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Posts tagged “Almost Human”

Feature: Gladrock

The Bestest Best Something In 2014: Legend Of Grimrock 2

Legend of Grimrock 2 sure was very good, everyone can agree. It took the style and mechanics of the original and expanded them in every direction, and the result is something that is definitely the best... something or other. John: Ooh, this was a tough game. A lovely, tough game. Not just because it starts you off far too weak and dumps you in the…

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Feature: Dungeon Masterful

Legend Of Grimrock 2 review

Two and a half years after we were delighted by Legend Of Grimrock, developers Almost Human return with a sequel - Legend Of Grimrock 2 - that aims to expand on the original, go outdoors as well as in, and remind us it's hip to be a square (-moving person). Have they managed it? (Hint: OH GOOD HEAVENS YES.) Here's wot I think: Legend Of…

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Tiles Of Wonder: Legend Of Grimrock 2

Dungeon Master and Eye of the Beholder were like mother's milk to me, and Legend of Grimrock is like a perfectly muddled gin and tonic. Grimrock's sequel now has a release date, October 15th, and a new trailer to coincide with the announcement. It shows a variety of enemies and areas, including what appears to be a cannon-wielding pirat(e), as can be seen above. There…

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Legend Of Grimrock 2 Out This Year, No Early Access

It's been a long time since yesterday, so here's a quick refresher: Legend of Grimrock 2 is already deep in alpha testing and well on its way to beta. Hurrah! I can't wait to peel myself off the business end of an ogre's club only to get re-crushed by a wicked tough puzzle. All of this seems to suggest that Grimrock 2: An Even Grimmer…

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Grimrock Tidings: Legend Of Grimrock 2 In Alpha

Some games make massive developmental strides loudly. STOMP STOMP STOMP WEEKLY TWITCH BROADCAST CLANG WOMP WOOZLE WE ADDED PARTICLE RENDERING. Others, however, do so in relative silence, announcing progress only once all systems are (mostly) go. Case in point: Legend of Grimrock 2. The first-person dungeon/island crawler sequel looks more and more marvelous every time we see it, and now it's quite deep in the…

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Grimrock 2 Detailed: New Setting, AI, Progression, Day/Night

The original Legend of Grimrock's setting was pretty, you know, grim and also predominately made of rocks. But Legend of Grimrock 2? It's a terrible, terrible lie. The isle of Nex looks like a glorious vacation getaway. With monsters. And traps. And ancient ruins. So the greatest vacation getaway ever, basically. I see a few rocks here and there, but I'm not convinced. Grimness and rocks…

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The Great Outdoors: Legend Of Grimrock 2

Look at that! It's the first screenshot from Legend of Grimrock 2 and it's one of the worst pictures of a dungeon I've ever seen, right up there with the Mona Lisa and Magritte's not-a-pipe-nor-a-dungeon. After creating some top notch dank dungeons for their first RPG, Almost Human appear to have slipped up and the dungeons in Grimrock 2 will apparently contain some trees and…

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Enter, Stranger: Legend Of Grimrock Reworked

For those of you that haven't tried out Almost Human's dungeoneering masterpiece Legend of Grimrock, shame on you, and a pox on both your houses, and oh fie is me, and please try it, it is nice. But for those hungry for more of the wonderful dank atmosphere, creepy monsters and surprisingly sexy stone walls, you can grab this new mod reworking the original maps…

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The Dungeoning: Legend Of Grimrock II!

You know what's finally real? No, no, not high-speed space travel, a panacea for the collective shattered heart of humanity, or lights that turn themselves off when you've gotten way too comfortable in bed. Something better! Odds are, Legend of Grimrock II will basically be all of those things - symbolically, anyway. And it's an actual, factual Thing now, as per word from the wonderful…

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Legend Of Grimrock Dungeon Editor Hits Public Beta

Here it is: the moment you've been waiting for - well, if you're the sort who loves hurling your friends into devious deathtrap gauntlets filled with beasties of all shapes, sizes, and snail-nesses. And if you're not, I think it's safe to say that you're no friend of mine. At any rate, the - to briefly shift into press release parlance, except with actual sincerity…

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Dungeon Machines: Legend Of Grimrock Editor

I've only just found time to start playing Legend of Grimrock, despite awaiting it eagerly for months. Maybe I'll manage to finish it before the release of the dungeon editor, although the latest post from Almost Human suggests not. ...we’ve reached internal beta! All the features and functionality is done, now all it needs is just a little bit of polishing and bug fixing and…

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Level Gaze: Grimrock’s Map Editor Is Looking Fantastic

Wow. I always thought Legend of Grimrock would be a natural fit for a map editor, but - given that it's a smaller project in a fairly cutthroat genre - I worried that it'd turn out to be prohibitively complicated for everyone except rocket scientists and RPS readers. Almost Human's released a video of the almost-complete Dungeon Editor in action, though, and it actually seems…

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Next For Grimrock: Map Editor, Some Form Of Expansion

In our never-ending quest to be a one-stop shop for dads of John Walker the world over, we are utterly dedicated to fetching whatever news-flavored scraps may fall from Almost Human's table. Sometimes, it gets a bit weird - like when I was pretty sure mashed potatoes were news. Well, sure enough to take them, anyway. This time, though, I think I've come across a bit…

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The Legend Of Grimrock Has Reached Level 1.1.4

Oh, the terrible weight of expectation. How can I possibly live up to or surpass the gimmick in my last Legend of Grimrock post? Well, unless I somehow created an HTML maze that you had to solve in order to find the details about the new Grimrock patch now being out and containing some unexpected bonus goodies, I just can't. So I'm just going to…

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The Riches And Patches Of Grimrock

Happiness is a cold, dank dungeon filled with traps, giant poisonous spiders and not enough food. Legend of Grimrock has proved to be a welcome and surprisingly modern-feeling bearhug from dungeoneering's past, and as well as being such a source of joy for old men like me it's also proven profitable for devs Almost Human. "The development costs of the game have now been covered…

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Feature: Remastering The Dungeons

Legend Of Grimrock review

Almost Human's Legend Of Grimrock comes out a week today. I've finished it, and am here to tell you why it's bloody brilliant. Sometimes that's just what a review is for. Don't worry - we'll remind you next Wednesday that it's released, as we have more coverage planned. But now, here's Wot I Think.

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Feature: And what a legend it has to live up to

11 Things I’m Looking Forward To In Legend Of Grimrock

Legend Of Grimrock is out in a couple of weeks, via Steam and GOG.com, and anticipation is building. A game that harks back to the glory days of FTL's Dungeon Master is something many would like to get their hands on. Get my hands on it I have, and after spending a little time with some pre-release code, I'm excited to confirm it really does…

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It Grimrock No Bozo, It Gold

"Everybody at the office is totally jazzed up and we really can’t keep in our pants much longer." Almost Human, you sicken me. Surely there's a less sexy way of declaring that much-anticipated indie first-person dungeoneering RPG Legend of Grimrock has gone gold? Gold as in 'finished.' I do share their excitement, however, even if it's evidenced by my brain rather than my under-trouser parts.…

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April Showers Bring Grey Towers: Legend Of Grimrock

It could be that grid-based dungeon crawler Legend of Grimrock actually takes place entirely in dungeons, what with being at least somewhat related to Dungeon Master, but maybe there will be a tower. Maybe. Whatever the case, the game which has caused me to nostalgically divide my house's floorspace into equally sized squares finally has a release date. Early April. That's not actually a date,…

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