Posts Tagged ‘Aliens: Colonial Marines’

Wot I Think – Aliens: Colonial Marines Single Player

Of course you remember Aliens, right? Who could forget Danny Glover kicking ass on the Discovery One, Sarah Hamilton shouting, “That’s how they git you. They’re under the goddamned ground!” Ah, the memories. John’s spent the day ploughing through Aliens: Colonial Marines, so he can tell you wot he thinks:

Read the rest of this entry »

Someone Else Mostly Made Colonial Marines, Mostly (Maybe)

Edit – Sega Senior Producer Matthew J. Powers has said of this allegation that “Absolutely not, the game has been developed by Gearbox Software. Other studios [like Timegate] helped Gearbox on the production of single and multiplayer.” Which doesn’t really clear anything up, but there you go.

By almost all accounts, Aliens: Colonial Marines, released this week, is a trainwreck. And not one of those cool trainwrecks with explosions, collapsing bridges and men in awesome hats leaping to safety at the last second. Instead it sounds like a sad, slow, drift off the edge of the track, toppling gracelessly onto its side and making a limp ‘pffffffffffffffffff’ noise. Mister John Walker will be along either later today or tomorrow to confirm or deny this, but in the meantime let’s have a confusing look at the Gearbox shooter’s odd gestation. I say ‘Gearbox shooter’, but it rather sounds as though other studios did the heavy lifting.
Read the rest of this entry »

Hey Sega, You Should Have Released This Aliens Trailer

Yesterday’s Aliens: Colonial Marines trailer was so bad, even the game’s main writer publicly disowned it. That’s some impressive marketing right there. Yet it seems it just needed one small tweak to become so much better. By swapping the audio, reader UberWaz has created a trailer that shows us an Aliens game we want to play.

Read the rest of this entry »

Aliens: Colonial Marines Trailer Heavy On The “Colon”

Ahem.

The latest trailer for Aliens: Colonial Marines has the worst – and I mean the worst – voiceover script I have ever heard. So bad, and so badly delivered, I cannot help myself but transcribe it in its entirety, and present it to you in the form of poetry.

Read the rest of this entry »

Hands-On: Aliens – Colonial Marines

Recently, I had the chance to play Aliens: Colonial Marines and I’m going to try and write more than one thousand five hundred words about the experience without quoting Aliens once. Will I manage to describe two varieties of multiplayer from the perspective of both alien and marine without once using the words of Hudson or Hicks? Will I convey my thoughts about the small portion of campaign I experienced without inserting a Vasquez line or two? Probably not.

Read the rest of this entry »

Gorman-Shooter: Colonial Marines Survivor Mode

Gosh. A trailer just fell out of a vent in my study and upon inspection it appears to contain footage of yet another multiplayer mode for Gearbox’s Aliens FPS, Colonial Marines. Along with aliens vs marines deathmatch and a co-operative campaign mode, objective-based team combat has also been promised, and Survivor, along with the already announced Escape mode offers just such a thing. One team controls aliens, which now come in different classes, and the other controls marines, who grunt and occasionally panic. And panic they should because they are doomed. Alien players respawn, marine players do not. Or if they do, they probably respawn as aliens.

Read the rest of this entry »