Posts Tagged ‘Abbey Games’

China’s emperor challenges those Renowned Explorers

Colourful and mostly non-violent adventure Renowned Explorers [official site] is off to Indonesia from today at the behest of the Chinese emperor Guāngxù. The Emperor’s Challenge expansion adds the land to the game along with a new mode where you have to race against a team of rival explorer peeps. You’ve got to win. Wouldn’t want to be the No-longer-all-that-renowned Explorers, would we?
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Renowned Explorers expansion adventuring to Indonesia

Cheery globetrotting adventure Renowned Explorers: International Society [official site] will visit Indonesia in its next expansion on May 10th, developers Abbey Games have announced. The Emperor’s Challenge will see The International Society’s explorers adventuring across the Indonesian archipelago to find a missing person, bolstered by four new characters. It’ll also add a new mode, the eponymous Emperor’s Challenge, where players race to complete specific objectives and best a rival. Read the rest of this entry »

Have You Played… Renowned Explorers?

Have You Played? is an endless stream of game retrospectives. One a day, every day of the year, perhaps for all time.

Renowned Explorers [official site] is the game that isn’t The Curious Expedition. Both games involve gangs of adventurers searching for treasure and fame in far-flung lands, and both have a distinct whiff of British imperialism and derring-do about them, though neither was developed in England. Where The Curious Expedition allows you to flatten entire regions with explosives and dark magic, Renowned Explorers is all about the power of friendship and good humour. Or at least, it can be.

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More To Explore Is Renowned Explorers’ DLC, Duh

With its charming aesthetic and intriguing gameplay, Renowned Explorers [official site] has been one of the pleasant surprises of last year. Since its launch, devs Abbey Games have been showing love and support to their creature and the community around it, with regular patches bringing in improvements, fixes and small additions as well as weekly competitions.

May 31st will see the launch of the game’s first paid DLC, More To Explore, bringing more content in the form of new places to explore, but also more gameplay interactions and new storytelling mechanics. Form a party with a couple of unlikely friends to explore south of the break.

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Venture Forth: Renowned Explorers Available Now

Renowned Explorers [official site] is a lovely game. Charming, thoughtful and packed with positive energy, it sets your party of three on a globetrotting series of expeditions during which they’ll charm lycanthropes, insult smugglers and (maybe) punch a monkey. It’s possible to finish a playthrough in a couple of hours, attempting to climb the leaderboards of the International Society of explorers, but there are enough encounters, crew members and intriguing systems to support many expeditions. The game launched yesterday and I’ve already spent a few hours playing.

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Renowned Explorers Emerging In September

“Cuddle mummies and seduce cultists in search of treasure,” say the makers of Renowned Explorers: International Society [official site], a statement that both beguiles and mildly horrifies. Our Adam called it “an intriguing game of procedural exploration, with a few tricks concealed within its tactical trousers” when he had a play.

You’ll be able to judge these statements for yourself soon enough. Whether this is true or not, of course, is something you can determine soon enough. Like, September 2nd 2015 soon.

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Hands On: Renowned Explorers

Renowned Explorers was like an oasis of calm and colour in the cavernous halls of Gamescom. It’s a game about travelling the world in search of impressive artifacts to show off at the World Expo, but rather than making the journey into a nightmare of scurvy and resource management, developers Abbey Games have opted for a sort of turn-based tactics adventure that combines Tintin, Indiana Jones and Jules Verne. It’s a game in which scientists wield Tesla guns and the Mexican contingent of the expedition is a lady Luchador who can pin pirates to the ground while her buddies charm the peglegs off them.

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Reus And Renaissance Heroes Are Things You Can Play

I think they missed a big opportunity in choosing not to call the game's resources 'Reus Pieces'.

Hey, kid. Yeah, I’m talkin’ to you. You wanna buy some- oh jeez, shush! Police and/or an out-of-touch politician! OK, phew. They’ve passed now. Anyway, might I interest you in some videogames? Oh, don’t worry: they’re real. Fresh out of the oven too, if you know what I mean. Heh. What’ve I got? You’re in luck today, kid. Yes indeed. Ever wonder what it’d feel like to be god – and also a planet, and also some manner of crab giant? Well then, Reus might just float your boat, if you know what I mean. Heh. No good? Brain too rotten from your “Call of Honorfield” murder machines? Hm, then how about Renaissance Heroes? It’s got all of the guns and none of the plausibility! Go to beauteous portions of 16th century Renaissance Europe and then blow them up! That sort of thing. Oh, you want trailers? Mr high-roller, huh? Fine, fine. Go past the break and they’re all yours. If you know what I mean. Heh.

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Impressions: Reus

God game! God game! GOD GAME! It’s been too long. We’ve been so hungry. Now Abbey Games’ Reus is almost here, being all godly, being all gorgeous and being all oddball too. I’ve been playing preview code for Abbey Games’ forthcoming world-fiddler (which comes out in just over a week), and thought I’d share a few initial thoughts ahead of a full review once the game’s out.
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Godly: Reus Gets May Releus Date

Don't you just hate it when you get clouds in your craggy back spines? I know I do.

I know I may look like a stunningly handsome, impossibly well-put-together game journo, but in my most sacred heart of hearts, I’ve always felt more like an Earth-punching crab god. Those megaton claws and beady, all-seeing eyes are pieces of my soul I’ve never been able to fully embrace. So I was ecstatic to hear that Reus would allow me to finally take a sideways walk on the crab side’s sidewalk, even though that’s really, really hard to say multiple times in a row. Oh, and I guess it also looks like an utterly magnificent god game, a rare breed in these dark modern days. Release details and a new trailer are both after the break.

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Poly(theist) Thriller: More Godly Reus Footage


Previous adventures in Reus coverage have given Jim and I lots to be excited about, alongside a smidgeon of confusion. The striking god game’s more delicate mechanics aren’t immediately apparent. Big things make the world, yes, but then what happens? Well Dutch developers Abbey Games are doing a series of looks at just how well a giant crab, a wooden monster, and a sad looking bi-pedal mountain can rule. It’s all becoming much more apparent.
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Plan It, Earth: Reus Gameplay Footage


Abbey Games have sent word that their astonishing-looking side-scrolling god-game, Reus, now has some gameplay footage to explain what’s afoot. In the game you play a planet, on which lives a number of giants, which you control. Via this gigantic creatures you try to make life good for the tiny humans that on the world. But there’s a balance to maintain: the greed of the little people is also your greatest peril. Lead designer Adriaan Jansen explains it better than I can in the video, anyway, so you owe it to yourself – and your fantasies of being a sentient planet – to take a look.

The game is due for release in the “second quarter” of this year.
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Delectable Deities: Reus Puts God Back In The God Game

Other titles for this included 'Good God' and 'Reus Sex'. Also: STARING EYES!
Hallelujah! Just look at Reus, the prettiest game I’ve seen allllll year. I’d probably be willing to make that statement in February, btw. Come March I’ll reevaluate. Reus is a God game where you play a huge God, hunkered down over the world like a child over his toys, plucking at the malleable world and moulding it. The trailer is below, and I insist you watch it right away.
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