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Posts tagged “Annapurna Interactive”

Feature: All you can eat

Have You Played… Donut County?

Donut County is like Katamari Damacy, but tidier. Instead of rolling everything up into an ever-increasing ball of mess, you're sucking everything underground until the surface is bare. As an expanding hole, you eat bricks, chairs, cars, until eventually you're able to gobble up entire houses. And who doesn't love some tasty brickwork for their tea?

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Feature: Ghosts of summer holidays past

I Am Dead review

Recently I have been blessed with a plethora of sweet, soothing games with a good sense of humour (like Spiritfarer, for example). I Am Dead, from the developers of perennial RPS favourite Wilmot's Warehouse, is a 3D puzzle adventure game about past and present and place, and is another tonic for these trying times. In it, you play as Morris Lupton, erstwhile director of the…

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Eight years later, The Unfinished Swan finally lands on PC

While it might have a similar aviary moniker, The Unfinished Swan is not, in fact, a more stoic take on that dang goose game. Rather, this long PlayStation-exclusive debut from the creators of What Remains Of Edith Finch has finally escaped its console exclusivity, bringing us PC folks a stark, stunning adventure through a crisp hidden kingdom - one where even the best-kept secrets can…

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Time loop game 12 Minutes features Willem Dafoe, Daisy Ridley, and James McAvoy

Remember that time loop game 12 Minutes? It's the one where a couple are hanging out in their dimly-lit apartment, reliving a rather unpleasant home invasion over and over again. Cheery game. Well, it turns out that home invader is played by none other than Willem Dafoe, the wife is played by Daisy Ridley, and the husband is played by James McAvoy. What a cast!…

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Feature: He's going through a lot right now

I Am Dead is a puzzle game about a ghost who can look inside fruit

"If you're a ghost, and you walk through a wall..." asks Richard Hogg, in the tone of a man confronted with a real head-scratcher, "...do you get to see the inside of the wall?"It's a good question. The kind which, for most people, might fuel a good half hour in a pub, or a 2am chat with a partner who can't sleep. But for Hogg…

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Take a look inside I Am Dead, a game about looking inside lots of stuff

There are perks to being dead, it turns out. You can talk to your dog who is also dead, talk to other ghosts, and look inside just about anything to take a peek at what's hidden within. Hollow Ponds gave folks a look inside I Am Dead, explaining how recently deceased museum curator Morris Lupton and his dog Sparky will save the Shelmerston with their new ghost…

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Clockwork spacefarer Outer Wilds lands on Steam today

The celestial bodies have spoken. Outer Wilds' interstellar time-loop has reset once more - and this time, Epic exclusivity has been removed from the galactic equation. After making the announcement back in March, Mobius Digital's clockwork solar system arrived on Steam today - leaving you with no excuse for not picking up the RPS crew's favourite folksy space romp.

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Explore a city of robots as a lovely cat in Stray

One lovely surprise in Sony's E3 pressblast was the appearance of Stray, a game about a lovely little cat with a backpack who's exploring a Kowloon Walled City-esque cybercity filled with robots. If that sounds familiar, it might be because it's been around in the works for years, formerly codenamed HK Project. I'd half-given up on ever seeing it again. But now I have! And…

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Peaceful desert adventure Journey has made its way to Steam

After years of PlayStation exclusivity and one year of Epic exclusivity, Journey's travels finally brought it to Steam today. Developed by Thatgamecompany, Journey is a beautiful little adventure in which you play as a small cloaked figure trekking through a desert, with puzzles dotted about in your way. You don't have to go through it all alone though, because you'll come across other players in…

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If Found… is out now, letting you erase your diary at the end of the world

I've not yet played If Found... but several folks on my Twitter timeline seem to be digging in and I usually take that as a positive sign. It's an interactive story game that says it's about "going home, coming out, and erasing everything" when a girl named Kasio returns home to Ireland in 1993.

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Take another Journey when it comes to Steam in June

Thatgamecompany's lovely desert wandering game is floating through another barrier. It first arrived on PC via the Epic Store last summer and, as many games are wont to do when that exclusivity period is up, Journey will land on Steam in June. It's a personal favorite of mine, so I'll gladly cheer it on to its new destination as I did when it finally made…

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Outer Wilds blasts off on Steam in June

Hey, you, have you been sleeping on our favourite game of last year because you didn't want to shop at the Epic Games Store? Friendo, you can now set a date for your adventure into Outer Wilds: June 18th. That's the Steam release date for the fascinating sci-fi puzzle sandbox, publishers Annapurna announced today. Outer Wilds is a time-looping investigation into a solar system where…

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Wilmot’s Warehouse devs now have a weird museum in I Am Dead

The next game from the team behind the wonderful Wilmot's Warehouse will not be Wilmot's Distribution Centre or Wilmot's Lockers, it's not about supply chains at all, and in fact it's a game where someone has already done all the hard work of organising for us. The collaborators of Hollow Ponds and Richard Hogg today announced I Am Dead, a "puzzle adventure game" about a…

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Feature: Crazy ass battles, chases and learning to love again

How Sayonara Wild Hearts’ music amplifies its queer, feminine identity

Pulsating with irrepressible energy, Sayonara Wild Hearts is a music-based arcade game which lets you ride motorcycles and riposte teddy girls, all while balancing on a massive aerial sword that sails through the air at 200mph. It’s a euphoric and unexpectedly emotive experience, brimming with explicitly queer and feminine energy fortified by its bisexual lighting filter of pink, purple and blue, and an electropop soundtrack…

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Maquette is a beautiful puzzler where small changes have massive consequences

A maquette, Wikipedia tells me, is a "scale model or rough draft of an unfinished sculpture". Maquette is also a beautiful new game from Graceful Decay and publishers Annapurna. Fittingly, those two definitions aren't as separate as they might seem. Releasing sometime later this year, Maquette is a recursive first-person puzzle box about models within models, where small-scale adjustments can have a massive impact on…

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Monument Valley designer’s visual novel Florence comes to PC next week

On February 13th, the beautiful visual novel Florence is coming to PC from mobile. Created by the new studio of Monument Valley lead designer Ken Wong, it follows a young woman named Florence as she falls in love with a street performer. It'll have us play out some of the seemingly mundane parts of her life, from cleaning her teeth to answering phone calls from…

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Kentucky Route Zero’s fifth and final act has arrived

Act V of Kentucky Route Zero has finally launched, ending a journey that many in the RPS treehouse have come to love. If you haven't played the adventure game before, now is the perfect time to jump into Cardboard Computer's mysterious trip through a secret highway below Kentucky - but don't take my word for it, because almost everyone at RPS has had great things…

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Feature: The several stages of griefing

The joy of harmless griefing in Wattam

Griefing, a term applying to any bad faith behaviour in an online game, whether it’s ruining things for your group or harassing other players, has reared its ugly head since early MMOs like Ultima Online. The behaviour existed even further back in MUDs, text-based multi-user dungeons, before the term griefing had been coined. Yet, going by the popularity of Untitled Goose Game, there’s clearly a…

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Feature: Wattave I just played?

Wattam review

There's a certain degree of weirdness you'd expect from a Keita Takahashi game. Whether it's creating planets by rolling up the world's detritus (with the occasional screeching human and puzzled animal in tow) in Katamari Damacy, or using an LED controller to get naked while brushing your teeth in Tenya Wanya Teens, Takahashi's games have always baffled and bemused me in equal measure. They also…

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