Posts Tagged ‘Alex May’

Watch Magical Procedural Trees Grow In Starboretum

Sooner or later, we all make the little flowers grow.

At the intersection of three of my greatest passions – plants, wandering, and watching plants grow – sprouts a new work-in-progress look at the tech behind Starboretum [official site]. Also trees. Lots of trees. They sprout, rise, branch out, and spread their leaves, powered by magical procedural generation. Starboretum’s made by Alex May, one half of the duo behind arboreal RTS Eufloria. As an expert virtuatree-watching wanderer, I must say this video is just the ticket for a Friday afternoon.

Read the rest of this entry »

As Seen On Craigslist: Cottage Of Doom

Doom is awesome! Maybe not the state of being doomed. Or even that movie where The Rock forced his cooking down alien olfactory senses. But domiciles of doom? Better than cottage cheese. Master of leafy strategy games Alex May recently released a remake of Cottage of Doom, his winning entry in 2007’s TIGsource B-Games competition. The idea behind this piece of lo-fi goodness is a simple one. You’re one of six characters. You’re alone in the forest, with nothing for company but shabby wooden furniture and a bug-eyed moose head. You’re also the heart d’oeuvre in an undead feast for hundreds.

Read the rest of this entry »

Eufloria HD Now On PC, Free To Buyers Of The Original

Eufloria grew from PC indie development, before snapping loose a seedling and floating off to colonise more mobile asteroids with Eufloria HD. Now it’s returning. The neat strategy game about expansive space gardening launches its expanded remake today on Steam, and features a new 25-level story mode, a ‘relaxed mode’ for ambient experiences’, and more. It’s also free to anyone who purchased the original game.

Read the rest of this entry »