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Posts tagged “Annapurna Interactive”

Feature: You are not alone

Ashen’s unreliable friends are my favourite NPCs in a long while

I went into Ashen with certain expectations. Not of quality, but of mood. It sets out its Dark Soulsbut stall right away, with talk of disasters and darkness and god-level menaces, and so I shifted my brain into the familiar gears of isolation and doomy solitude. These, experience has taught, are lonely adventures in hostile places – only the broken corpses will ever witness my…

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Feature: These indies should get a new Alyse on life

Alyse Stanley’s 5 best games of 2018

It’s been a pretty stinking great year for indie games. We’ve seen the release of several long-hyped darlings (finally) as well as a few surprise hits that went on to dominate newsfeeds. You easily could have missed them, though, what with all the big budget map fest games making huge waves this year. I know there are about a million games demanding your attention right…

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Feature: What's the scoria?

Ashen review

If you’re summoning Dark Souls, you have to be prepared to make a deal with the Capra Demon. In this pact, you will be granted the power of From Software’s ideas, yes, but you will also be doomed to comparison. You’ll only be seen in the light of that which came before. Ashen has made such a pact, and it invites that comparison especially often.…

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Ashen’s wonky multiplayer has been un-wonked

If you've been struggling to hook up with ghost pals in newfangled Soulsian RPG Ashen, you should give your dating profile an overhaul. If you've just been trying to play the videogame with them, then good news! Developers Aurora44 have fixed an issue preventing some players from accessing multiplayer, leaving them stuck with AI companions rather than a humans. That's good, because co-op in the…

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Abzu developers announce The Pathless

After sending us down into a colourful ocean with Abzu, developers Giant Squid will have us dashing and gliding through a moody forest in their next game, The Pathless. It looks like another joyous celebration of movement and nature, only with a bit more murder aimed in the direction of giant beasties. I know this comparison is overplayed but: bit of a smack of Shadow…

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Journey finally sliding onto PC soon

While PC games have been art since 2013 and BioShock Infinite, video games have actually been art on consoles for a whole year longer thanks to Journey. Thatgamecompany's wander 'em up about robed figures sliding and gliding through a mysterious desert of ruins won hearts and naive declarations in 2012. I mean, it is chuffing lovely. It really is. Beautiful and affecting stuff. I am…

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Feature: Getting together for an ash-kicking

Ashen is a roleplaying game about unknowingly roleplaying an NPC

In most video games, you’re the hero. You might be the foretold chosen one or of more humble means, but in any case, the game still revolves around your agency and impact on the world. This fantasy falls apart quickly in multiplayer games, where if everyone is the hero, then surely no one is. Ashen might have the solution to this. Join a friend or…

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Feature: Don't let us down

10 PC games we’re still looking forward to in 2018

As we stare into the weary, craggy face of the final quarter of 2018, there is still a glimmer of hope. The games are not yet done. They will never be done. And the impending release of them, some close, some a little further away, stirs something within us. The delicate, easily crushed butterfly of excitement. We may catch it yet, to keep in our…

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Feature:

Interactive credits sequences make games and their developers more memorable

Usually when I finish a game, I like to sit and let its credits run their length. It’s a ritual that allows me some time to reflect on the game itself and the hard work of all the people who made it, and generally it’s a very nice experience. Except for the time when I spent a full hour watching names scroll by at the…

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Today you can start chucking stuff down a hole in Donut County

Sometimes, you just want to throw everything into a hole. Sometimes, someone makes a game where you can do that. As a raccoon. Ben Esposito (of Arcane Kids fame) has spent the past five years tuning up Donut County, transforming it from a puzzler about reflecting Native American Hopi culture to a puzzler about reflecting a raccoon's desire to mess with stuff. Both the game…

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Donut County to swallow us on August 28

Stealing trash is all fun and games until someone loses a town, as Donut County will demonstrate when it at long last launches on August 28th. Greedy racoons with remote-controlled holes are sucking up trash, see, but we get a bit carried away with it and... turns out, trash pandas can be a real force of nature when they're bored on the toilet fiddling with…

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Feature: Not so far out after all

Outer Wilds is getting ready to land (and still plays great)

My spaceship has taken off. This ought to be cause for celebration, a moment that engenders cheers from mission control. Except there's a problem: I’m not in the cockpit. I’d been looking at the ship’s log in the back and considering my next journey when suddenly the whole ship just rose up. “Oh no,” I say, as the sensation of free fall kicks in. “No…

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Fast tactical FPS Due Process resurfaces with a new look

Breach, clear, blow yourself up like a moron and do it again in a fresh new building. Due Process is a game about tactical, SWAT-style 5v5 team combat in procedurally generated buildings, where both teams begin each round at the planning table, drawing up plans and barking orders. Naturally, everything after that is pure chaos.

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Outer Wilds returns from the void with a new trailer

Do you remember Outer Wilds? If you've forgotten, that's understandable - the last time we saw anything concrete about this miniature-scale game of space exploration in a solar system mere minutes from destruction, it was three full years ago. Between now and then, all we've seen was a brief confirmation that the game (which first surfaced as a prototype demo in 2013) was officially in…

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Feature: Through the square window

Gorogoa review

Gorogoa feels like a sort of magic that might fall apart in the understanding. It's a beautiful story in which you solve puzzles more by instinct than deduction, and their solutions feel as magical as the process. Its impossibly overlapping world weaves a delicate fiction that stretches beyond the boundaries of its central conceit.

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Make colourful blobs hold hands in bizarre puzzler Wattam, out next year

Wattam [official site] is a puzzler from the mind of Keita Takahashi, the chap behind Katamari Damacy, which was that very fun Playstation game where you rolled around making stuff stick to you. Wattam was first announced in 2014 but there's been radio silence for a while as the game hunted for a publisher after being dropped by Sony. Now, Annapurna Interactive (of the excellent What…

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Her Story creator Sam Barlow is involved in Telling Lies

Oh no, is that headline libellous? Let me check my big copy of McNae’s. Actually, no, let’s live dangerously. Sam Barlow, the creator of crime thriller Her Story is caught up in Telling Lies! By that I mean he is making a new interactive video story called Telling Lies, and teaming up with a big ol’ film production company to do so. We don’t know…

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Feature: On fish and fairytales

State of the Art: How Edith Finch’s most memorable scene works

EDITH FINCH SPOILERS AHEAD. THIS IS A REALLY OBVIOUS WARNING SO CONSIDER YOURSELVES WARNED! What Remains of Edith Finch [official site] is a home exploration story – an anthology of the lives of Edith's family members – where playable vignettes tell you what happened to each of them. Each vignette is a distinct tale with its own mood, its own rules. Here I sat down…

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Feature: Magical magical realism

What Remains Of Edith Finch review

Whatever the screenshot above might have made you think, What Remains of Edith Finch [official site] doesn't have very much in common with Dear Esther at all. It has a great deal in common with a lot of games I've played, but in the end doesn't feel very much like any of them. It's a walking simulator for about ten minutes, and then it becomes…

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