Posts Tagged ‘Al-Qadim: The Genie’s Curse’

The RPG Scrollbars: Cool Setting, Bro!

The problem with fantasy is that it’s often not very… well… fantastical. Far too often, even brand new worlds feel like Tolkein or Warcraft or Star Wars with a few twists, and the serial numbers scraped off. The good thing about this is that when a game does take us somewhere new, it feels all the more special for it. This week then, a quick look back at some which have caught my attention for their sense of place. That doesn’t necessarily mean super-original in the great scheme of things, or even not based on a licensed work, or even necessarily that the world contained a great game. These are just a few settings that have stood out from the crowd as cool ideas that surprised, inspired, and deserve borrowing or dusting off.

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GOG Adds D&D Strategy, Genies And Douglas Adams’ Starship Titanic

GOG are still capable of serving up a dangerous dose of nostalgia from time to time. Three releases yesterday all gave me reason to reflect on sometimes misspent and sometimes well-spent youth. The game I remember as Stronghold has been released as D&D Stronghold: Kingdom Simulator, presumably to avoid Firefly-related confusion. Then there’s Al-Qadim: The Genie’s Curse, a D&D-inflected Arabian Nights puzzle-adventure. And, last but not least, Starship Titanic, the game wot Douglas Adams did.

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