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Posts tagged “Application Systems Heidelberg”

Feature: The last, long wait

I have finished the sad tamogotchi game that is The Longing

This is the last entry in my diary of playing The Longing, a "sad tamagotchi" game that can take over a year to play. As it turns out, however, it only took me a few months. The first entry in the diary series is here, and you can read all of it here. It has been... emotional. You join us as Burnsy, which is what…

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Feature: Not mushroom to breathe

The deep darkness of caves and mushrooms in The Longing

The Longing is a game that takes 400 days to play. You control A Shade, a little servant to an underground king who's taking a very long nap, and in those 400 days you can... well, you can lots of things. Explore the caves. Build a nice home. Sit and wait. But I have been playing The Longing for about three months now, and my…

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Feature: Click to very slowly move

The first week of The Longing: depressing royalist art and talking walls

You may recall that for some time now I have been quietly longing, lol, for The Longing, a "sad Tamagotchi" game where you, a small servant to a subterranean rock king, must hang about while he has a nap for 400 days. 400 real time days. This game takes over a year to finish. And it has multiple endings, which include reaching the surface, or…

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Feature: Throw your hands up at me

Gamescom’s best of the rest: the coolest indies round up

This would not be RPS if I didn't return from Gamescom and write minimally about the triple A-xtravaganzas and maximumly about smaller, weirder things wot I saw. So here, have at it: my favourite of the independently made games I saw at this year's show. I flatter myself that the selection is broad enough that it covers genres to suit every taste. Strategy games! Card…

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Luna The Shadow Dust brings candlelit puzzling this summer

Chiaroscuro is one of my favourite words, so what luck that upcoming point and click adventure game Luna The Shadow Dust has such a focus on light and shadows, giving me a tangential excuse to use it. Players will tinker their way through “a broken magical world that awaits illumination, solving puzzles and tracing back the memories of old,” as you can see from the…

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Shardlight dev’s steampunk-y adventure Lamplight City still looks neat

A new calendar year means games which seemed impossibly far away are now really quite close. Here comes Lamplight City, the next adventure game from the creator of A Golden Wake and Shardlight, flexing and doing some warm-up marketing stretches with a new trailer ahead of its launch in a few months. After tripping through the roaring '30s then our dystopian future, Francisco Gonzalez is…

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The Merry End Of The World In Unforeseen Incidents

The end of humanity is nigh but ah, there's always time for a few giggles. Unforeseen Incidents [official site] is an upcoming adventure game set just before the end of the world, with a deadly virus sweeping the globe and some strange conspiracy afoot. As most adventure games seem to be, it's inspired by lightheared '90s adventures. Unforeseen Incidents comes to my attention through its…

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