Posts Tagged ‘Adult Swim Games’

Ricky and Morty: Virtual Rick-ality blazing to 20/4

April 20th is a day to get a little wacky, a bit goofy, to mellow out and trip to another world – because it’s when Rick and Morty: Virtual Rick-ality [official site] will come out. Finally I understand why the Internet is always saying “20/4 blaze it to the max, duuudes.” I’ve no idea how Internetnauts have known about this for so long, as the date was only announced yesterday, but hey ho. Made by Job Simulator developers Owlchemy Labs, Virtual Rick-ality is another kooky messing-with-stuff game, this time making cybergoggles see inside mega-ace cartoon Rick and Morty. Read the rest of this entry »

Rain World patch improves controls, tweaks punishments

Deceptively cute platformer Rain World [official site] has launched an update to make surviving the post-apocalypse marginally less punishing and, crucially, a bit less frustrating. The map is now improved, some resources are more common in places, and several control problems have been ironed out. Our boy Brendan wanted to like Rain World, oh he did, but he found control issues, poor explanations of crucial systems, and harsh penalties for failure just too much for him. Last night’s patch hasn’t massively changed how Rain World works, so it’s still a hard-as-nails game of mystery and misadventure, but it does take the edge off. Read the rest of this entry »

The deadly creatures of Rain World – a bestiary in GIFs

The Darwinian platforming of Rain World [official site] left me with mixed emotions. Surviving day-to-day in its brutal ecosystem can be an unfair slog, not to mention cursed with janky controls. Yet it’s also a stunning depiction of a harsh new world, with a host of spine-chilling, adorable, and wondrous wildlife. Here’s an incomplete collection of some of the animals and plantlife I’ve encountered, often resulting in a quick and painful death, all presented in the perfect format: GIF.

Important note: a big part of Rain World is its surprising world, and discovering how each animal lives and feeds. If you want to find that stuff out for yourself, ignore the siren call of the GIFs. You’ll appreciate it more.
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Wot I Think: Rain World

A trickle of wholesome GIFs has been tantalising us with post-apocalyptic platformer Rain World [official site] and its adorable protagonist the slugcat for some time now. It’s out tomorrow and I have been hopping and swimming and munching my way through its dripping, humid world of predator and prey over the past week to tell you wot I think. First: I am certain it’s going to become a cult hit with a crowd of hardcore, mystery-loving obsessives behind it. But secondly, it has also left me with the impression of a badly missed opportunity. Equal parts astounding and hands-tearing-out-your-hair frustrating, this adventure, like the slugcat itself, is a bit of a mix. Read the rest of this entry »

Rain World, a stealth-platformer about slugcats, out soon

Here in the RPS treehouse of moaning about how tired and cold we are, we regularly thrill to GIFs of mid-development games, delighting to the art and animations of some unknown pleasure. It’s always bittersweet when the subject of one of those GIFs becomes reality, when all the possibilities offered by that handful of frames coalesce into something known and definite. Case in point, Rain World [official site], a 2D game with wonderful sci-horror environments, sinister shadow-beasts and the hypnotic leap’n’crawl of the ‘slugcat’ it stars. In GIF form, it was small slices of another world. In about-to-be-released form (end of this month, specifically), I can see what it really is.

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Desync is out with combo kills and neon glare aplenty

Circle-strafing, leaderboard-climbing, backpedalling, shooting-enemies-into-traps, combo-killing FPS Desync [official site] is now out, offering those throwback cool murders and more in a garish neon package. Here, pop on your shades for this trailer (no, really, you might want to – it’s all a bit much, especially with the scanlines): Read the rest of this entry »

Desync’s stunt-kill shooting kicks off this month

Take the stunt combo kills of Bulletstorm and the neon- wait, you didn’t actually take that did you, reader dear? Reach into Bulletstorm’s guts and- how did you do that? That wasn’t an order, just a rhetorical… what’s that on your hands? Is Bulletstorm okay? Can you cram that back into its guts? That’s really not on. I’ll try to be more literal.

Adult Swim Games have announced a release date of February 28th for Desync [official site], a first-person shooting video game about killing cyberenemies in cool and elaborate ways to rack up megapoints. I think it looks enjoyable. Read the rest of this entry »