Alum is a posterchild for how not to do post-Kickstarter. Having squeaked past its $10,000 target, suddenly everything went silent. Everything. For three months there were no updates to the Kickstarter page, the game’s Facebook page, the Twitter account… It looked pretty concerning. It turned out developer Micah Orsie was just being a twit, rather than anything malicious. Despite ignoring our enquiry as to what was going on, spookily moments after we sent it he suddenly reappeared to assure backers that the game was still in development. And now there’s proof of that too, with a demo. Oh, and it’s pretty good.