I’m Not A Monster re-launching with a single player campaign
I'm Not A Monster never quite drew the crowds I thought it deserved, despite being a clever mash-up of retro pulp sci-fi, parlour game Werewolf and XCOM-style tactics. I'd hazard a guess that the game only offering a bare-bones solo mode against bots to train up for multiplayer was part of what did it in. Thankfully, developers Cheerdealers aren't quite willing to throw in the…