Posts Tagged ‘Activision’

Rumour: Crash Bandicoot coming to PC in remaster

crash-bandicoot-on-pc-1

Get your posh pink Himalayan salt ready, for you will need at least one pinch of it. Crash Bandicoot miiiiiight be coming to PC, if the loose lips of a gift shop manager are to be trusted. The marsupial mascot of the early 2000s reappeared in the remastered N.Sane Trilogy on PlayStation 4 last year. Max Arguile, a manager of GB Eye (wholesalers of officially licensed posters and other gifts for games, movies and TV shows) was interviewed by a trade magazine and he said these words:

“The new game was a huge success at retail with no marketing spend,” he said. “Next year it will be going broader (Switch and PC)…” Read the rest of this entry »

World of Warcraft: Battle for Azeroth out this summer

You can tell Blizzard are based in California because they see summer as something to escape from, a cruel and terrible season where people need something big to occupy themselves in the air-conditioned indoors. We can tell this because Blizzard have announced plans to release the next World of Warcraft expansion, Battle for Azeroth, sometime this summer. O dreaded summer, when temperatures in Irvine, California can reach temperatures of 29C and it does not rain a t a l l. A perilous season to avoid however possible. Best to retreat to cyberspace and wage virtuawar. Read the rest of this entry »

Bungie outline 2018 plans to salve Destiny 2’s wounds

Destiny 2

It feels like public opinion on Destiny 2 plunged headlong off a cliff in the final two months of 2017. While fundamentally solid, the loot-heavy FPS’s brief first expansion left many dissatisfied, and controversies over XP-throttling and Bungie’s seeming obsession with pushing loot crates as the primary means of character customization left many with less-than-kind things to say about the game.

In an attempt to head the worst of the PR off at the pass, Bungie released a broad development road-map this week, detailing their plans for new content and reworking of existing systems from here until late 2018. I attempted to decipher some of it for those not already neck-deep in weird immortal space-knight lore.

Read the rest of this entry »

None shall stand – Transformers games removed from Steam as Hasbro/Activision deal expires

you can't die

Oh, how it pains me to say this. If you felt you could have waited an eternity to get around to playing Fall of Cybertron, War For Cybertron or Devastation, that trypticon of broadly well-received, Activision-published Transformers third-person shooters, I’ve got bad news.

Here’s a hint: they’ve been removed from Steam, plus all other digital marketplaces – as have subsequent and worse sequels. This is bad comedy.
Read the rest of this entry »

Call of Duty: WWII gets new maps in Resistance DLC

call-of-duty-ww2-dlc-1

You know what I love about the winter holidays? Shooting people in various 20th century European locales. If you too enjoy sending small chunks of metal through the air at high velocity towards a fellow human being’s vital organs, perhaps you will like the upcoming DLC for Call of Duty: WWII. It’s called Resistance and has three new multiplayer maps, a new mission for “war mode” and another chapter for the daft Nazi zombies mode. Inspect the liver-puncturing possibilities in the trailer below. Read the rest of this entry »

Bungie admit their “plans aren’t working” and address endgame Destiny 2 content lockout

Destiny 2

The Curse of Osiris expansion for Destiny 2 is a mixed bag. I enjoyed the two hour campaign and a brief waddle around the piddly new area, but it’s a meagre offering for the money you have to put down. It’s understandable that some players might want to give it a miss, which makes it all the worse that people who didn’t buy the expansion found that they no longer had access to certain endgame activities.

The devs have written a blog post where they apologise for excluding those players, and promise to fix their mistakes in a hotfix later today. Their solutions, however, aren’t likely to please everyone.

Read the rest of this entry »

Destiny 2’s December plans include Masterwork weapons and an economic overhaul

Destiny 2

It’s been a tumultuous time for Destiny 2 lately, what with the XP scaling fracas, free trial launch and more. On top of all of that, the first piece of DLC for it – Curse of Osiris – is due for release on December 5th. As the FPS-with-MMO-gubbins officially moves into its second ‘season’ of content and updates, Bungie decided to skip out on a pre-launch livestream to promote the Curse of Osiris expansion in favour of sharing a lengthy roadmap blog post, detailing their plans for the next few weeks.

In summary: Bungie giveth grind, and they taketh grind away.

Read the rest of this entry »

Destiny 2 gets an alien-smiting free trial today

Your annoying friend who tells jokes non-stop but is only funny 10% of the time but that's enough to encourage them to keep making jokes so they never grow as a person oh no it's me

Explosive numbers-go-up shooter Destiny 2 is getting a free demo this week, says Bungie. Starting today, the trial will let players begin the story campaign and bullet-hose other gunfolk to death in the multiplayer Crucible. I don’t know how long this will go on for, but probably long enough for you to experience one or both of the following:

a) a general sense of excitement and fun

b) a growing weariness at the MMO-like design principles of blockbuster games Read the rest of this entry »

Call of Duty WW2 has solved face-rendering – and it scares me

codface

Videogames’ extended voyage through the uncanny valley would go on for at least another couple of decades, I’d presumed until recently. Real, believable people conjured from our graphics cards would surely remain a pipedream for many hardware generations to come. Then I played Call of Duty: WW2, and the first cracks appeared in the walls of reality.

All of sudden, videogames can do faces. Amazing faces. Terrifying faces.
Read the rest of this entry »

Deadpool game being pulled from Steam again

2013’s kooky comic book stab ’em Deadpool will soon be pulled from sale, again. It’ll vanish from the Steam store this Thursday, November 16th, though people who buy before then will get to keep and still play it. Deadpool has a 70% discount before it vanishes too, if you want to break both faces and the fourth wall. Publishers Activision never explain why their games vanish like this but presumably it’s due to licenses expiring.

whoa hallo there fourth-wall-breaking font tbh maybe skip because the game seems kinda ehhh and the game is still not megacheap so w/e Read the rest of this entry »

Call of Duty: WW2 PC patch delayed by server problems

About this time every year, everyone huddles around the open fire roasting chestnuts and singing songs, keenly awaiting the arrival of the first patch for this year’s new Call of Duty game. But while consoleers awoke on Friday to find a Call of Duty: WW2 patch hanging in the stocking over their TV, PCnauts have gone without. Are we… on the naughty list? Nah mate, turns out the patch is so busted on consoles that Sledgehammer Games took down multiplayer dedicated servers and are holding back its PC release. Bad news if you wanted the balance tweaks the patch brought, good news if you don’t want to reach into your stocking and get covered in rotten satsuma. Read the rest of this entry »

Humvee manufacturer suing Activision over Call of Duty warcars

The manufacturers of Humvees are suing Activision over Call of Duty games featuring vehicles which, they say, look an awful lot like their own warcars. AM General claim that these Humvee-lookin’ vehicles violate their trademark and Activision don’t have permission, so they want CoD to knock it off and pay them damages. Their case pivots on several Call of Duty games, including Modern Warfare and Ghosts, featuring warcars which allegedly look close enough to Humvees to fall under their ‘trade dress’ — a type of intellectual property covering what a product looks like — and are sometimes called Humvees by name.

Read the rest of this entry »

Podcast: Call of Duty WWII and Assassin’s Creed Origins

WAR. Huh. Yeah! Huh? What? Who is... what? Sorry

WAR. The men and women of the RPS podcast, the Electronic Wireless Show, are doing their part, but are you doing yours? We have shown bravery among the bullets and beaches of Call of Duty WWII, with John popping helmets in the “quite good” single player campaign, and Matt hiding in the bloodied crater of multiplayer. I’ve done sweet foxtrot alpha on the frontlines, so to make up for it I’ve invented another minigame for my fellow hosts. On top of that we’ve been horsing around (or unicorning around) in the Egypt of Assassin’s Creed Origins, appreciating our friend the eagle and taking nice photos of the ancient civilisation. Come listen. Read the rest of this entry »

Wot I Think: Call of Duty: WW2 Multiplayer

ww2multiplayer header

Call of Duty WW2 takes the series back to its roots, stripping out the jetpacks and wallrunning from the recent futuristic iterations. As Sledgehammer Games enthusiastically say, the game is back to being ‘boots on the ground’. It’s certainly a change of pace, but I was happier when my boots were sailing through the air at 50mph.

Read the rest of this entry »

Destiny 2 PC stuttering fix coming today

A cheeky little hotfix patch is coming to Destiny 2 today to fix a framerate stuttering bug caused by, er, the previous hotfix. It’s a small patch but the eyemashing of hitching frames can really make a game irritating or difficult to play, so it needs fixing sharpish. And that’s what Hotfix 1.0.6.2 will do today. Read the rest of this entry »

Wot I Think: Call Of Duty: WWII Single Player Campaign

Fully expecting another ghastly CoD campaign, I’ve been utterly surprised by the shooter I’ve just played. Be shocked – Call Of Duty: WWII is a decent single-player game. And there’s not a loot drop in sight. Here’s wot I think: Read the rest of this entry »

We watched some soldiers as they watched some soldiers opening a loot crate in Call of Duty

Crate balls of fire

The new Call of Duty is out, and this time it’s War 2. Sledgehammer Games, not content with turning the beaches of Normandy into a “Headquarters” where players can run around like silent psychopaths, have introduced a system of loot crates in COD: WWII whereby you can see all the items your fellow infantrymen pull out of their goody boxes. Super. One strange mission, Eurogamer have noticed, even tasks you with watching people open their airborne presents.
Read the rest of this entry »

Call Of Duty fights ’em on the beaches once again today

cod-ww2-pc-release

All of this has happened before, and all of this will happen again. You can take your modern wars and future wars and shove ’em where the Soap don’t shine, because Call of Duty has, of today, gone back to the one-time future of first-person shooters: World War II. Call of Duty: WW2 is out now, y’see.

But is this latter-day noisenik shoutyman CoD with a 1940s skin on top, or is it really a concerted return to the glory days of the mid-2000s and the series’ earliest days? Early word from our man in Normandy – i.e. Mister John Walker, who’s currently reviewing CoD WW2 for us – is that the campaign is thus far Quite Good. He’s not exactly been a fan of recent CoD singleplayers, so this might just be one to sit up and pay attention to.
Read the rest of this entry »

Destiny 2: Curse of Osiris expansion announced

Heroic Destiny header

Gather round, Destineers, and take a look at the trailer for Destiny 2‘s first expansion. The new stuff doesn’t start until around 20 seconds in, where we see everyone’s favourite Guardian stroll up to Ikora for a chat about “an ancient gate” that’s opened on Mercury, where “an army of past and future machines amasses”. Looks like The Curse of Osiris will be a… Vex-pansion!

Sorry. You can watch the trailer for yourself after the jump.

Read the rest of this entry »