Gathering together the best shooters is no easy task, but if you’re looking for a new PC FPS to play, look no further.
Your favourite game is at number 51.
RPS Feature The Worthiest Reticules Of All Time
RPS Feature From The Archive
Every Sunday, we reach deep into Rock, Paper, Shotgun’s 141-year history to pull out one of the best moments from the archive. This week, Alec’s 2007 celebration of the real meaning of Aliens, in (the original) Aliens versus Predator.
Like every good geek, I have a favourite gaming moment. It’s in Aliens Versus Predator, a vintage but oft-forgotten first-person shooter that gets mentioned by my games-hack peers about as often as the Pope says “are you sure this hat makes God happy?”
Years of pining for a decent Alien game have been ended by Alien: Isolation, a right little stonker, which probably means it’s time to start hoping for another good Aliens game. That little extra s makes a huge difference, calling for space marines with big guns yelling “Let’s rock!” then melting in sprays of acid blood. If you fancy a fun interspecies rumble on PC, you’ll need to look back a good decade.
As luck would have it (or a convenient marketing opportunity), you can now grab one of the last good Aliens games for free. GOG are giving away Rebellion’s Aliens Versus Predator (the nice one from 1999, not 2010’s so-so Aliens vs. Predator) to get folks testing the infrastructure for the upcoming Galaxy service.
Colonial Marines isn’t due until February and that’s a long wait for the next attempt to capture the horror of man versus the ultimate murderer. The best parts of Rebellion’s first (and the best) AvP game are the marine levels, at least in single player. Horror games often take away weapons or severely limit ammunition in order to increase tension, but even if you’re armed to the teeth, aliens are deadly and terrifying. Beefjack spot oldschool.Dave’s work on a recreation of the game’s marine campaign, all built in Cryengine 3. Video of the opening scuttling in the air ducts down below. I remember the opening almost perfectly, even though I haven’t played it for ten years or so.
What? What! WHAT. Given the annoucement that the Creative Assembly is working on an Alien game for SEGA and that Gearbox seemed so busy with Duke Nukem Forever and doubtless something Borderlandsy, we’d begun to presume that Randy Pitchford’s lot had quietly shelved Aliens: Colonial Marines. IT IS NOT SO. The little-seen team/co-op-based shooter has come out of the God-damned walls at last, promising a 2012 release date and an appearance at E3 later this month. Words and pictures and videos and stuff and things about it are below…
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Perhaps a little off RPS’ beaten track, but thought I’d link you to my interview with SEGA and Creative Assembly top brass for GamesIndustry.biz. For you, sir/madam/entity, its main point of interest is a few more implications as to what to expect from the newly-announced Alien game: “What we’re doing with that property takes us a little bit into a more interesting place, so we’re not knocking out a bog-standard space marine shooter”). Also of happy note, however, is how SEGA US and Europe boss Mike Hayes acknowledges that its two PC-centric studios, The Creative Assembly and Football Manager stalwarts Sports Interactive, now comprise “the jewel in the crown of SEGA.”
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