Posts Tagged ‘Ambient Mixtape 2016’

Nice weird worlds jamming on the Ambient Mixtape

If you fancy wandering somewhere weird and interesting tonight, pop open the casette slot on your cyberdeck and jam in the Ambient Mixtape 16. It’s a collection of nine slow first-person games made around the theme “after hours” by nine developers. If you’ve followed walking simulators and other small interesting games on RPS, you’ll likely recognise folks like Connor Sherlock, Pol Clarissou, and Alice Lai. All the games are pay-what-you-want, and will take you to deserted desert highways, inside the Internet, onto rainy city streets, and who knows where else? Read the rest of this entry »

Glitchy cityscape creates moody moments via pixelation

t- e ni hтm-are of·`a c   ty ▯ th_ught 'i kиe w

t- e ni hтm-are of·`a c ty ▯ th_ught ‘i kиe w [Itch.io page] is a moodpiece by Pol Clarissou. I’m assuming it is pronounced as “The Nightmare Of A City I Thought I Knew” but young people and their linguistic trickery mean I’m not going to stake my life on that. (I have no idea how old Pol and I are relative to one another, but the other day I mentioned Livejournal and felt ridiculously out of touch with Young People). Nightmare is part of Ambient Mixtape 2016 – a project where developers were given the same first-person camera controller and the theme After Hours with which to work. Read the rest of this entry »