Not Being Able To Remember A Game’s Name

"What is that puzzle game that you play in a browser and is white objects on black, almost ASCII art but not, and it's about pushing things and also maybe there are enemies that are static boxes that push things? And everything makes really satisfyingly crunchy sound effects and maybe it has levels but also an infinite sorta roguelike-y mode?" From this description, do you…

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Solve Free Puzzle Games With Flying Kicks And Shoving

PuzzleScript is Stephen Lavelle's simple, entry-level tool for making puzzle games. Ending is Aaron Steed's free (on PC) puzzle game about surviving and destroying a world of shoving, crushing traps. It's the best puzzle game I've played this year and Adam liked it too. When Aaron Steed and PuzzleScript combine, you get Shoving and Flying Kick, two free PuzzleScript games that will eat your day.

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Waits And Measures: Ending

Like Desktop Dungeons or DROD, Ending is a roguelike puzzle game. Presented with a character, an '@' character, and a dungeon, the player must reach the exit, avoiding or destroying traps along the way. It's a precise game. Every symbol has a function, a pattern of movement designed to perplex and punish. A single mistake is often fatal and thinking ahead is essential, creating a…

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He Wears Rouge: Red Rogue Released

Hack, slash, splatter. Red Rogue first attracted my attention with its striking colour scheme, espied while playing a work-in-progress build entered into IGF 2012. Everything is teetering on the greyscale, except for blood and blood is as red as Rudolph's nose. Bump into anything and the dungeon is spattered with that lovely redness, even if your victim is the tiniest of spiders, innocently dangling from…

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Crimson Blaggard: Red Rogue

Wouldn't it be great if someone took part roguelike and part platformer and stuck them in a programming pot, producing some tasty gaming gumbo? Yes, I know about Spelunky. I was spelunkying before all the hip kids jumped on board. I'm talking about something else here. Red Rogue is a work in progress, an entry into the IGF 2012, which isn't really a roguelike platformer…

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