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Posts tagged “Analgesic Productions”

Anodyne 2: Return To Dust will be sweeping into stores in May

Developers Analgesic Productions have announced that dreamily atmospheric clean ‘em up sequel Anodyne 2: Return to Dust will launch in May. If you’ve not seen the game in action before, it’s a Zelda-y, mixed graphics adventure RPG, and, well, you should probably take a look at the teaser trailer, which has really quite a lot packed into its short 30 seconds.

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Surreal Zelda-like Anodyne is getting a low-fi 3D sequel

Anodyne was an odd little beast of a game. On the surface, a Zelda-like action adventure, full of dungeons to explore, bosses to blat and new items to collect to open up more of the world. But just beneath the surface was an oddly personal and philosophical tale that wasn't nearly as concerned with fate-of-the-world adventuring as it first seemed. Fitting, then, that Anodyne 2: Return…

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Feature: Political without being heavy handed

Even The Ocean shows us how good people let bad things happen

Videogames aren't much for quiet. They trend towards spectacle, to grandiose statements of scale, and the intense catharsis of violence. And sometimes that means we won’t hear a message unless its shouted at us, unless it roars above the noise ever present in this space. We prefer meaning to be blunt and dramatic. So it’s easy to see how Even The Ocean, the second game…

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Have You Played… Anodyne?

Have You Played? is an endless stream of game recommendations. One a day, every day of the year, perhaps for all time. Anodyne is a top-down game that acts as a junction where Zelda meets Earthbound, while Silent Hill looms large on the horizon. It's a coming of age story with a side order of anxiety, as well as a game about games and the…

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Dungeons And Dreamscapes: Anodyne Demo

If the original Legend of Zelda had been an interesting legend about a man with a broom flitting between alternate realities - sometimes wholly fantastical, sometimes like our own world after some sort of unpleasant apocalypse scenario* - it might have looked a bit like Anodyne. Drawing influence from Yume Nikki's dreamscapes but with strongly Zeldalike single screen puzzles. The demo, which requires Adobe Air,…

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