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Posts tagged “airtight games”

Murdered: Soul Suspect, Quantum Conundrum Dev Closes

Murdered: Soul Suspect was about a ghost detective trying to solve his own murder, but there's not a whole lot of mystery steaming off developer Airtight's color-drained corpse. Recent games like Quantum Conundrum - while by no means bad - weren't huge hits, there were layoffs, QC lead (and former Portal designer) Kim Swift took off, and Murdered never really built up much buzz. Times…

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Feature: Paging Dr. Venkman

Murdered – Soul Suspect review

Murdered: Soul Suspect is the tale of a silly man solving his own stupid murder. It's an insubstantial game that won’t haunt your hard drive or your memory for long, but before I hammer the nails into its coffin, I’m going to talk about the good times and the merriment we enjoyed together. Despite the flimsiness of its mechanics and structure, Airtight’s dead detective drama…

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Death Of A Salem: Murdered – Soul Suspect

In the past, I've approached Murdered: Soul Suspect with an eyebrow raised and a spot of mockery on the tip of my tongue. Playing as DC's Deadman disguised as a grumpy detective, the player is responsible for solving the greatest mystery of all - their own murder! Potentially intriguing, yes? But then, as the latest trailer demonstrates, somebody kept adding new ingredients to the pot…

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Ghost Dick: Murdered – Soul Suspect

In Murdered: Soul Suspect, the man who killed you is primed to strike again. Catching him will be hard, partly because you're a flimsy fedora ghost but mostly because this murderer leaves "no clues and no leads". That's according to the news reports in the trailer below, although they do mention immediately afterwards that a 'crude drawing of a bell' is left at the scene…

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Witness The Murdered: Soul Suspect Trailer

Being a Scotch person, I suffer a daily indignity of idiots asking me to say words that that have the letter 'r' in them. 'Murder' is a particular favourite. I honestly don't know what's so funny about hearing the word 'murder' coming from someone with a Glaswegian accent. When you hear it up there, it means you're either watching Taggart, you're about to take a…

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No Fluff: Quantum Conundrum’s Interdimensional DLC

In the beginning, there was Quantum Conundrum, and it was... pretty decent, with occasional flashes of both brilliance and dimension-shattering frustration. However, in this era where games no longer come on tapes or frisbees, they are capable of producing new content from thin air - like a magician bending the fabric of reality to produce a bunny. And while Quantum Conundrum's DLC won't have any…

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Quantum Conundrum Activates The Demo Dimension

So Alec declared the wonderfully whimsical Kim Swift's (which makes her sound like some kind of circus magician) Quantum Conundrum "that most maddening, saddening breed of videogame – the Almost Success." But what does Alec know? Maybe he accidentally clicked on James Bond: Quantum of Solace or a quantum physics lecture instead. So clearly, the only solution is to take it for a test drive…

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Feature: Send your brain to another four dimensions

Wot I Think: Quantum Conundrum

I vowed solemnly to myself that I would offer my written opinion upon Quantum Conundrum without so much as mentioning Portal. "Alec old bean", I bellowed at myself while brushing my teeth and drinking a large glass of whiskey in the shower, "it's not terribly proper to forever perceive someone in the light of their previous achievements. You should treat this new game of physics…

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Feature: Fluffy Dimension: Behind The Seams

Kim Swift On Quantum Conundrum’s Past, Present, Future

It's the final day of E3. Most attendees have died exhausted and alone, with only XXXL shirts and fliers for NOS energy drinks as bartering chips in their bid to enter the pearly gates of the great beyond. I shuffle into a tiny booth cubicle - technically for an appointment, but mostly in vain hope of discovering some hidden developer pillow mountain. Inside, I instead find…

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Trailer Overwhelming: Quantum Conundrum’s PrE3 Taster

Too much or too little. It seems like game trailers can never show just enough. I'm dubbing it the Quantum Conundrum Conundrum in honor of today's absolutely unhinged trailer for Kim Swift's brain-twister. I mean, I suppose it's understandable, given that Square and Airtight (Squaretight?) had to condense four dimensions' worth of stuff into one video. But goodness, there's a lot going on here. Boxes…

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Quantum Conundrum Serves Some Science Juice

When John tried to unravel Quantum Conundrum he reported that there were several dimensions, including a heavy one, a gravity reversing one and another that slows down time. Those sit alongside (if dimensions sit or have sides) the fluffy dimension that has been shown in the previously released videos. I didn't believe a word of Walker's report of course. Why would he be traipsing around…

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John “Q” de “Q” Lancie Is In Quantum Conundrum

You know what was rubbish? Star Trek: The Next Generation. I think I've seen every single episode. And how do I empirically know it was rubbish? Because every time John de Lancie showed up in it, playing the god-like brat Q, his glow of awesomeness shone a light on the pastel gloom that surrounded him. In a ship powered by Geordi's sighing, motivated by Troi's…

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Feature: Talking fluff.

Kim Swift: Quantum Condundrum, Small Budgets & Kids

At GDC last week, I grabbed the opportunity to sit down and chat with Kim Swift, Portal co-creator and project lead on the forthcoming first-person puzzler, Quantum Conundrum. We discussed the inevitability of comparisons with her previous hit, the constraints of making a game on a tight budget, and why kids are better gamers than we'll ever be.

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Feature: A portal to a new dimension

Hands On: Quantum Conundrum

On some level, your brain knows the right place to head toward when playing Quantum Conundrum. Created by the co-creator of Portal, despite certainly being a different game, the puzzles seem to stimulate that same lateral place that requires you enter into the reinterpretation of physics that inhabits the gaming world. Except this time, it's a lot fluffier.

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Time, Space, Fluff: Quantum Conundrum

*INEVITABLE COMPARISON TO PORTAL* Now that's out of the way, let's all drool over Kim Swift's upcoming Quantum Conundrum, which looks like what a computer game would look like if Pixar made computer games. That's just a fact rather than a wild, hastily decided upon and ill-conceived opinion based on eight minutes of footage shown at CES 2012 and narrated by Kim. Now that I…

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Thinking With Fluff: Quantum Conundrum

When one of the original designers of Portal reveals a new game, it's time to pay attention. Kim Swift, now of Airtight Games, has been chatting to Gamespot about her new project, Quantum Conundrum. Even the title should tell you that science remains high on the agenda. The game has you searching for your mad scientist uncle whose home, a gigantic mansion, has been converted…

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Sent Packing: Dark Void Demo

Capcom's jetpackular action game Dark Void has a PC demo, which is odd because I thought they'd said it definitely wasn't getting a PC demo. Anyway, it clearly is because it's on Fileplanet at the moment as a 1gb download. I'll keep an eye out for other mirrors, obviously... The Unreal 3-powered shooter if out on the 19th in North America and the 22nd in…

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Packing Jets: Dark Void

The other Capcom game that has been confirmed for PC is Dark Void. The jet-pack-happy science fiction shooter is being developed by previously successful air-combat game developers, Airtight Games. They produced Crimson Skies: High Road To Revenge on the OldenXbox. What we know at the moment is that the game is set in a dimension on the far side of the Bermuda Triangle, has Nikola…

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