Posts Tagged ‘Activision’

Have You Played… Call Of Duty: Black Ops 3?

Have You Played? is an endless stream of game retrospectives. One a day, every day of the year, perhaps for all time.

Call of Duty: Black Ops 3‘s multiplayer is fun. I know, right? You’re waiting for the but, in which I’m going to remind you that its willy-waving jingoism is uncomfortable, its level design is brown and dull, its killstreaks reward the best players with frustrating special abilities… but mostly those things aren’t true.

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SWAT 4 breaches GOG, commences clearing wallets

2005’s tactical cop FPS SWAT 4 is one of the superest shooters and a strong contender for the best game those BioShockers at Irrational made, you might have heard. Probably from us. Several times. And each time, we cough and mutter “Er, but you’ll need to wander eBay or something to get it.” No more! SWAT 4 is now available easily and DRM-free from GOG. Gather some mates, fire up its co-op, form a plan, and try to neatly complete missions without killing anyone. You’ll not find the explode-o-murder of Rainbow Six Siege here. Well, not unless you want to. Read the rest of this entry »

Platinum’s Ninja Turtles game vanishes from sale

Given that Platinum make some of the finest action games going and that only some of them make it to PC, one of them (temporarily?) vanishing from sale on PC should get me all het up. But eh, it’s only Teenage Mutant Ninja Turtles: Mutants in Manhattan [official site] that has vanished from stores, and that’s a bit bum – certainly no Metal Gear Rising. Besides, this happens all the time with licensed games published by Activision, and they often return just as unexpectedly as they vanished.

Let’s barrel on through this so we can gab about Platinum’s Nier: Automata, which is coming to PC and looks totally wizzo. Read the rest of this entry »

Wot I Think – Call of Duty: Infinite Warfare Multiplayer

We’ve already aired our misgivings over Call of Duty: Infinite Warfare’s campaign mode but how does the multiplayer stack up? Does the space-future setting re-energise the arena, or is it the same as always with a fresh coat of silver paint? We threw Brendan into the murderfields to find out.

It has a fitting name, I’ll give it that. Call of Duty is the series that seems to go on forever – it never dies and it never changes. There is always a man and there is always a gun, to bastardise a phrase from another game concerned with the Infinite. This outing has taken the action to outer space but it has done so little with the opportunity that it is hard to recommend, even to those who have been with the series from its Modern Warfare glory days. Read the rest of this entry »

Wot I Think – Call Of Duty: Infinite Warfare’s Campaign

Battlefield 1 may have fallen back to 1914 but the other first-person shooters of the year are marching on, towards militaristic futurewar. Titanfall 2 was released a week ago (inexplicably, in the gap between two monster franchises) and now Call of Duty: Infinite Warfare [official site] has rounded off the explosive triumvirate with more grenades, dogfights and tin men. It’s that final image – that of the tin man – which best sums up how I feel about the story campaign of Infinity Ward’s latest gunromp. Let me try to explain what I mean.

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Call of Duty: Infinite Warfare From Windows Store Can’t Do Multiplayer With Steam Players

If you were hoping that Call of Duty: Infinite Warfare [official website] or Modern Warfare Remastered would have the cross-platform play that some recent PC games have had, you’re in for a bit of crushing disappointment. It’s not even unified on PC. People who buy IW or MWR for Windows 10 through Microsoft’s Windows Store are unable to play multiplayer with players who own it on Steam, Activision Support confirm. That’s a bit of a bum deal. Read the rest of this entry »

Call Of Duty: Infinite Warfare Has Permadeath Mode

Winding up to launch Call of Duty: Infinite Warfare [official site] tonight, publishers Activision have detailed unlock timings and blasted a few surprising details such as: it’ll have an unlockable permadeath mode. They call it ‘YOLO Mode’ but let’s pretend they don’t. I’m also into talk of the mega-tough Specialist difficulty mode, which includes such fun as needing to wear helmets to survive headshots and getting your weapon shot out of your hand. Splendid! Read the rest of this entry »

Call Of Duty: Infinite Warfare System Requirements

With the launch of Call of Duty: Infinite Warfare [official site] just over a week away, Activision are busy ticking off items on their usual launch checklist.

  • Make live-action trailer starring celebs because reasons ☑
  • Announce PC system requirements ☑
  • Research oddball comparisons for post-launch sales boasts

I’m excited to see what they come up with this year on that last note. Infinite Warfare Twitch livestream minutes watched versus the Superbowl? Dollar sales figures versus the combined value of the shoes of everyone who saw Suicide Squad? We’ll have to wait and see! But for those first two, read on. Read the rest of this entry »

What We Would Like From Destiny 2

According to “several sources” Destiny 2 may be coming to PC. “You played a bunch of Destiny, didn’t you?” said Graham in work chat. I looked at my inbox which contains ongoing discussion of when everyone might be ready to do the new raid, thought longingly of the PS4 downstairs tempting me with its Archon’s Forge quest shenanigans, cast an eye over my bookshelf which contains a spare copy of the base game which I can’t remember why I own but it’s a good “just in case” precaution and cautiously replied “I fucking love Destiny.”

That is how I found myself writing this here “What We’d Want From Destiny 2” post.

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Cod Blops 3 Mod Tools Launch Into Open Beta

The next Call of Duty may be only five weeks from launching, but last year’s model is about to get a new lease on life. Developers Treyarch last night launched the long-awaited Call of Duty: Black Ops 3 [official site] mod tools into open beta, letting people create and play with custom levels, weapons, and modes – y’know, mods. Treyarch still have a bit of work to do, but now the tools are available to all players, rather than a handful of testers. Get cracking!

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Ghostly Rumours: Destiny 2 On PC?

GOSSIP. TITTLE-TATTLE. RUMOUR. The basest of base discussion, as your mum told the postman in the sauna the other day. At least, that’s what I hear. I also hear that maybe, just maybe, console online FPS-come-hamster-wheel Destiny [official site] might be incorporating PC into its sequel plans.

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CoD: Infinite Warfare Story Trailer Shows Spacesplosions

I would absolutely buy a cheap standalone version of the Call of Duty: Infinite Warfare [official site] story campaign. Its Michael Bay-esque tale of Martians, Moonmen, spaceships, loyalty, duty, robots, explosive decompression, and explosions looks a right lark in this here new trailer. Given that Activision half-heartedly tried selling Cod Blops 3’s multiplayer separately, maybe one day they’ll try it with the campaign? Or that doofy co-op? While I work on crossing my fingers and toes, you can watch the trailer with a villainous turn from that babyfaced fella from the TV show where everyone keeps telling him he knows nothing – The Weakest Link?

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Let’s Learn About Infinite Warfare Multiplayer, Shall We?

We’ve had a taste for Call of Duty: Infinite Warfare’s [official site] story and the requisite zombies co-op mode (this time with wild ’80s prints and the Hoff himself), but what of the multiplayer? How will we compete in this world of infinite war?

Luckily, Infinity Ward have the answers to your burning multiplayer questions in two new trailers. It all looks very classic Call of Duty, but with a cool futuristic aesthetic.

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Call of Duty: Infinite Warfare’s Zombie Co-op Is All ’80s

The co-op zombie survival mode is always Call of Duty’s sillier side, and that’s certainly continuing with this year’s Infinite Codfare [official site]. While the main campaign is shooting robots and blasting off into space in the near-future, the co-op zombie action will warp back to a theme park in the 1980s. Yes, this is all at least three years behind the cultural curve. Yes absolutely, David Hasselhoff is involved. But Zombies in Spaceland does look a bit of a lark, check this trailer out:

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Zap! Marvel: Ultimate Alliance Patched, DLC Coming Free

For a £32 re-release of a decade-old game, Marvel: Ultimate Alliance was in a right sorry state when the minimally-revamped version hit Steam in July, and its sequel wasn’t in much better shape. MUA didn’t recognise Xbox controller buttons correctly, sound crackled, and none of the first game’s DLC characters were included. For £30, I’d expect proper definitive editions of the superhero action-RPGs. Heck, I’d hope for full remakes. At the very least, I’d want a working game. Anyway, now Activision say they’ve patched many of the major problems and they have the DLC coming too.

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Oof! Marvel: Ultimate Alliance Re-Releases Are Messes

If you’re going to re-release a decade-old game as new for £32, it had better be one heck of a revamp. For £32, I’m talking new kitchen, new bathroom, swept chimneys, and at least making sure the dang game works properly. Well, Activision last night released new versions of the two Marvel: Ultimate Alliance superhero action-RPGs, and the news is not good.

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What Civ VI Could Learn From Civilization: Call To Power

I’m not entirely sure what’s going on. I’m playing Civilization: Call to Power, and at some point the world turned from relative Civ familiarity (with shoddier mechanics) into a Twilight Zone where everything is just… wrong. I think things started getting strange when my still ancient-looking capital city of Rome circa 1700AD started being showered with little animations of paper, crippling the city’s production. Sending a spy to investigate, I uncovered that a man in a blue suit (all the rage in 1600s Thailand, apparently) was behind it all – a scummer lawyer catapulting bloody injunctions.

What in Sid’s name is going on?

Civilization: Call to Power and its sequel are baffling, yet also fascinating – they’re the shameful secrets of the esteemed 4X series that Sid Meier and Firaxis had no involvement with, borne of huge ambitions, an inexperienced dev team at Activision, and (fittingly, given the stifling, all-pervasive role of lawyers in the game), a lawsuit.

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Call Of Duty: Infinite Warfare Story From Comic-Con

Call of Duty: Infinite Warfare

Brendy posted about the 12 minutes of Call Of Duty: Infinite Warfare [official site] footage over the weekend but I’ve been watching the narrative panel from San Diego Comic-Con in which it also made an appearance to just get a feel for what Infinity Ward are up to with this next instalment and what exactly is up with the space plot:

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Here’s 12 Minutes Of The Infinite War From Call of Duty

If you want a vision of the future, imagine a boot stamping on a robot face – forever. In Call of Duty: Infinite Warfare [official site], you will play as the boot. Infinity Ward have graced the internet with a gameplay trailer showing off the first level, where the boot, played here by a soldier called Lt Reyes, must tramp through Geneva, shooting as many robots and robot-loving humans as possible, before flying into space and shooting possibly more robots among the stars. Come watch all the explosive, robophobic action after the jump.

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Bustin’ Makes Activision Feel Good: Ghostbusters Is Out

I saw that there new Ghostbusters last night. It’s a fun-enough summer blockbuster, innit? I liked the bits with the ghosts and any time Kate McKinnon’s character did anything. And just as an old series is back, an old practice is too: the movie tie-in game.

Activision today released Ghostbusters [Steam page], a shooty third-person action-RPG with a story that’s set after the new film but stars even more new ‘Busters. No Holtzman? Pfff. Anyway, tie-in games are rarely worth mentioning but I’m fascinated because it feels like it’s been so long since movie games were ubiquitous, doesn’t it?

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