Posts Tagged ‘Amplitude’

Premature Evaluation: Endless Space 2

Every Monday we jettison Brendan into the uncharted quadrants of early access and demand constant progress reports. This week, Brendan is away so Adam did the only thing he knows how to do: he spent a few hours playing a strategy game. It’s Endless Space 2 [official site].

I’ve been looking forward to Endless Space 2 since around the time I played Endless Legend and fell for it hard. Actually, I’ve been looking forward to Endless Space 2 since I played the first Endless Space and a wonderful feeling washed over me – here, in Amplitude, was an exciting new studio making strategy games that were forward-thinking and unafraid to muck around with genre conventions.

Now that Endless Space 2 is available in Early Access, I should be soaking it up, exploring every corner of what already exists and speculating about the shape of things to come. Instead, I’ve been playing another 4X game and didn’t find a spare minute to look at Amplitude’s latest until this weekend just gone. And now, I’m not planning to go back until the Early Access period is done.

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Harmonix’s Amplitude Not Coming To PC Now, Maybe Ever

Back before Harmonix was combining the acts of shooting and shimmying in Chroma, or even before they ruined my college grades with Guitar Hero and Rock Band, they made brilliant rhythm blast-’em-up Amplitude. It was amazing and everybody loved it, probably even The President. Flash forward to now: all these years later, Harmonix is Kickstarting a sequel. The original was console-only, but this is 2014; you’d figure there’d be a PC version in the mix. No dice, though, due to Sony technically owning the license. But maybe, you know, sometime down the line? Apparently the situation is a bit more complex than that, and Harmonix told RPS we probably shouldn’t get our hopes up.

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