Posts Tagged ‘Annapurna Interactive’

Wot I Think: Gorogoa

Gorogoa feels like a sort of magic that might fall apart in the understanding. It’s a beautiful story in which you solve puzzles more by instinct than deduction, and their solutions feel as magical as the process. Its impossibly overlapping world weaves a delicate fiction that stretches beyond the boundaries of its central conceit. Read the rest of this entry »

Make colourful blobs hold hands in bizarre puzzler Wattam, out next year

Wattam

Wattam [official site] is a puzzler from the mind of Keita Takahashi, the chap behind Katamari Damacy, which was that very fun Playstation game where you rolled around making stuff stick to you. Wattam was first announced in 2014 but there’s been radio silence for a while as the game hunted for a publisher after being dropped by Sony. Now, Annapurna Interactive (of the excellent What Remains of Edith Finch) have picked it up and it’s coming to PC next year.

It’s a game full of characters of weird shapes and sizes: some look like bright comedy poo, others giant mouths with lolling tongues, some are just amorphous blobs. It’s your job to corral them all together to solve puzzles. That means making them dance, hold hands, and climb on top of each other.

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Her Story creator Sam Barlow is involved in Telling Lies

Oh no, is that headline libellous? Let me check my big copy of McNae’s. Actually, no, let’s live dangerously. Sam Barlow, the creator of crime thriller Her Story is caught up in Telling Lies! By that I mean he is making a new interactive video story called Telling Lies, and teaming up with a big ol’ film production company to do so. We don’t know exactly what it’s about yet but Barlow did tell Variety that it was something of a “political thriller with 3-4 key characters” and a “spiritual follow-up” to Her Story rather than a straight-up sequel.
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State of the Art: How Edith Finch’s most memorable scene works

Another day at the cannery

EDITH FINCH SPOILERS AHEAD. THIS IS A REALLY OBVIOUS WARNING SO CONSIDER YOURSELVES WARNED!

What Remains of Edith Finch [official site] is a home exploration story – an anthology of the lives of Edith’s family members – where playable vignettes tell you what happened to each of them. Each vignette is a distinct tale with its own mood, its own rules. Here I sat down with Ian Dallas and we dug deep into the story of Lewis. Without giving too much away before the jump Lewis’s story is probably the star of the game – not my personal favourite, but the one which showcases just how different and accomplished these vignettes actually are in the current landscape of games. Join us as we explore the world of fish and of fairytales…

The illustrations are a mixture of concept art and screenshots from Lewis’s story and can be enlarged by clicking on them. Read the rest of this entry »

Wot I Think: What Remains Of Edith Finch

Whatever the screenshot above might have made you think, What Remains of Edith Finch [official site] doesn’t have very much in common with Dear Esther at all. It has a great deal in common with a lot of games I’ve played, but in the end doesn’t feel very much like any of them. It’s a walking simulator for about ten minutes, and then it becomes all manner of other things, including one of my favourite games in years. Here’s wot I think about this extraordinary family saga.

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