Posts Tagged ‘Activision’

Cop A Load Of Cod In Blops 3’s Multiplayer Standalone

Activision are finally trying splitting Call of Duty’s many modes into separate games, for folks who are only interested in part or want a cheap way in, though they’ve started in a baffling way. Last night they released a standalone version of the Cod Blops 3 [official site] ranked multiplayer which costs only £11.59/14,49€/$14.99 – about a quarter of the full game’s price. I’d hoped for a standalone Zombies mode, but what’s odd about this release is the restrictions. For starters, Activision will only sell this version until the end of February.

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Call Of Duty 2016 Confirmed, Infinity Ward Really Proud Of Office Signage

Gosh! Is it time for the annual “Activision have confirmed Call of Duty [official site] still exists and is still getting its annual instalment” post already? But it was only just Christmas! Where does the time go?

Anyhoodle: Activision have confirmed Infinity Ward are working on Call of Duty 2016 and it will be released in Q4 (it’s usually during the first half of November if you haven’t been keeping track).

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Platinum’s Ninja Turtles Looks Like A Platinum Game

Word reached my ear last year that Bayonetta and Metal Gear Rising devs PlatinumGames were making a game based on ’80s icons the Teenage Mutant Ninja Turtles and, like April O’Neil, I told the world that turtles are real and they’re out there they live in the New York sewers you have to believe me. While April would’ve dirtied her jumpsuit rummaging in filth beneath Activision’s offices to find the truth, I stayed home and watched Netflix, knowing the publishers would soon announce it anyway. And so they have: Teenage Mutant Ninja Turtles: Mutants in Manhattan [official site] is coming this summer. Watch this trailer:

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Fail Forward: Call of Duty: Black Ops 3

Fail Forward is series of videos all about the bits of games which don’t quite work and why. In this episode, Marsh Davies discusses how Black Ops’ segue into sci-fi marks new mechanical innovation in the military shooter – and suggests how it could go even further.

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Cowabunga! Seems Platinum Have A Ninja Turtles Game

PlatinumGames pleased our resident Transforman Alec with Transformers: Devastation, satisfying his twin passions of virtual murder and gushing over children’s toys from the 1980s. Now it seems the studio behind Metal Gear Rising: Revengeance and Bayonetta may be tackling another ’80s merchandising powerhouse next, going totally tubuluar with those radical Teenage Mutant Ninja Turtles. Or so The Man says.

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Call Of Duty: Back To The Beginning

A very big house in the country

I am a very Modern Woman. And by that I mean I have only played Call of Duty [official site] campaigns from Modern Warfare 2 onwards. But this year, instead of picking up Black Ops 3 and despairing over the sheer number of gadgets and grenades I must remember, I went back to the very beginning (a very good place to start). I am working my way through the original Call of Duty.

Well, original-ish, it’s whatever the version of the 2003 game is on Steam right now.

I’m over halfway through the American campaign, having just taken out the German artillery at Brécourt Manor and couldn’t help remembering how Adam put that level as one of the best the franchise has ever managed:

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Call Of Duty Black Ops 3’s Multiplayer Has An Insoluble Problem At Its Core

There are times when Call of Duty: Black Ops III‘s multiplayer feels like a scratchcard from which you’re scraping the dull metal grey surface of a military shooter to reveal the three matching Quake symbols below. Your prize: a game that’s increasingly difficult to stereotype, which is fast and often fun, which has found solutions to many of its ancient frustrations, but which still has an annoying and possibly insoluble problem at its core.

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Wot I Think – Call of Duty: Black Ops 3 Singleplayer

Call of Duty: Black Ops III [official site] takes place in a future setting not quite close enough to describe as “near-future”. It’s somewhere in the middle distance, and while the concerns of military and intelligence organisations don’t appear to have changed very much, the cyber-modifications available to soldiers promise to make the battlefield a place of superpowered clashes between robots, humans, and operatives caught somewhere between the two. With an arm full of not-plasmids and a sniper scope at the ready, I plunged into the campaign.

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Activision Blizzard Studios Planning CoD Movies & More

Following that Warcraft movie trailer, Activision Blizzard announced over the weekend that they’ve launched a new arm dedicated to making movies and TV out their games. The first celluloid fruit of Activision Blizzard Studios will be a TV cartoon adaptation of the Spyro spin-off series Skylanders, and they’re awfully keen on making Call of Duty talkies too. Oh, if Pip were in today she’d know how to make this funny. Me, I’ll just get a bit carried away hoping they make movies based around Cod Blops 3‘s bee-shooting cyberarm and Jeff Goldblum’s escapades as a phoney wizard in its Zombies mode.

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Call Of Duty: Black Ops 3 Is Out, But A Bit Buggy

The Big Blopper, The Blopster, The Codchop, Call of Duty: Black Ops 3 [official site] launched last night, and it’s the first in the FPS series to really interest me in a while. Campaign co-op, customisable cyborgs filled with cyberbees, and Jeff Goldblum are right up my alley and oh! supposedly it’s a wee touch less corridor-y too.

It has a few problems at launch, though, with many folks reporting unreasonably poor performance. Developers Treyarch are looking into it, and have a few ideas for fixes.

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CoD: Black Ops III To Receive Modding And Map Tools

Call of Duty: Black Ops III [official site] looks just about weird enough to be interesting. Whether it’s Jeff Goldblum’s zombie-splatting magician, the introduction of full-on Chaos powers or the general rocket-powered leap into a robo-soldier sci-fi future, BLOPS the Third does not appear to be constrained by reason. Of course, it may still be restrained by corridors but on the server and modding side we can expect some freedom. Treyarch have announced that modding and map-making will be coming to the game sometime next year.

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Activision Buys Candy Crash Firm King.Com For $5.9Bn

That is… quite a lot of money. $1.9 billion more than Disney paid for Star Wars. $3.4 billion more than Microsoft paid for Minecraft. $3.9 billion more than Facebook paid for Oculus. $5.15 billion more than EA paid for PopCap. Hell, even if you just succumb to temptation and round the $5.9 billion (or approximately £3.8 billion/€5.4 billion) Activision Blizzard just paid to acquire King.com up to $6 billion, that’s 100 million dollars you’re flinging about the place like it ain’t no thang. Quite a lot of money. And for what?

Well, for a company which makes free-to-play match-3 puzzle games that are played by a helluvalot of people on Facebook and mobile (and there are PC versions for Candy Crush Saga too, naturally).

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Activision Blizzard And Their New Team Of Esports

So Activision Blizzard’s creating a new division “devoted to esports” within the company. It’s going to be chairman-ed by the former CEO of ESPN and the NFL Network, Steve Bornstein, and senior vice presidente-ed by a co-founder of Major League Gaming, Mike Sepso. There’s a press release and everything.

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Watch More Jeff Goldblum In Call Of Duty: Black Ops 3

JEFFFFFFF

Alright, so we’re not the sorts to post every Call of Duty: Black Ops III [official site] trailer, but we are the sorts to post things with Jeff Goldblum in. We’ve known he’s going to be in Black Ops 3 since July, but now there’s a new trailer explaining the set up for why he, playing a magician, is going to be fighting alongside a boxer, an actress and a cop in its co-op Zombies campaign mode, Shadows of Evil. Watch it below.

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Vomit To Death With CODBLOPS 3’s Chaos Powers

Call Of Duty: Black Ops 3 [official site] has a “sonic anti-personnel” ability which lets you “literally bring your enemies to their knees by making them sick to death.” When you use it, people straight up vom’ till they die. The latest trailer, found below, introduces this and other Chaos Cybercore abilities.

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Wot I Think – Transformers: Devastation

Transformers: Devastation [official site] is a third-persion brawler’n’shooter from Platinum Games, they of Bayonetta fame, and concerns itself with Optimus Prime and a few Autobot chums kicking seven bells out of Megatron and his cronies. Heavily styled after the 80s cartoon and toys, is this empty nostalgia or a deft blend of past and present?

The little boy in me is overjoyed. The somewhat grown-up, discerning games-player in me is not unhappy either.

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Call Of Duty Black Ops 3’s Story Trailer/Dumb Marketing

As far as marketing stunts go, Activision’s Call Of Duty: Black Ops 3 [official site] flurry on Twitter through the week was, how shall I put it, not very well thought out. Live-tweeting a fake-but-pretending-to-be-real crisis will turn heads, but what happened to simply showing off a trailer or dropping some screens? Don’t worry, we’ve got you covered. RPS: serving you, minus the hysteria.

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Transformers: Devastation Still Looks Spectactular

I remain mildly concerned that Transformers: Devastation [official site] will be a game I can only watch others play rather than do much with myself, because these bony hands have never been great at combos. But look at it. LOOK AT IT. Even if you’re not dangerously susceptible to 1980s toylines, it’s a delight to behold. High-speed tyrespins on downed enemies! Fights on top of collapsing suspension bridges! Mid-air hammer/tyrannosaur switching! Even Bumblebee doesn’t look like a total prick.

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Call Of Duty: Black Ops 3’s Bans And Protects

I like the Ruhanga multi-animal logo

Massively jetlagged as I am, I decided to ease back into the post-International real world by catching up with Call of Duty: Black Ops 3 [official site] announcements from Gamescom. Either I am stuck in a MOBA fever dream or Blops 3 really is introducing a protect and ban phase to competitive play. Tell you what. I’m going to cover it as if it’s real and then you can just let me know (gently) whether it’s all just a big hallucination. I’m also going to put a wodge of new screenshots in.

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Wot I Think: King’s Quest Ch. 1 – A Knight To Remember

Oh wow.

I really had no idea what to expect of the return of King’s Quest [official site]. The original series were mostly terrible, twee and poorly constructed adventure games, but it had its moments, and certainly found its place in nostalgia. The news of its return after a few abortive efforts seemed like it could bode well, especially with The Odd Gentlemen (PB Winterbottom) behind the wheel. Trailers were confusing, not making it clear if it was an adventure game, platformer, third-person somethinger. But I waited to see. Here’s wot I think:

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