Posts Tagged ‘Age-of-conan’

9.3 Million Accounts Compromised In Epidemic Of Forum Hacks: Funcom, Epic, And More

A rash of hacks in the past two months has left the usernames, emails and passwords from at least twelve gaming forums compromised, including those of Unreal creator Epic Games and Secret World developer Funcom. Other breaches include a GTA fansite and, as previously reported, the official forums of Dota 2. All the attacks involved an exploit in the forum’s software, which the hackers used to hoover up details of members. And while the passwords are encrypted, they can often be easily cracked. In total, over 9 million user accounts have had their details stolen.

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Conan Roars Secrets Of Dragon’s Spine, Pushes Wheel

Cats and babies share a thought pattern. Whatever situation they’re currently in, they assume will be the basis for their existence forever. Whether hungry, or shut in a cupboard, they will wail because they believe this is what life is now, and everything they can’t currently see or experience is gone for all eternity. (Everyone puts babies in a cupboard sometimes.) This also describes me, in almost all my thinking, including with MMOs. If I’m not playing them, or constantly having their every cough and burp BELLOWED at me by the entire gaming press, then they might as well have been taken offline. In other news, there’s a Conan update.

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Age Of Conan Taking Pages From Secret World’s Book

Come one, come all! Ladies and gentlemen, step right up to see Francis, the horse who grimaces like a man!

Hand-me-downs are for the weak. Real¬†fictional computerized barbarians use hand-me-ups, because they don’t abide by tradition. They destroy it. Actually, no, they don’t do that at all. Instead, if Age of Conan‘s any indication, they observe it closely and make a series of measured decisions based on heaps of empirical data – in this case, data collected by The Secret World and its recent successes. And then I guess that somehow leads to enemies being driven somewhere – in some variety of environmentally friendly automobile, presumably – to provide community service for lamenting women? Sounds about right anyway, but I should probably brush up on my barbarism.

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Age Of Conan: Unchained Arrives Tomorrow

FFGRRAAGH I ONLY WANTED TO BE HAPPY, cried the monster

Age of Conan’s free-to-play reshuffling, Age of Conan: Unchained, arrives tomorrow. How do we know? Well, it’d be pretty hard to do this job if we didn’t know stuff like that. Also, a launch trailer just came out.

John’s comprehensive detailing of the “freemium” business model and what changes to expect can be found in the above link (including new content that’ll relate to the upcoming Conan movie), and you’ll find the launch trailer after the jump. Beware! It’s guarded by nine Cimmerian swordmaidens, each more beautiful and deadly than the last.
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Age Of Conan Going F2P, And Unrated

Warn them! The free people are coming!

It’s all change in the Age Of Conan. First he was promoted to replace Leno, then Leno screwed him over and they tried to bump him back to midnight, but no, he cried, and now his show on TBS is going grea… Oh wait, I made a comedy mistake that about no one outside America will get! Of course I mean Funcom’s MMO, Age Of Conan: Hyborian Adventures. Huge changes are afoot, including turning free-to-play, along with a name change.

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What Is Best In Life? Free Stuff


Funcom have announced that Age Of Conan’s trial will, up to January 1st, allow anyone who signs in to play up to level 20 for free. That’s the whole of Tortage Island, arguably one of the best bits of the game. Thanks to the dangers of gold-farming scum exploiting this system you won’t be able to trade with other players or use public chat channels during that time, but there are some in-game bonuses if you do decide to sign up for full access.

Not-so-Funcom – Delays, Lay-offs

Aieee! Seems Age of Conan devs Funcom aren’t in the rudest of health – they’ve just announced 20% of their workforce is being let go, and their hopefully-incredible MMO The Secret World has been delayed by “some months.” Conan’s upcoming expansion isn’t affected, apparently. Best of luck to those who’ve lost their jobs, and, selfishly, let’s hope The Secret World doesn’t have to compromise itself as a result.

Axetheism: Age of Conan: Rise of the Godslayer

I wrote a comic called GODHUNTER which you can order now. Out in October. I keep on calling it GODSLAYER when talking about it, which says much.

To all good things, a sequel. To pretty much all things, an expansion pack. News breaks that Funcom are releasing an expansion for Age of Conan. GODSLAYER! Which is the sort of thing which demands capital letters. The add-on pack promises “more brutal, sexy and savage adventure” which is something that RPS is all very fond of, except Walker who prefers kindly, affectionate and sensitive staying-in. The game site is here and you’ll find a screenshot gallery over at Blues. The press release follows…

Update: Added in trailer.
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Age Of Resubscription?


Funcom send word that they are promoting the encroaching one year anniversary of Age Of Conan with a chance for lapsed subscribers to see how the game has changed in the past months. And it’s expanded fairly extensively, with a region full of giants, a “cityscape”, and loads of tech fiddling, including the DX10 stuff. The re-evaluation offer apparently contains no subs obligation, and will be entirely free for Age Of Conan owners for the next two weeks. Here’s the link.

Conan Update: “Epic And Memorable”


The other big MMOs aren’t taking Lich King fever lying down. Age Of Conan game director Craig Morrison has said that the latest free update for the MMO, which has just gone live, contains “one of the most epic and memorable monster encounters ever created for the game.” The new expansion, Ymir’s Pass, contains a new tract of land to explore, new quests, monsters and a storyline.

The dungeon Morrison is talking about is one of three high level dungeons due to be unveiled for folks who have stuck with the MMO and got past level 50. CVG have all the details and some spectacular screenshots. Trailer after the jump.
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Age Of Conan Buddy Program


Want to try sword-swingin’ MMO Age Of Conan for free? Then you need to poke someone who is already playing with a collector’s edition of the game, and get them to send you one of their buddy program invites. Funcom have said that all retail copies will soon have the buddy program invites, which are free trials lasting seven days.

Folks who have invites to send out and want to share with their fellow RPS readers should do so in the comments below.

Age Of Conan: The 700,000


“More than 700.000 gamers have registered an Age of Conan account so far,” say the boys at Funcom. That means that it’s in second place behind World Of Warcraft’s twenty-nine-gajiloplex players. I have to admit that I’ve now lapsed and haven’t touched Conan’s glistening textures for over a week. I’ve no intention of going back any time soon. I do want to get to that whole fortress-building stage, but there’s just too much else distracting me. There’s so much good material in Conan, but I lack the time and the in-game chums to want to bother. Eve, TF2 and a host of other toys will keep me entertained.

What about you, denizens of RPS? Are you still beating down the barbarians?

I Got Erection: Turbonegro and Age of Conan


As well as announcing that Turbonegro (above) will be contributing exciting punk rock music to their MMO, Funcom have released some details about what to expect from the next few updates to Age Of Conan. Top of the list is changes to PvP to deal with the ganking of lower level players, as well as some specific PvP gear, in a patch which should appear towards the end of the month.

Rather more excitingly Funcom are now talking about a free update appear later in the year which features guild alliance warfare. This will allow the guilds to be able to team up and “erect unique-looking alliance battekeeps”. This does sound intriguing, I just hope it doesn’t lead to the over-the-top super alliance situation now faced by Eve Online. Needless to say, all this alliance stuff is just a part of attempts to improve and expand on AoC’s endgame, the player-built villages and Battlekeeps. I’ll try and pen something about that in a few weeks, once I’ve pushed my warrior woman up a few more levels.

After the jump: the excerpted relevant bits of the latest Age Of Conan press release, and why I’m not actually sexually excited by Conan updates.

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“It Was This Big”


After Kotaku’s highlighting of Age of Conan’s Best NPC Of All Time (above) I was reminded to ask Tom Francis at PC Gamer UK to post his account of what is probably the Second Best NPC Of All Time, Thedret The Exaggerator. Possibly my favourite story of an in-game bug, ever.

I love my Thedret because no-one else has one. It took Valve six years to make Alyx a likeable aide, but this piece of sloppy code has made Oblivion’s Thedret far more important to me.

If I could have anything, I would have a Thedret like Tom. Anyone have any other nominations for what I will now call “The RPS Inadvertant Best NPC Awards 2008”?

Age Of Conan Continues To Prove Popular

I'd make a joke about football fans here, if I knew what colours any of the teams wear.

Age of Conan, with modest to decent coverage in the earliest days, continues to proclaim impressive numbers.

Not only did Funcom declare that a million signed up for the open beta, and indeed boast that the Collector’s Edition sold out pre-launch, but now it appears to be one of the fastest selling PC games of all time.

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Blizzard Plays Nicely With The Other Boys

New screenshots please, Blizzard.

Blizzard appear to take a very approachable attitude toward rival MMOs. But then, I suppose if I were a 5000 foot mountain, I’d probably not make too big of a fuss about the surrounding hillocks spoiling my view. However, it’s nice that they don’t take the attitude of “DESTROY THEM! DESTROY THEM ALL!” In fact, they’re humble enough to concede that their reign will one day come to an end. Speaking to Eurogamer, producer J. Allen Brack explained that he doesn’t see Age of Conan or Warhammer Online as enemies.

“We don’t make games in a vacuum, we don’t just play World of Warcraft, I love online games, I play a lot of online games, and I’m really excited about those games coming out because I want to play them… I think there’s room for all three of those games to be successful.”

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Age Of Conan Beta Proves Popular

If this were Ultima Online, someone would have to play as the person who clears the shit up behind these things.

Age of Conan’s open beta should certainly provide a decent stress test of the servers. Eidos announced this morning that the game’s had one million people sign up so far. Biggest ever? Funcom and Eidos (cautiously) think so. Funcom’s VP of Sales and Marketing, Morten Larssen, says,

“Funcom has not been able to find any higher beta numbers for MMOs in the western world. We believe it represents the largest ever beta sign-up figure in the history of the genre.”

While throwing figures around they report 800,000 people signed up to their newsletter, and 115,000 posts on their forums. We’ll have more about Conan soon, when we report our findings in the beta. Meanwhile, Rock, Paper, Shotun is proud to announce over 8 million typos have now appeared, and the posting of the 400 billionth comment about piracy. Handshakes for everyone.

Age Of Conan: PC Gamer Preview

Dear me, a few days ago the fine-feathered folks at PC Gamer put my preview of Age Of Conan on their website and I didn’t notice. That’s being remedied RIGHT NOW.

Be tantalised by this excerpt, and read the rest here:

conan

Six months ago, Conan looked to be in a spot of bother. The beta began, and the players let out a unified “Erk”. The problem? The combat. In trying to move away from the standard MMO fare, Conan’s esoteric approach to online fighting left many players bemused. Now, only about four months from the delayed release date, it’s that element of the game that’s seen the most work.

The good news is that it’s still different enough from every other MMO to be interesting. The better news is that it’s very easy to play. Perhaps even too easy. Every enemy in the Robert E Howard-inspired game has three points where they can be attacked: left, right and above.