Posts Tagged ‘Aliens’

Salvaged is Duskers with camera-wearing space soldiers

There’s a famous scene in Aliens where Ripley and the company men watch as the marines make their way through a derelict colony base, giving orders and eventually seeing them succumb to untold numbers of xenomorphs over their helmet cams. Salvaged [official site] is that idea extracted and put into a videogame. You play a commander who controls and observes AI soldiers as they sweep different spaceships for bits and pieces, investigating what went wrong. It looks a lot like Duskers, but with burly men instead of poor, doomed robots. It’s out today on Steam early access and you can see how it works in the trailer below.
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They’re Coming Outta The Goddamn Balls!

Before my parents abandoned hope of me not growing up a degenerate and allowed me to watch murdermovies, I was fascinated by the local swimming pool’s Aliens arcade cabinet and Terminator 2 pinball table – Cool Things I couldn’t have. Ooh, the hours I spent watching bigger kids play or waggling the joystick as demo as I pretended to play the demo! This… isn’t quite going where I wanted to. Let’s skip ahead to the bit where I explain that an Aliens table is coming to Pinball FX2 this month as DLC. Also coming are an Alien vs. Predator table (boo!) and an Alien: Isolation one too (ooh!).

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The 50 Best FPS Ever Made

Gathering together the best shooters is no easy task, but if you’re looking for a new PC FPS to play, look no further.

Your favourite game is at number 51.

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Alien: Isolation Has Sold 2.1 Million Horrible Stalking Aliens

According to Sega’s latest financial report, space stealth-em-up Alien: Isolation [official site] had sold 2.1 million units across all platforms at the end of March. It comfortably outsold the publisher’s other new releases during the same year, such as Football Manager 2015 (810k sales) and the two Sonic Boom games (620k total sales).

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AvP Retro: A Stand-Up Fight Or Another Bughunt

Every Sunday, we reach deep into Rock, Paper, Shotgun’s 141-year history to pull out one of the best moments from the archive. This week, Alec’s 2007 celebration of the real meaning of Aliens, in (the original) Aliens versus Predator.

Like every good geek, I have a favourite gaming moment. It’s in Aliens Versus Predator, a vintage but oft-forgotten first-person shooter that gets mentioned by my games-hack peers about as often as the Pope says “are you sure this hat makes God happy?”

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A Dying Art: Man Versus Machine

What if your computer wanted to kill you? Imagine entire worlds that contain nothing more important than a terrifying machine intelligence that absolutely will not stop, ever, until you are dead. Through the filter of aliens, robots and an Atari 2600, here are some thoughts on why it’s good to run, to hide and to die.

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Aliens Coming Out In Goddamn Fall, Trailer

We can hold them back till Autumn, but not a season longer!
I sure hope that’s the “RPS Release Radar” (patent pending) pinging, and not the “Approaching Alien Xenomorph Motion Tracker”. Why did we program them to sound the same? That was my mistake. I’ll take the blame, but there was a two-for-one sale at “Stock Sounds For Imaginary Devices”. Hmm, I think it’s RPSRR and not the AAXTM, as I’m also hearing that Sega’s and Gearbox’s shiny FPS Aliens: Colonial Marines is skitterring on all fours all the way to Autumn. To pacify baying hoardes, they’ve also released a trailer.
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