Posts Tagged ‘Amplitude Studios’

New depths: Endless Space 2 adds new faction

“I’m not planning to go back until the Early Access period is done,” our Adam said after playing the still-in-development Endless Space 2 [official site], preferring to wait to enjoy the finished game. Fair enough! But if you’ve been playing Amplitude’s space strategy game or simply want to know how development is coming along, here’s word of the first big update. It’s expanding and extending the game, adding another major faction, the United Empire, along with three more minor factions, while extending the turn limit and adding the fourth tier of technologies. Read the rest of this entry »

Endless Legend Expansion Invading Your Shores Today

“A sailor went to sea sea sea,” wrote Samuel Taylor Coleridge. “To see what he could see see see. / But all that he could see see see / was the bottom of the deep blue sea sea sea.” Endless Legend [official site] is hoping to harness some of that terrifying tone in its latest expansion, Tempest, which is adding naval battles, a new watery faction and giant aquatic monsters. It has already washed up on the DLC shores today and if you come with me, you can see a short trailer for it all.

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Offblast! Endless Space 2 Hits Steam Early Access

Endless Space 2 [official site] is not out. If you want the full and fancy 4X space strategy experience, you might need to wait another six or so months. However! If you want to play something of it, any of it, and you want to be a teacher’s pet and maybe help shape the game, you can now have a crack at a chunk on Steam Early Access. We’ve played a bit ourselves and it’s… clearly not finished, but you knew that because it’s not finished yet, yeah?

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Endless Legend’s Tempest Expansion Sails To Next Week

Now this is what I call a party.

Amplitude Studios may have just launched Endless Space 2 into early access, but they’re still not done with Endless Legend [official site] yet. Our favourite game of 2014 will receive a new paid DLC expansion, named Tempest, next week. It’ll introduce naval warfare to the 4X strategy game, along with an aquatic faction who are called the Morgawr and can raise leviathans. They sound like my kind of seapeople.

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Endless Space 2’s Early Access Is Bold And A Bit Rough

Endless Space 2 is warping into Steam Early Access next week, but since I’m not a particularly patient intergalactic conqueror, I got my hands on it a wee bit early. Already, I’ve gobbled up countless star systems and found myself in plenty of scraps with space-faring ne’er-do-wells. Last night, I gave my entire empire pets. This morning, I harvested the life-force of a planet full of peaceful aliens.

In the 100 turns on offer, there are already a lot of diversions and meaty choices to chew your lip over, and it makes for a compelling glimpse of the bigger picture.

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Endless Space 2 Hits Early Access Next Week

Interstellar 4X strategy game Endless Space 2 [official site] will launch onto Steam Early Access on Thursday next week, October 6th, developers Amplitude Studios announced today – narrowly missing its planned September launch. The initial release will only come with half of its factions, but that’s early access for you – it’s not finished, yeah? Fraser Brown dug a preview version he played, so it sounds like it’ll have a good heart. Spacefingers crossed, anyway.

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Interview: Endless Space 2’s Devs On Why They Traded Independence For Sega

Amplitude Studios has grown significantly since the Parisian developer, as a small team that you could count on one hand, first conceived Endless Space. Now they work out of two floors in a high-rise near the centre of the metropolis and are busy working on their fourth game, Endless Space 2. Recently, they announced a partnership with publisher Sega.

It’s an evolution and escalation that’s echoed in their games. Endless Space 2, then, is an opportunity to show everyone just how much they’ve grown, combining the ideas that birthed their first game with the lessons they’ve learned through the much lauded Endless Legend. I spoke to the company’s two founders to discuss why they’re making the game now, what the partnership with Sega means for the studio, and more.

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