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Posts tagged “Andrey-Iones”

Timeshift’s shifting development time.

This year's a big one for FPS with enormously protracted development times from Ex-Soviet Nations. Clearly, there's Ukraine's STALKER, but Russia's TimeShift had a similar lengthy trip from conception to completion, including Multiple Publishers and going back to the drawing board after it was completed back in 2006. What happened? Saber's Andrey Iones talks about it all in a lengthy Gamasutra interview."In Russia, you can't…

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