Posts Tagged ‘animation’

How Little Nightmares’ horrible characters were animated

This is The Mechanic, where Alex Wiltshire invites developers to discuss the inner workings of their games. This time, Little Nightmares [official site].

The figures you encounter in Little Nightmares are grotesque. Disproportioned and baggy in places they shouldn’t be, the way they look is one thing, but it’s the way they move that really clinches the deal. Their staggering, shuffling and lumbering captures the flavour of the Czech stop-motion cartoons I spent a great deal of my childhood feeling unnerved by. They’re great.

It wasn’t easy to reach that special state of uncanniness, especially for a small team working on its first original game, but developer Tarsier Studios started in just the right place:

THE MECHANIC: Avoiding Pixar

Spoilers lie ahead, obv! No story secrets as such, though, just showing several scenes from throughout the game.

Read the rest of this entry »